Player Matchup

Chaac
Chaac
EPlol
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,577 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Heinske
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,628 SR
Queue Stats
15W - 11L
1,641 Elo+
Party 2
Tiamat
Tiamat
drecker2
Tiamat
Level 123
God Stats
4W - 0L
1,623 SR
Queue Stats
116W - 82L
1,676 Elo+
Party 2
Team Averages
Level 83
1,584 SR
1,631 Elo+

VS

Team Averages
Level 104
1,502 SR
1,462 Elo+
Agni
Agni
FaintFormulaR20
Agni
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 125L
1,494 Elo+
Party 1
Bellona
Bellona
LostSoul25
Bellona
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,376 Elo+
Solo
Cernunnos
Cernunnos
rusbuss
Cernunnos
Level 127
God Stats
2W - 3L
1,506 SR
Queue Stats
320W - 341L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EPlol
Chaac
13
4 / 3 / 12
10,966
783
8,754
13,590
19,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Heinske
Morgan Le Fay
16
9 / 4 / 6
11,530
824
16,068
11,550
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
drecker2
Tiamat
14
6 / 4 / 9
10,676
763
12,612
13,702
11,947
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 6
9,892
707
8,104
10,752
3,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
LostSoul25
Bellona
13
2 / 6 / 9
10,042
717
5,924
17,716
13,459
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
rusbuss
Cernunnos
14
6 / 6 / 4
10,529
752
12,165
17,047
5,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
19
Kills
11
11
Deaths
20
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
EPlol
Chaac
4
3
12
3.33
L
3
8
6
0.75
W
Morgan Le Fay
Heinske
Morgan Le Fay
9
4
6
3
L
Bellona
LostSoul25
Bellona
2
6
9
1.08
W
Tiamat
drecker2
Tiamat
6
4
9
2.63
L
Cernunnos
rusbuss
Cernunnos
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,434
Damage
26,193
38,842
Taken
45,515
35,380
Mitigated
22,372
9,583
Healing
4,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
EPlol
Chaac
8,754
937
0
3,848
13,590
19,365
88
2,630
10,960
793
25,955
L
8,104
437
0
1,130
10,752
3,460
0
6,597
3,865
36,667
0
W
Morgan Le Fay
Heinske
Morgan Le Fay
16,068
940
0
2,483
11,550
4,068
1,504
4,158
7,392
45,147
0
L
Bellona
LostSoul25
Bellona
5,924
2,468
0
484
17,716
13,459
0
8,849
8,433
0
17,352
W
Tiamat
drecker2
Tiamat
12,612
1,734
0
3,252
13,702
11,947
667
2,045
11,206
46,364
0
L
Cernunnos
rusbuss
Cernunnos
12,165
5,187
0
2,522
17,047
5,453
0
12,813
3,844
0
35,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,172
Gold Earned
30,463
164
Minions Killed
139
8
Camps Cleared
5
801,312
Distance Traveled
729,722
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,966
783
29
2
0
249,285
0
L
Agni
9,892
707
58
4
2
243,727
2
W
Morgan Le Fay
11,530
824
69
5
2
293,146
1
L
Bellona
10,042
717
17
1
0
252,442
2
W
Tiamat
10,676
763
66
5
6
258,881
9
L
Cernunnos
10,529
752
64
5
3
233,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role