Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Rotulius
Pele
Level 88
God Stats
5W - 2L
1,569 SR
Queue Stats
104W - 53L
1,694 Elo+
Party 1
Sol
Sol
frautch
Sol
Level 26
God Stats
10W - 5L
1,550 SR
Queue Stats
53W - 21L
1,665 Elo+
Party 1
Team Averages
Level 74
1,540 SR
1,620 Elo+

VS

Team Averages
Level 48
1,568 SR
1,349 Elo+
Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Jordoodle3
Xbalanque
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,338 Elo+
Party 2
Guan Yu
Guan Yu
docsunday
Guan Yu
Level 59
God Stats
0W - 1L
1,703 SR
Queue Stats
15W - 48L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 14
7,981
798
5,306
7,943
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
13
11 / 1 / 3
8,772
877
8,467
6,973
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
12
3 / 0 / 12
7,535
754
5,587
6,380
2,911
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 4 / 1
5,891
589
5,448
4,910
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Jordoodle3
Xbalanque
8
0 / 8 / 1
5,775
578
4,732
9,448
2,956
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
docsunday
Guan Yu
8
1 / 3 / 0
6,406
641
2,096
7,687
6,047
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
1
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
14
8
L
Discordia
 
Discordia
0
4
1
0.13
L
Xbalanque
Jordoodle3
Xbalanque
0
8
1
0.06
W
Pele
11
1
3
12.5
L
Guan Yu
docsunday
Guan Yu
1
3
0
0.33
W
Sol
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,360
Damage
12,276
21,296
Taken
22,045
13,627
Mitigated
10,361
10,037
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,306
223
735
3,765
7,943
7,554
105
1,972
5,691
19,361
0
L
Discordia
 
Discordia
5,448
637
58
207
4,910
1,358
0
1,798
3,112
14,233
0
L
Xbalanque
Jordoodle3
Xbalanque
4,732
2,185
0
578
9,448
2,956
0
5,529
3,919
0
14,734
W
Pele
8,467
1,195
0
2,422
6,973
3,162
337
1,742
5,005
0
32,131
L
Guan Yu
docsunday
Guan Yu
2,096
694
716
646
7,687
6,047
0
3,918
3,769
0
7,119
W
Sol
5,587
823
0
3,115
6,380
2,911
598
1,498
4,640
23,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,288
Gold Earned
18,072
126
Minions Killed
64
7
Camps Cleared
2
621,178
Distance Traveled
461,618
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,981
798
30
3
1
212,252
1
L
Discordia
5,891
589
22
2
0
153,551
0
L
Xbalanque
5,775
578
29
3
2
163,140
1
W
Pele
8,772
877
56
6
5
217,450
4
L
Guan Yu
6,406
641
13
1
0
144,927
2
W
Sol
7,535
754
40
4
1
191,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role