Player Matchup

Izanami
Izanami
LCS031
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Mapinha
Kukulkan
Level 8
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ares
Ares
asdasdasdarwerq
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 81L
1,436 Elo+
Solo
Team Averages
Level 16
1,559 SR
1,479 Elo+

VS

Team Averages
Level 71
1,488 SR
1,417 Elo+
Scylla
Scylla
CarrizoFranSan2
Scylla
Level 98
God Stats
1W - 6L
1,237 SR
Queue Stats
249W - 348L
1,384 Elo+
Party 2
Bastet
Bastet
GCH27701
Bastet
Level 28
God Stats
1W - 1L
1,554 SR
Queue Stats
17W - 15L
1,465 Elo+
Solo
Sylvanus
Sylvanus
juannllarena
Sylvanus
Level 86
God Stats
1W - 0L
1,674 SR
Queue Stats
121W - 197L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LCS031
Izanami
13
0 / 9 / 5
9,431
589
8,729
14,869
5,709
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Mapinha
Kukulkan
13
4 / 10 / 3
10,678
667
12,528
14,454
5,654
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
4 / 7 / 4
11,142
696
15,624
20,287
24,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 12
12,287
768
16,504
11,294
5,231
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
GCH27701
Bastet
16
11 / 3 / 10
12,544
784
16,213
17,659
8,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
juannllarena
Sylvanus
14
5 / 4 / 17
11,294
706
8,982
21,344
24,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
8
Kills
26
26
Deaths
9
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
10
2
12
8
W
Bastet
GCH27701
Bastet
11
3
10
5.33
L
Izanami
LCS031
Izanami
0
9
5
0.28
L
Kukulkan
Mapinha
Kukulkan
4
10
3
0.55
L
4
7
4
0.86
W
Sylvanus
juannllarena
Sylvanus
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,881
Damage
41,699
49,610
Taken
50,297
35,698
Mitigated
38,191
6,721
Healing
15,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,504
1,403
184
2,581
11,294
5,231
1,034
7,302
3,992
43,596
0
W
Bastet
GCH27701
Bastet
16,213
6,359
0
4,452
17,659
8,959
1,401
10,547
7,112
0
52,007
L
Izanami
LCS031
Izanami
8,729
6,174
0
1,503
14,869
5,709
941
8,080
6,789
0
32,719
L
Kukulkan
Mapinha
Kukulkan
12,528
1,938
222
2,574
14,454
5,654
165
7,162
7,292
33,593
0
L
15,624
823
0
2,422
20,287
24,335
22
8,987
11,300
29,774
0
W
Sylvanus
juannllarena
Sylvanus
8,982
3,217
2,662
6,081
21,344
24,001
1,002
11,277
10,067
17,502
4,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,251
Gold Earned
36,125
154
Minions Killed
152
2
Camps Cleared
10
731,001
Distance Traveled
843,169
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,287
768
69
4
1
266,444
0
W
Bastet
12,544
784
57
4
8
318,167
1
L
Izanami
9,431
589
68
4
1
232,498
1
L
Kukulkan
10,678
667
51
3
0
244,373
4
L
Ares
11,142
696
35
2
1
254,130
4
W
Sylvanus
11,294
706
26
2
1
258,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role