Player Matchup

Cthulhu
Cthulhu
Little gremlin7
Cthulhu
Level 81
God Stats
1W - 1L
1,749 SR
Queue Stats
41W - 34L
1,570 Elo+
Party 1
Merlin
Merlin
SquintyPython99
Merlin
Level 119
God Stats
1W - 1L
1,559 SR
Queue Stats
197W - 134L
1,576 Elo+
Party 1
Charybdis
Charybdis
Vision_ShxrKz_z
Charybdis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,484 Elo+
Solo
Thor
Thor
scorpione300
Thor
Level 17
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 3
Odin
Odin
thunderone3000
Odin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 74
1,607 SR
1,482 Elo+

VS

Team Averages
Level 114
1,608 SR
1,588 Elo+
Kali
Kali
DarkyTHEBEST
Kali
Level 137
God Stats
1W - 1L
1,389 SR
Queue Stats
115W - 118L
1,493 Elo+
Solo
Bacchus
Bacchus
Gusanito_Gris
Bacchus
Level 127
God Stats
6W - 5L
1,534 SR
Queue Stats
451W - 456L
1,409 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KillerBeetz
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,587 SR
Queue Stats
43W - 13L
1,806 Elo+
Party 2
Thoth
Thoth
Minimoustachío
Thoth
Level 29
God Stats
3W - 0L
1,858 SR
Queue Stats
41W - 13L
1,712 Elo+
Party 2
Artemis
Artemis
s10n
Artemis
Level 149
God Stats
24W - 8L
1,670 SR
Queue Stats
1,137W - 1,101L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 10
9,733
885
8,152
17,551
15,723
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 8 / 7
9,872
897
13,376
11,178
3,392
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
Vision_ShxrKz_z
Charybdis
16
3 / 8 / 12
9,407
855
10,457
17,045
5,048
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 11 / 7
9,297
845
6,250
15,290
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 9 / 10
7,874
716
7,887
12,710
7,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 22
9,542
867
5,037
12,580
5,169
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
15
2 / 4 / 27
9,992
908
5,972
14,049
21,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
KillerBeetz
Ah Muzen Cab
18
13 / 3 / 20
11,544
1,049
19,297
12,247
5,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
22 / 5 / 12
12,555
1,141
26,418
12,830
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
s10n
Artemis
15
6 / 5 / 20
9,910
901
11,452
10,028
3,639
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
145
22
Kills
44
44
Deaths
23
46
Assists
101
Player
Kills
Deaths
Assists
KDA
W
1
6
22
2
W
Bacchus
2
4
27
3.88
W
Ah Muzen Cab
KillerBeetz
Ah Muzen Cab
13
3
20
7.67
L
6
8
10
1.38
W
22
5
12
5.6
L
6
8
7
1.19
L
Charybdis
Vision_ShxrKz_z
Charybdis
3
8
12
1.13
W
Artemis
s10n
Artemis
6
5
20
3.2
L
5
11
7
0.77
L
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,122
Damage
68,176
73,774
Taken
61,734
37,060
Mitigated
40,297
11,857
Healing
21,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,037
2,628
979
4,347
12,580
5,169
362
4,270
8,133
0
13,643
W
Bacchus
5,972
341
1,120
2,505
14,049
21,213
90
4,643
9,098
10,152
0
W
Ah Muzen Cab
KillerBeetz
Ah Muzen Cab
19,297
8,900
119
4,538
12,247
5,357
1,914
4,364
7,685
0
41,393
L
8,152
261
1,111
3,682
17,551
15,723
210
7,652
9,899
15,263
0
W
26,418
617
201
4,488
12,830
4,919
2,073
4,519
8,124
39,374
0
L
13,376
199
417
1,545
11,178
3,392
0
6,081
5,097
30,737
0
L
Charybdis
Vision_ShxrKz_z
Charybdis
10,457
4,384
78
4,844
17,045
5,048
231
6,830
10,215
0
27,683
W
Artemis
s10n
Artemis
11,452
5,570
420
2,354
10,028
3,639
1,191
2,904
7,081
0
19,631
L
6,250
984
0
180
15,290
5,264
0
6,450
8,840
0
12,139
L
7,887
4,617
0
0
12,710
7,633
180
5,377
7,333
0
9,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,183
Gold Earned
53,543
118
Minions Killed
104
0
Camps Cleared
0
801,451
Distance Traveled
1,058,384
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,542
867
10
1
0
225,981
0
W
Bacchus
9,992
908
5
0
0
220,738
0
W
Ah Muzen Cab
11,544
1,049
40
4
0
204,393
9
L
Cthulhu
9,733
885
28
3
0
178,167
0
W
Thoth
12,555
1,141
26
2
0
218,363
0
L
Merlin
9,872
897
20
2
0
175,373
1
L
Charybdis
9,407
855
47
4
0
137,647
0
W
Artemis
9,910
901
23
2
0
188,909
0
L
Thor
9,297
845
15
1
0
121,573
0
L
Odin
7,874
716
8
1
0
188,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role