Player Matchup

Athena
Athena
Abbernath
Athena
Level 27
God Stats
19W - 15L
1,453 SR
Queue Stats
26W - 24L
1,635 Elo+
Solo
Gilgamesh
Gilgamesh
GregParchedman
Gilgamesh
Level 17
God Stats
12W - 14L
1,510 SR
Queue Stats
43W - 58L
1,455 Elo+
Party 1
Anubis
Anubis
PickleLips
Anubis
Level 16
God Stats
9W - 11L
1,488 SR
Queue Stats
61W - 63L
1,436 Elo+
Party 1
Horus
Horus
SgtPepe
Horus
Level 27
God Stats
1W - 6L
1,400 SR
Queue Stats
245W - 248L
1,499 Elo+
Party 1
Thor
Thor
TheFiend09
Thor
Level 15
God Stats
0W - 1L
1,352 SR
Queue Stats
1W - 7L
1,406 Elo+
Solo
Team Averages
Level 20
1,441 SR
1,486 Elo+

VS

Team Averages
Level 18
1,476 SR
1,513 Elo+
Merlin
Merlin
BigDogRux
Merlin
Level 16
God Stats
1W - 1L
1,316 SR
Queue Stats
30W - 34L
1,552 Elo+
Solo
Fenrir
Fenrir
EvilWolfjeje
Fenrir
Level 6
God Stats
18W - 11L
1,458 SR
Queue Stats
32W - 20L
1,531 Elo+
Solo
Odin
Odin
JBenjaMS
Odin
Level 29
God Stats
21W - 18L
1,632 SR
Queue Stats
273W - 294L
1,476 Elo+
Solo
Serqet
Serqet
kefstayandos
Serqet
Level 29
God Stats
3W - 6L
1,299 SR
Queue Stats
94W - 88L
1,584 Elo+
Solo
Neith
Neith
sacj123
Neith
Level 8
God Stats
1W - 2L
1,678 SR
Queue Stats
14W - 15L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Abbernath
Athena
8
0 / 3 / 1
5,062
460
1,491
7,740
4,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
GregParchedman
Gilgamesh
10
1 / 4 / 1
5,710
519
5,109
9,691
3,232
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
PickleLips
Anubis
10
0 / 2 / 2
5,625
511
1,786
5,119
2,270
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
SgtPepe
Horus
9
4 / 3 / 1
6,022
547
3,730
6,998
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 1
4,644
422
1,359
6,648
1,673
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigDogRux
Merlin
12
0 / 2 / 2
6,861
624
1,754
3,281
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
10
2 / 1 / 5
6,157
560
4,702
8,599
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
9
2 / 1 / 5
6,034
549
4,515
4,317
2,567
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
11
8 / 2 / 0
6,918
629
6,908
5,748
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
sacj123
Neith
10
4 / 0 / 2
6,520
593
4,454
3,881
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
16
17
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
Abbernath
Athena
0
3
1
0.17
W
Merlin
BigDogRux
Merlin
0
2
2
0.5
W
Fenrir
2
1
5
4.5
L
Gilgamesh
GregParchedman
Gilgamesh
1
4
1
0.38
W
Odin
2
1
5
4.5
L
Anubis
PickleLips
Anubis
0
2
2
0.5
L
Horus
SgtPepe
Horus
4
3
1
1.5
L
0
5
1
0.1
W
Serqet
8
2
0
4
W
Neith
sacj123
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,475
Damage
22,333
36,196
Taken
25,826
14,645
Mitigated
13,808
5,220
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Abbernath
Athena
1,491
559
0
750
7,740
4,046
560
0
7,531
12,867
0
W
Merlin
BigDogRux
Merlin
1,754
84
0
214
3,281
860
528
357
2,924
37,605
0
W
Fenrir
4,702
580
0
3,653
8,599
7,147
536
579
8,020
0
18,057
L
Gilgamesh
GregParchedman
Gilgamesh
5,109
1,747
0
1,705
9,691
3,232
0
327
8,710
0
26,520
W
Odin
4,515
1,134
0
988
4,317
2,567
604
1,016
3,301
0
24,517
L
Anubis
PickleLips
Anubis
1,786
83
0
779
5,119
2,270
0
701
4,076
27,424
0
L
Horus
SgtPepe
Horus
3,730
2,296
408
1,578
6,998
3,424
0
348
6,346
0
24,451
L
1,359
609
0
0
6,648
1,673
970
122
6,346
0
16,026
W
Serqet
6,908
2,082
0
784
5,748
2,192
262
666
5,082
0
30,370
W
Neith
sacj123
Neith
4,454
2,424
0
2,302
3,881
1,042
556
659
3,222
0
28,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
32,490
225
Minions Killed
286
0
Camps Cleared
0
1,050,855
Distance Traveled
1,010,023
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,062
460
30
3
0
231,128
2
W
Merlin
6,861
624
93
8
0
196,918
1
W
Fenrir
6,157
560
39
4
0
204,714
4
L
Gilgamesh
5,710
519
56
5
0
191,877
1
W
Odin
6,034
549
41
4
0
209,486
3
L
Anubis
5,625
511
66
6
0
190,286
2
L
Horus
6,022
547
49
4
0
229,653
2
L
Thor
4,644
422
24
2
0
207,911
0
W
Serqet
6,918
629
61
6
0
228,925
0
W
Neith
6,520
593
52
5
0
169,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role