Player Matchup

Pele
Pele
ALEXTRIAN94
Pele
Level 38
God Stats
2W - 2L
1,718 SR
Queue Stats
6W - 5L
1,559 Elo+
Solo
Discordia
Discordia
ATB x Jew
Discordia
Level 123
God Stats
25W - 28L
1,564 SR
Queue Stats
759W - 702L
1,533 Elo+
Party 2
Chaac
Chaac
INTense Wavesz
Chaac
Level 120
God Stats
22W - 36L
1,523 SR
Queue Stats
517W - 460L
1,608 Elo+
Party 2
Team Averages
Level 94
1,602 SR
1,566 Elo+

VS

Team Averages
Level 97
1,454 SR
1,289 Elo+
Hel
Hel
CloudSykes
Hel
Level 69
God Stats
12W - 21L
1,434 SR
Queue Stats
216W - 289L
1,363 Elo+
Solo
Cupid
Cupid
SL3IN94
Cupid
Level 67
God Stats
4W - 10L
1,369 SR
Queue Stats
36W - 86L
1,231 Elo+
Party 1
Cerberus
Cerberus
Shaadow_R7
Cerberus
Level 156
God Stats
8W - 7L
1,559 SR
Queue Stats
130W - 188L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 11
10,705
630
9,378
17,134
11,039
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
ATB x Jew
Discordia
17
10 / 2 / 6
12,448
732
27,038
8,430
2,891
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
7 / 0 / 9
11,946
703
30,964
22,707
25,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
9,630
566
11,183
27,227
13,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
SL3IN94
Cupid
13
1 / 6 / 2
9,749
573
7,635
18,430
6,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Shaadow_R7
Cerberus
13
3 / 4 / 1
10,143
597
12,250
28,224
32,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
18
Kills
5
5
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
W
Discordia
ATB x Jew
Discordia
10
2
6
6.5
L
1
8
3
0.31
W
7
0
9
11.5
L
Cupid
SL3IN94
Cupid
1
6
2
0.33
L
Cerberus
Shaadow_R7
Cerberus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,380
Damage
31,068
48,271
Taken
73,881
39,336
Mitigated
52,707
16,132
Healing
30,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,378
1,664
0
1,992
17,134
11,039
244
9,185
7,589
0
41,680
W
Discordia
ATB x Jew
Discordia
27,038
393
0
683
8,430
2,891
892
5,156
3,274
59,106
0
L
11,183
1,031
7,938
11,648
27,227
13,142
28
9,438
17,055
36,816
0
W
30,964
8,024
0
13,457
22,707
25,406
1,771
10,364
12,343
0
61,363
L
Cupid
SL3IN94
Cupid
7,635
4,194
674
1,564
18,430
6,703
40
8,499
9,696
0
29,001
L
Cerberus
Shaadow_R7
Cerberus
12,250
1,257
986
7,221
28,224
32,862
27
9,289
17,664
34,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,099
Gold Earned
29,522
195
Minions Killed
164
12
Camps Cleared
3
1,020,806
Distance Traveled
966,422
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,705
630
52
3
4
347,507
0
W
Discordia
12,448
732
65
4
6
311,950
1
L
Hel
9,630
566
62
4
0
324,988
0
W
Chaac
11,946
703
78
5
2
361,349
1
L
Cupid
9,749
573
47
3
1
305,050
0
L
Cerberus
10,143
597
55
3
2
336,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role