Player Matchup

Ymir
Ymir
Alina666
Ymir
Level 75
God Stats
244W - 281L
1,544 SR
Queue Stats
761W - 1,030L
1,346 Elo+
Party 1
Gilgamesh
Gilgamesh
FUB_Tyler
Gilgamesh
Level 45
God Stats
13W - 9L
1,476 SR
Queue Stats
103W - 110L
1,430 Elo+
Party 1
Medusa
Medusa
TerminalFrost200
Medusa
Level 18
God Stats
17W - 8L
1,647 SR
Queue Stats
48W - 30L
1,581 Elo+
Party 1
Team Averages
Level 46
1,556 SR
1,452 Elo+

VS

Team Averages
Level 28
1,435 SR
1,364 Elo+
Fenrir
Fenrir
LunairHusky
Fenrir
Level 27
God Stats
0W - 1L
1,170 SR
Queue Stats
0W - 4L
1,209 Elo+
Party 2
Thoth
Thoth
TheBanished1576
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 132L
1,343 Elo+
Party 2
Chaac
Chaac
weaver3369
Chaac
Level 29
God Stats
26W - 20L
1,635 SR
Queue Stats
54W - 31L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 0 / 12
8,048
805
2,530
6,859
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
FUB_Tyler
Gilgamesh
11
4 / 2 / 11
7,852
785
7,285
8,640
4,239
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
12 / 1 / 3
9,029
903
9,758
6,832
2,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 9 / 1
5,600
560
4,244
8,474
3,089
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 5 / 1
6,415
642
4,687
6,585
1,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
10
2 / 4 / 1
7,040
704
7,205
9,500
8,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
18
Kills
3
3
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
12
8
W
Gilgamesh
FUB_Tyler
Gilgamesh
4
2
11
4.75
L
Fenrir
0
9
1
0.06
W
12
1
3
13.5
L
1
5
1
0.3
L
Chaac
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,573
Damage
16,136
22,331
Taken
24,559
11,940
Mitigated
13,222
5,145
Healing
3,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,530
77
485
1,692
6,859
5,301
104
2,274
4,585
6,115
0
W
Gilgamesh
FUB_Tyler
Gilgamesh
7,285
1,519
631
731
8,640
4,239
205
1,444
7,196
0
17,213
L
Fenrir
4,244
1,280
0
99
8,474
3,089
0
1,054
7,420
0
7,091
W
9,758
5,217
0
1,606
6,832
2,400
1,975
1,111
5,721
0
32,991
L
4,687
563
18
1,384
6,585
1,817
0
582
6,003
15,412
0
L
Chaac
7,205
711
60
2,151
9,500
8,316
0
1,157
8,343
0
26,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,929
Gold Earned
19,055
90
Minions Killed
80
3
Camps Cleared
4
518,819
Distance Traveled
432,837
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,048
805
5
1
0
184,922
0
W
Gilgamesh
7,852
785
28
3
1
173,956
4
L
Fenrir
5,600
560
10
1
1
161,319
1
W
Medusa
9,029
903
57
6
2
159,941
0
L
Thoth
6,415
642
29
3
0
120,764
1
L
Chaac
7,040
704
41
4
3
150,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role