Player Matchup

Gilgamesh
Gilgamesh
BLU8804
Gilgamesh
Level 109
God Stats
37W - 42L
1,519 SR
Queue Stats
225W - 226L
1,428 Elo+
Solo
The Morrigan
The Morrigan
Hex Cici
The Morrigan
Level 115
God Stats
18W - 26L
1,426 SR
Queue Stats
532W - 549L
1,431 Elo+
Solo
Neith
Neith
KAKASHID0N
Neith
Level 149
God Stats
4W - 7L
1,442 SR
Queue Stats
55W - 73L
1,376 Elo+
Solo
Cthulhu
Cthulhu
SpookyBoops
Cthulhu
Level 128
God Stats
3W - 2L
1,698 SR
Queue Stats
240W - 243L
1,388 Elo+
Solo
Osiris
Osiris
ThisisCarlosG
Osiris
Level 100
God Stats
3W - 3L
1,583 SR
Queue Stats
135W - 126L
1,435 Elo+
Solo
Team Averages
Level 120
1,534 SR
1,412 Elo+

VS

Team Averages
Level 93
1,466 SR
1,444 Elo+
Ne Zha
Ne Zha
Fearthelord_
Ne Zha
Level 97
God Stats
5W - 1L
1,424 SR
Queue Stats
305W - 326L
1,382 Elo+
Solo
Merlin
Merlin
GKV4LIFE
Merlin
Level 88
God Stats
10W - 9L
1,460 SR
Queue Stats
338W - 332L
1,448 Elo+
Solo
Bellona
Bellona
GN4RLYSW4G
Bellona
Level 59
God Stats
134W - 97L
1,539 SR
Queue Stats
179W - 163L
1,455 Elo+
Party 1
Artemis
Artemis
SHOOT 2 KI11 U
Artemis
Level 109
God Stats
7W - 12L
1,593 SR
Queue Stats
550W - 498L
1,531 Elo+
Party 1
Fenrir
Fenrir
uribertho
Fenrir
Level 114
God Stats
5W - 18L
1,314 SR
Queue Stats
455W - 456L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLU8804
Gilgamesh
19
13 / 6 / 9
12,581
599
25,247
21,392
23,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Hex Cici
The Morrigan
18
4 / 3 / 7
11,328
539
8,444
5,088
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
3
0 / 0 / 0
6,009
286
55
110
13
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SpookyBoops
Cthulhu
17
3 / 3 / 4
10,716
510
9,256
21,328
14,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
10 / 7 / 4
12,379
589
16,827
18,608
15,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
4 / 7 / 8
11,564
551
6,184
22,930
10,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
GKV4LIFE
Merlin
19
4 / 5 / 3
11,762
560
7,413
12,313
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
GN4RLYSW4G
Bellona
19
4 / 8 / 3
12,465
594
10,747
18,309
15,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 4 / 7
12,485
595
18,209
15,304
6,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
uribertho
Fenrir
15
2 / 6 / 6
10,216
486
4,552
19,147
20,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
30
Kills
19
19
Deaths
30
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BLU8804
Gilgamesh
13
6
9
2.92
W
Ne Zha
4
7
8
1.14
W
Merlin
GKV4LIFE
Merlin
4
5
3
1.1
W
Bellona
GN4RLYSW4G
Bellona
4
8
3
0.69
L
The Morrigan
Hex Cici
The Morrigan
4
3
7
2.5
L
Neith
0
0
0
0
W
5
4
7
2.13
L
Cthulhu
SpookyBoops
Cthulhu
3
3
4
1.67
L
10
7
4
1.71
W
Fenrir
uribertho
Fenrir
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,829
Damage
47,105
66,526
Taken
88,003
55,815
Mitigated
57,208
13,640
Healing
26,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BLU8804
Gilgamesh
25,247
7,470
0
3,019
21,392
23,910
661
1,979
19,371
0
68,613
W
Ne Zha
6,184
2,001
461
9,856
22,930
10,283
144
1,348
21,582
0
70,616
W
Merlin
GKV4LIFE
Merlin
7,413
368
141
2,388
12,313
5,186
0
838
11,475
83,593
0
W
Bellona
GN4RLYSW4G
Bellona
10,747
3,770
0
4,374
18,309
15,397
558
300
18,009
0
76,640
L
The Morrigan
Hex Cici
The Morrigan
8,444
3,237
0
903
5,088
1,902
256
1,185
3,638
59,692
5,958
L
Neith
55
55
0
0
110
13
0
0
110
0
1,195
W
18,209
9,943
0
4,039
15,304
6,296
712
6,572
8,732
0
103,220
L
Cthulhu
SpookyBoops
Cthulhu
9,256
563
111
6,600
21,328
14,241
206
1,902
19,360
54,251
0
L
16,827
6,337
0
3,007
18,608
15,749
1,707
1,938
16,539
0
102,741
W
Fenrir
uribertho
Fenrir
4,552
1,623
0
5,090
19,147
20,046
0
4,564
14,583
0
49,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,013
Gold Earned
58,492
471
Minions Killed
623
0
Camps Cleared
0
1,647,146
Distance Traveled
1,877,787
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,581
599
112
5
0
389,054
7
W
Ne Zha
11,564
551
106
5
0
393,422
0
W
Merlin
11,762
560
158
8
0
354,310
11
W
Bellona
12,465
594
132
6
0
409,316
0
L
The Morrigan
11,328
539
133
6
0
374,343
6
L
Neith
6,009
286
3
0
0
20,787
0
W
Artemis
12,485
595
166
8
0
362,645
1
L
Cthulhu
10,716
510
98
5
0
416,237
0
L
Osiris
12,379
589
125
6
0
446,725
2
W
Fenrir
10,216
486
61
3
0
358,094
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role