Player Matchup

Tyr
Tyr
AwakenEvolution
Tyr
Level 17
God Stats
6W - 1L
1,589 SR
Queue Stats
10W - 3L
1,633 Elo+
Solo
Apollo
Apollo
Delling111
Apollo
Level 29
God Stats
4W - 7L
1,490 SR
Queue Stats
118W - 126L
1,547 Elo+
Solo
Hades
Hades
Painterologist
Hades
Level 14
God Stats
1W - 1L
1,365 SR
Queue Stats
5W - 6L
1,597 Elo+
Solo
Ratatoskr
Ratatoskr
Zaxobeat
Ratatoskr
Level 29
God Stats
15W - 4L
1,744 SR
Queue Stats
80W - 52L
1,620 Elo+
Solo
Bellona
Bellona
sweruppoo
Bellona
Level 28
God Stats
2W - 0L
1,792 SR
Queue Stats
15W - 9L
1,564 Elo+
Solo
Team Averages
Level 23
1,596 SR
1,592 Elo+

VS

Team Averages
Level 23
1,657 SR
1,538 Elo+
Guan Yu
Guan Yu
AxelPH
Guan Yu
Level 29
God Stats
0W - 1L
1,804 SR
Queue Stats
22W - 18L
1,589 Elo+
Party 1
Raijin
Raijin
Deboswing
Raijin
Level 29
God Stats
13W - 11L
1,708 SR
Queue Stats
254W - 248L
1,485 Elo+
Solo
Ymir
Ymir
SAIPSergio
Ymir
Level 16
God Stats
0W - 2L
1,182 SR
Queue Stats
5W - 7L
1,467 Elo+
Party 1
Achilles
Achilles
TornTB
Achilles
Level 16
God Stats
13W - 7L
1,736 SR
Queue Stats
155W - 108L
1,615 Elo+
Solo
Neith
Neith
monke2
Neith
Level 25
God Stats
3W - 2L
1,855 SR
Queue Stats
128W - 97L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 3 / 2
5,996
600
3,672
6,363
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Delling111
Apollo
10
0 / 2 / 3
5,686
569
2,330
7,032
1,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 3
4,852
485
2,775
4,683
1,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Zaxobeat
Ratatoskr
11
4 / 4 / 3
6,168
617
5,348
6,388
2,187
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
sweruppoo
Bellona
11
3 / 0 / 2
6,442
644
4,807
3,936
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AxelPH
Guan Yu
8
0 / 2 / 1
4,839
484
2,332
6,371
2,885
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Deboswing
Raijin
10
5 / 3 / 1
6,230
623
5,193
5,275
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

6
1 / 2 / 1
4,370
437
2,467
6,710
3,021
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
TornTB
Achilles
6
0 / 1 / 2
4,522
452
1,156
3,884
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
monke2
Neith
10
4 / 4 / 0
6,040
604
5,268
6,788
1,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
10
11
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
L
Guan Yu
AxelPH
Guan Yu
0
2
1
0.25
L
Raijin
Deboswing
Raijin
5
3
1
1.83
W
Apollo
Delling111
Apollo
0
2
3
0.75
W
0
2
3
0.75
L
1
2
1
0.75
L
Achilles
TornTB
Achilles
0
1
2
1
W
Ratatoskr
Zaxobeat
Ratatoskr
4
4
3
1.38
L
Neith
monke2
Neith
4
4
0
1
W
Bellona
sweruppoo
Bellona
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,932
Damage
16,416
28,402
Taken
29,028
11,421
Mitigated
10,219
7,835
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,672
721
0
1,588
6,363
2,846
0
1,500
4,830
0
17,748
L
Guan Yu
AxelPH
Guan Yu
2,332
519
128
1,402
6,371
2,885
0
0
6,371
0
20,237
L
Raijin
Deboswing
Raijin
5,193
363
0
969
5,275
1,305
35
1,306
3,969
23,535
0
W
Apollo
Delling111
Apollo
2,330
1,471
0
2,144
7,032
1,963
564
533
6,483
0
30,388
W
2,775
249
216
1,525
4,683
1,774
577
2,608
1,756
18,582
0
L
2,467
792
357
593
6,710
3,021
0
766
5,944
8,268
0
L
Achilles
TornTB
Achilles
1,156
350
0
404
3,884
1,282
0
703
3,181
0
20,124
W
Ratatoskr
Zaxobeat
Ratatoskr
5,348
1,627
0
841
6,388
2,187
0
1,882
4,308
0
30,160
L
Neith
monke2
Neith
5,268
2,879
0
864
6,788
1,726
126
0
6,788
0
32,150
W
Bellona
sweruppoo
Bellona
4,807
1,853
0
1,521
3,936
2,651
1,013
571
3,365
0
32,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,144
Gold Earned
26,001
268
Minions Killed
216
0
Camps Cleared
0
984,812
Distance Traveled
779,825
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,996
600
28
3
0
210,004
2
L
Guan Yu
4,839
484
54
5
0
158,345
4
L
Raijin
6,230
623
54
5
0
169,926
1
W
Apollo
5,686
569
71
7
0
179,239
2
W
Hades
4,852
485
33
3
0
183,699
0
L
Ymir
4,370
437
11
1
0
171,365
2
L
Achilles
4,522
452
36
4
0
109,511
0
W
Ratatoskr
6,168
617
61
6
0
200,169
0
L
Neith
6,040
604
61
6
0
170,678
0
W
Bellona
6,442
644
75
8
0
211,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role