Player Matchup

Hercules
Hercules
CloudStrife92
Hercules
Level 149
God Stats
4W - 4L
1,622 SR
Queue Stats
161W - 135L
1,549 Elo+
Party 1
Ao Kuang
Ao Kuang
RADWRECKFEST
Ao Kuang
Level 120
God Stats
2W - 3L
1,172 SR
Queue Stats
176W - 172L
1,452 Elo+
Party 1
Nemesis
Nemesis
sonic-bling52
Nemesis
Level 6
God Stats
3W - 4L
1,319 SR
Queue Stats
10W - 13L
1,288 Elo+
Party 1
Team Averages
Level 92
1,371 SR
1,430 Elo+

VS

Team Averages
Level 45
1,429 SR
1,414 Elo+
Cthulhu
Cthulhu
Oniing
Cthulhu
Level 103
God Stats
14W - 8L
1,639 SR
Queue Stats
74W - 81L
1,434 Elo+
Party 2
Jormungandr
Jormungandr
ShnazySquirrel1
Jormungandr
Level 28
God Stats
8W - 9L
1,336 SR
Queue Stats
122W - 128L
1,401 Elo+
Party 2
Thor
Thor
wecius-coio
Thor
Level 4
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 2L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CloudStrife92
Hercules
20
5 / 6 / 8
18,074
669
43,941
45,902
60,868
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
RADWRECKFEST
Ao Kuang
19
7 / 7 / 5
17,542
650
32,418
36,918
15,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
18
2 / 5 / 3
15,968
591
12,382
20,324
12,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Oniing
Cthulhu
20
11 / 5 / 7
17,958
665
45,680
59,966
64,102
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
ShnazySquirrel1
Jormungandr
20
6 / 7 / 9
17,377
644
32,002
39,139
36,145
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
0 / 2 / 1
12,564
465
96
2,784
465
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
14
Kills
17
18
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
CloudStrife92
Hercules
5
6
8
1.5
L
Cthulhu
Oniing
Cthulhu
11
5
7
2.9
W
Ao Kuang
RADWRECKFEST
Ao Kuang
7
7
5
1.36
L
Jormungandr
ShnazySquirrel1
Jormungandr
6
7
9
1.5
W
Nemesis
2
5
3
0.7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,741
Damage
77,778
103,144
Taken
101,889
89,221
Mitigated
100,712
39,790
Healing
39,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CloudStrife92
Hercules
43,941
17,698
490
24,095
45,902
60,868
891
29,439
12,930
0
96,055
L
Cthulhu
Oniing
Cthulhu
45,680
3,685
3,206
26,568
59,966
64,102
821
16,693
42,834
91,705
0
W
Ao Kuang
RADWRECKFEST
Ao Kuang
32,418
10,772
0
13,339
36,918
15,357
463
28,509
7,078
111,504
0
L
Jormungandr
ShnazySquirrel1
Jormungandr
32,002
7,774
1,440
7,949
39,139
36,145
1,231
15,888
23,096
91,634
0
W
Nemesis
12,382
5,395
0
1,866
20,324
12,996
1,615
15,906
3,730
0
44,978
L
96
96
0
0
2,784
465
0
64
2,720
0
285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,584
Gold Earned
47,899
266
Minions Killed
190
20
Camps Cleared
3
1,459,165
Distance Traveled
962,270
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
18,074
669
117
4
3
497,088
1
L
Cthulhu
17,958
665
82
3
0
491,734
4
W
Ao Kuang
17,542
650
110
4
12
478,347
1
L
Jormungandr
17,377
644
108
4
3
454,943
5
W
Nemesis
15,968
591
39
1
5
483,730
0
L
Thor
12,564
465
0
0
0
15,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role