Player Matchup

Fenrir
Fenrir
ANDY37692
Fenrir
Level 24
God Stats
6W - 2L
1,721 SR
Queue Stats
52W - 44L
1,644 Elo+
Solo
Bacchus
Bacchus
Felipesxs7
Bacchus
Level 17
God Stats
2W - 5L
1,376 SR
Queue Stats
31W - 31L
1,652 Elo+
Solo
Medusa
Medusa
Guwappp
Medusa
Level 18
God Stats
2W - 0L
1,761 SR
Queue Stats
3W - 3L
1,513 Elo+
Solo
Ao Kuang
Ao Kuang
ManiacoYT
Ao Kuang
Level 19
God Stats
4W - 4L
1,446 SR
Queue Stats
36W - 23L
1,593 Elo+
Solo
Amaterasu
Amaterasu
i_am_brainlesss
Amaterasu
Level 29
God Stats
32W - 32L
1,457 SR
Queue Stats
281W - 284L
1,532 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,587 Elo+

VS

Team Averages
Level 18
1,634 SR
1,597 Elo+
Zhong Kui
Zhong Kui
GilbertMontgomry
Zhong Kui
Level 26
God Stats
3W - 3L
1,758 SR
Queue Stats
37W - 53L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
Momomokey
Cthulhu
Level 20
God Stats
0W - 1L
1,809 SR
Queue Stats
11W - 14L
1,447 Elo+
Solo
King Arthur
King Arthur
OmniXenogear
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,633 Elo+
Solo
Rama
Rama
RiverWord882293
Rama
Level 7
God Stats
2W - 1L
1,865 SR
Queue Stats
26W - 11L
1,810 Elo+
Solo
Ao Kuang
Ao Kuang
TrxshChild
Ao Kuang
Level 27
God Stats
0W - 2L
1,238 SR
Queue Stats
119W - 149L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANDY37692
Fenrir
20
28 / 3 / 10
21,769
777
56,821
55,074
28,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Felipesxs7
Bacchus
20
8 / 7 / 8
15,971
570
16,882
20,815
16,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Guwappp
Medusa
17
0 / 15 / 3
12,649
452
8,514
19,495
7,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ManiacoYT
Ao Kuang
20
11 / 3 / 12
17,341
619
15,593
22,987
11,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
i_am_brainlesss
Amaterasu
20
1 / 5 / 7
14,936
533
9,563
17,923
16,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
18
6 / 8 / 8
12,476
446
17,536
23,915
15,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Momomokey
Cthulhu
17
0 / 12 / 8
11,386
407
9,276
32,916
31,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
OmniXenogear
King Arthur
20
5 / 4 / 4
13,059
466
13,079
21,842
26,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
13 / 13 / 4
15,576
556
27,056
28,897
9,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
TrxshChild
Ao Kuang
17
7 / 11 / 3
11,908
425
10,329
26,143
9,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
58
48
Kills
31
33
Deaths
48
40
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ANDY37692
Fenrir
28
3
10
11
W
Bacchus
Felipesxs7
Bacchus
8
7
8
1.71
L
Zhong Kui
6
8
8
1.25
W
Medusa
Guwappp
Medusa
0
15
3
0.1
W
Ao Kuang
ManiacoYT
Ao Kuang
11
3
12
5.67
L
Cthulhu
Momomokey
Cthulhu
0
12
8
0.33
L
King Arthur
OmniXenogear
King Arthur
5
4
4
1.75
L
13
13
4
1.15
L
Ao Kuang
TrxshChild
Ao Kuang
7
11
3
0.77
W
Amaterasu
i_am_brainlesss
Amaterasu
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,373
Damage
77,276
136,294
Taken
133,713
80,635
Mitigated
92,184
64,980
Healing
19,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ANDY37692
Fenrir
56,821
38,478
0
43,883
55,074
28,495
4,986
13,108
40,130
0
203,239
W
Bacchus
Felipesxs7
Bacchus
16,882
2,081
0
5,103
20,815
16,790
1,299
5,823
14,992
101,500
0
L
Zhong Kui
17,536
2,192
0
4,905
23,915
15,958
920
5,279
18,636
64,830
0
W
Medusa
Guwappp
Medusa
8,514
4,690
0
1,374
19,495
7,024
3,587
9,106
10,389
0
49,686
W
Ao Kuang
ManiacoYT
Ao Kuang
15,593
4,779
0
9,935
22,987
11,987
1,929
5,281
16,705
98,290
20,481
L
Cthulhu
Momomokey
Cthulhu
9,276
1,127
0
1,016
32,916
31,216
0
5,103
27,813
41,797
0
L
King Arthur
OmniXenogear
King Arthur
13,079
821
0
3,056
21,842
26,609
70
4,719
17,123
0
76,154
L
27,056
19,112
0
4,520
28,897
9,183
2,444
8,531
20,366
0
135,493
L
Ao Kuang
TrxshChild
Ao Kuang
10,329
2,275
0
5,883
26,143
9,218
183
7,621
18,522
72,126
0
W
Amaterasu
i_am_brainlesss
Amaterasu
9,563
3,012
0
4,685
17,923
16,339
2,314
4,516
13,407
0
81,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,666
Gold Earned
64,405
726
Minions Killed
602
0
Camps Cleared
0
2,632,131
Distance Traveled
2,261,949
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
21,769
777
200
7
0
583,633
0
W
Bacchus
15,971
570
129
5
0
514,237
4
L
Zhong Kui
12,476
446
96
3
0
422,249
0
W
Medusa
12,649
452
90
3
0
415,418
0
W
Ao Kuang
17,341
619
153
5
0
567,667
2
L
Cthulhu
11,386
407
47
2
0
505,549
0
L
King Arthur
13,059
466
143
5
0
445,706
5
L
Rama
15,576
556
191
7
0
424,820
1
L
Ao Kuang
11,908
425
125
4
0
463,625
1
W
Amaterasu
14,936
533
154
6
0
551,176
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role