Player Matchup

Skadi
Skadi
Drangforce
Skadi
Level 16
God Stats
26W - 20L
1,498 SR
Queue Stats
87W - 95L
1,405 Elo+
Solo
Izanami
Izanami
Kings_Kourt
Izanami
Level 26
God Stats
31W - 39L
1,456 SR
Queue Stats
199W - 219L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
Twis-_-ted
Gilgamesh
Level 28
God Stats
4W - 3L
1,493 SR
Queue Stats
11W - 6L
1,764 Elo+
Party 2
Nu Wa
Nu Wa
bEaUtYkiLler690
Nu Wa
Level 16
God Stats
5W - 13L
1,350 SR
Queue Stats
19W - 39L
1,332 Elo+
Solo
Hou Yi
Hou Yi
bob_your_uncle90
Hou Yi
Level 21
God Stats
1W - 1L
1,759 SR
Queue Stats
2W - 1L
1,749 Elo+
Party 2
Team Averages
Level 21
1,511 SR
1,535 Elo+

VS

Team Averages
Level 27
1,542 SR
1,416 Elo+
Cthulhu
Cthulhu
FatherGodbee
Cthulhu
Level 18
God Stats
22W - 28L
1,397 SR
Queue Stats
39W - 51L
1,372 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Homologous
Morgan Le Fay
Level 29
God Stats
52W - 47L
1,508 SR
Queue Stats
187W - 213L
1,467 Elo+
Solo
Charybdis
Charybdis
Kryptek304
Charybdis
Level 29
God Stats
34W - 19L
1,590 SR
Queue Stats
161W - 162L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pjkattil
Tsukuyomi
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 3L
1,392 Elo+
Solo
Kali
Kali
psycho767monkey
Kali
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 104L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
5 / 9 / 4
11,594
1,054
17,410
18,999
7,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Kings_Kourt
Izanami
17
2 / 7 / 6
10,489
954
11,494
15,973
5,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Twis-_-ted
Gilgamesh
17
1 / 6 / 7
10,571
961
12,541
22,496
17,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 12 / 5
10,507
955
11,034
19,452
5,684
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 11 / 7
10,658
969
8,307
21,811
7,822
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FatherGodbee
Cthulhu
20
4 / 0 / 31
12,375
1,125
13,558
12,952
14,778
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
Homologous
Morgan Le Fay
20
22 / 1 / 15
16,130
1,466
36,314
10,158
4,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Kryptek304
Charybdis
20
8 / 1 / 20
13,790
1,254
17,560
14,811
6,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
pjkattil
Tsukuyomi
20
10 / 3 / 23
13,198
1,200
18,756
15,039
5,946
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 6 / 21
10,911
992
7,618
14,677
6,080
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
155
11
Kills
45
45
Deaths
11
29
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Skadi
5
9
4
0.78
W
Cthulhu
FatherGodbee
Cthulhu
4
0
31
19.5
W
Morgan Le Fay
Homologous
Morgan Le Fay
22
1
15
29.5
L
Izanami
Kings_Kourt
Izanami
2
7
6
0.71
W
Charybdis
Kryptek304
Charybdis
8
1
20
18
L
Gilgamesh
Twis-_-ted
Gilgamesh
1
6
7
0.75
L
2
12
5
0.38
L
1
11
7
0.41
W
Tsukuyomi
pjkattil
Tsukuyomi
10
3
23
7.17
W
1
6
21
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,786
Damage
93,806
98,731
Taken
67,637
44,403
Mitigated
37,761
4,617
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
17,410
8,110
0
1,245
18,999
7,350
0
9,569
9,430
0
36,433
W
Cthulhu
FatherGodbee
Cthulhu
13,558
382
782
0
12,952
14,778
0
2,019
10,596
27,390
0
W
Morgan Le Fay
Homologous
Morgan Le Fay
36,314
3,260
696
2,707
10,158
4,102
0
3,102
7,012
66,293
0
L
Izanami
Kings_Kourt
Izanami
11,494
8,705
0
1,242
15,973
5,653
0
8,559
7,414
0
32,658
W
Charybdis
Kryptek304
Charybdis
17,560
12,447
0
6,126
14,811
6,855
0
1,673
12,762
0
43,072
L
Gilgamesh
Twis-_-ted
Gilgamesh
12,541
1,046
0
771
22,496
17,894
0
12,184
10,312
0
29,803
L
11,034
5,070
0
547
19,452
5,684
0
10,912
8,540
27,470
0
L
8,307
4,942
0
812
21,811
7,822
0
8,648
13,163
0
30,118
W
Tsukuyomi
pjkattil
Tsukuyomi
18,756
5,456
0
323
15,039
5,946
0
2,635
12,257
0
49,992
W
7,618
3,384
171
3,541
14,677
6,080
0
1,605
12,474
0
12,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,819
Gold Earned
66,404
195
Minions Killed
237
8
Camps Cleared
7
1,008,016
Distance Traveled
1,100,541
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,594
1,054
45
4
2
195,399
1
W
Cthulhu
12,375
1,125
21
2
0
248,512
0
W
Morgan Le Fay
16,130
1,466
62
6
3
238,745
1
L
Izanami
10,489
954
47
4
1
215,662
0
W
Charybdis
13,790
1,254
63
6
1
201,470
1
L
Gilgamesh
10,571
961
34
3
1
242,235
0
L
Nu Wa
10,507
955
22
2
2
180,339
0
L
Hou Yi
10,658
969
47
4
2
174,381
0
W
Tsukuyomi
13,198
1,200
81
7
0
240,521
0
W
Kali
10,911
992
10
1
3
171,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role