Player Matchup

Gilgamesh
Gilgamesh
EsLosvaize
Gilgamesh
Level 121
God Stats
11W - 10L
1,598 SR
Queue Stats
1,247W - 1,190L
1,644 Elo+
Party 2
Charybdis
Charybdis
Ichthyosis E
Charybdis
Level 107
God Stats
2W - 0L
1,761 SR
Queue Stats
51W - 56L
1,418 Elo+
Party 3
Thor
Thor
Rocket8173
Thor
Level 63
God Stats
2W - 0L
1,730 SR
Queue Stats
157W - 149L
1,514 Elo+
Party 2
Merlin
Merlin
lightsandwich
Merlin
Level 148
God Stats
4W - 4L
1,627 SR
Queue Stats
260W - 256L
1,558 Elo+
Party 3
Amaterasu
Amaterasu
sadboiixoxo
Amaterasu
Level 106
God Stats
2W - 4L
1,380 SR
Queue Stats
280W - 273L
1,492 Elo+
Solo
Team Averages
Level 109
1,619 SR
1,525 Elo+

VS

Team Averages
Level 105
1,558 SR
1,483 Elo+
Fenrir
Fenrir
AnimeLoverBoy
Fenrir
Level 120
God Stats
98W - 99L
1,433 SR
Queue Stats
428W - 417L
1,453 Elo+
Solo
Danzaburou
Danzaburou
NaCl-i
Danzaburou
Level 89
God Stats
42W - 30L
1,607 SR
Queue Stats
659W - 624L
1,558 Elo+
Party 1
Charybdis
Charybdis
claudell1234
Charybdis
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 96L
1,367 Elo+
Solo
Serqet
Serqet
sljag
Serqet
Level 121
God Stats
5W - 6L
1,503 SR
Queue Stats
856W - 822L
1,521 Elo+
Party 1
Hel
Hel
swashbuckler03
Hel
Level 78
God Stats
6W - 6L
1,745 SR
Queue Stats
210W - 224L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EsLosvaize
Gilgamesh
13
1 / 0 / 11
8,581
452
4,832
10,181
7,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Ichthyosis E
Charybdis
16
6 / 4 / 2
9,887
520
7,464
12,697
4,124
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 3 / 5
8,360
440
4,217
12,615
4,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 1 / 5
10,793
568
13,014
6,096
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
sadboiixoxo
Amaterasu
17
6 / 1 / 7
10,934
575
13,948
12,251
13,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,447
445
4,929
13,365
7,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
NaCl-i
Danzaburou
18
6 / 4 / 0
11,301
595
11,607
12,689
4,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
claudell1234
Charybdis
15
1 / 5 / 0
9,080
478
7,305
13,106
4,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
sljag
Serqet
12
0 / 2 / 5
8,292
436
4,050
13,997
13,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 4 / 1
9,321
491
3,406
11,476
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
19
Kills
9
9
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Gilgamesh
EsLosvaize
Gilgamesh
1
0
11
6.5
W
Charybdis
Ichthyosis E
Charybdis
6
4
2
1.75
L
Danzaburou
NaCl-i
Danzaburou
6
4
0
1.5
W
0
3
5
0.83
L
Charybdis
claudell1234
Charybdis
1
5
0
0.2
W
6
1
5
8.5
W
Amaterasu
sadboiixoxo
Amaterasu
6
1
7
9.5
L
Serqet
sljag
Serqet
0
2
5
1.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,475
Damage
31,297
53,840
Taken
64,633
31,659
Mitigated
34,095
16,348
Healing
20,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,929
1,025
0
1,740
13,365
7,959
0
2,122
11,177
259
57,294
W
Gilgamesh
EsLosvaize
Gilgamesh
4,832
924
0
853
10,181
7,328
194
1,264
8,862
0
15,132
W
Charybdis
Ichthyosis E
Charybdis
7,464
3,421
0
4,782
12,697
4,124
967
62
12,635
0
71,142
L
Danzaburou
NaCl-i
Danzaburou
11,607
6,051
0
3,829
12,689
4,193
70
1,789
10,848
0
102,176
W
4,217
968
0
4,612
12,615
4,091
705
1,035
11,322
0
57,488
L
Charybdis
claudell1234
Charybdis
7,305
4,446
0
3,733
13,106
4,546
154
2,007
11,077
0
54,996
W
13,014
877
295
2,015
6,096
2,429
174
640
5,261
80,722
0
W
Amaterasu
sadboiixoxo
Amaterasu
13,948
4,559
0
3,791
12,251
13,687
610
664
11,587
13,275
52,213
L
Serqet
sljag
Serqet
4,050
745
0
3,318
13,997
13,077
0
5,252
8,521
0
13,559
L
3,406
364
1,676
6,028
11,476
4,320
0
3,796
7,442
78,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,555
Gold Earned
46,441
533
Minions Killed
565
0
Camps Cleared
0
1,877,978
Distance Traveled
1,780,738
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,447
445
104
5
0
371,037
9
W
Gilgamesh
8,581
452
15
1
0
402,087
6
W
Charybdis
9,887
520
137
7
0
338,732
2
L
Danzaburou
11,301
595
171
9
0
352,946
4
W
Thor
8,360
440
106
6
0
370,022
4
L
Charybdis
9,080
478
119
6
0
292,329
5
W
Merlin
10,793
568
153
8
0
369,670
5
W
Amaterasu
10,934
575
122
6
0
397,467
9
L
Serqet
8,292
436
18
1
0
379,141
8
L
Hel
9,321
491
153
8
0
385,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role