Player Matchup

Apollo
Apollo
 
Apollo
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Mitixz1008
Ra
Level 7
God Stats
107W - 93L
1,658 SR
Queue Stats
119W - 113L
1,660 Elo+
Solo
Janus
Janus
vSurprise
Janus
Level 8
God Stats
2W - 2L
1,409 SR
Queue Stats
11W - 9L
1,524 Elo+
Solo
Guan Yu
Guan Yu
vhkjh
Guan Yu
Level 26
God Stats
8W - 5L
1,553 SR
Queue Stats
123W - 121L
1,537 Elo+
Solo
Artio
Artio
yoshi933
Artio
Level 9
God Stats
2W - 0L
1,755 SR
Queue Stats
36W - 40L
1,671 Elo+
Solo
Team Averages
Level 11
1,575 SR
1,578 Elo+

VS

Team Averages
Level 20
1,530 SR
1,607 Elo+
Neith
Neith
Iladies
Neith
Level 18
God Stats
16W - 12L
1,522 SR
Queue Stats
25W - 19L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
Lanz22
Kukulkan
Level 18
God Stats
1W - 2L
1,505 SR
Queue Stats
15W - 9L
1,593 Elo+
Party 1
Fenrir
Fenrir
LolAtDeserter
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 8L
1,775 Elo+
Solo
Cerberus
Cerberus
LoliKawaiUwU
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 41L
1,636 Elo+
Solo
Sylvanus
Sylvanus
PicYrPoisn
Sylvanus
Level 19
God Stats
2W - 2L
1,624 SR
Queue Stats
13W - 14L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
13 / 1 / 6
9,550
682
18,310
8,736
2,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 9
8,994
642
7,468
14,261
5,309
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
vSurprise
Janus
14
3 / 1 / 4
8,616
615
5,316
4,706
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
vhkjh
Guan Yu
15
6 / 3 / 6
8,992
642
6,678
9,068
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
yoshi933
Artio
14
1 / 3 / 4
8,038
574
9,321
15,126
10,613
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Iladies
Neith
11
0 / 7 / 2
6,122
437
4,784
12,116
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Lanz22
Kukulkan
10
0 / 5 / 4
6,136
438
4,344
6,538
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 6 / 0
8,704
622
9,688
14,012
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
LoliKawaiUwU
Cerberus
12
2 / 3 / 0
7,042
503
8,942
16,472
11,086
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
PicYrPoisn
Sylvanus
10
0 / 8 / 2
5,652
404
5,413
13,455
11,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
28
Kills
11
11
Deaths
29
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
13
1
6
16
L
Neith
Iladies
Neith
0
7
2
0.14
L
Kukulkan
Lanz22
Kukulkan
0
5
4
0.4
L
9
6
0
1.5
L
Cerberus
LoliKawaiUwU
Cerberus
2
3
0
0.67
W
5
3
9
3.17
L
Sylvanus
PicYrPoisn
Sylvanus
0
8
2
0.13
W
Janus
vSurprise
Janus
3
1
4
5
W
Guan Yu
vhkjh
Guan Yu
6
3
6
3
W
Artio
yoshi933
Artio
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,093
Damage
33,171
51,897
Taken
62,593
24,755
Mitigated
32,589
21,849
Healing
17,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
18,310
12,872
0
2,272
8,736
2,598
837
2,389
6,347
0
61,405
L
Neith
Iladies
Neith
4,784
2,427
0
2,494
12,116
3,407
0
2,696
9,356
0
34,683
L
Kukulkan
Lanz22
Kukulkan
4,344
970
0
0
6,538
2,001
0
2,898
3,462
29,106
0
L
9,688
2,983
0
2,650
14,012
4,858
0
4,271
9,621
153
40,577
L
Cerberus
LoliKawaiUwU
Cerberus
8,942
1,917
0
8,439
16,472
11,086
0
8,100
8,324
50,215
0
W
7,468
1,094
1,179
5,986
14,261
5,309
187
3,555
10,706
55,470
0
L
Sylvanus
PicYrPoisn
Sylvanus
5,413
1,238
860
3,046
13,455
11,237
0
3,730
9,725
18,995
5,143
W
Janus
vSurprise
Janus
5,316
201
0
1,083
4,706
1,406
448
1,628
3,078
52,457
0
W
Guan Yu
vhkjh
Guan Yu
6,678
1,429
416
3,762
9,068
4,829
0
2,683
6,385
0
49,307
W
Artio
yoshi933
Artio
9,321
2,714
179
6,972
15,126
10,613
0
8,085
7,041
47,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,190
Gold Earned
33,656
485
Minions Killed
371
0
Camps Cleared
0
1,450,423
Distance Traveled
1,256,847
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,550
682
97
7
0
287,541
1
L
Neith
6,122
437
73
5
0
253,732
1
L
Kukulkan
6,136
438
53
4
0
248,725
0
L
Fenrir
8,704
622
57
4
0
259,740
3
L
Cerberus
7,042
503
146
10
0
262,635
0
W
Ra
8,994
642
95
7
0
255,776
5
L
Sylvanus
5,652
404
42
3
0
232,015
1
W
Janus
8,616
615
110
8
0
304,482
2
W
Guan Yu
8,992
642
96
7
0
315,834
2
W
Artio
8,038
574
87
6
0
286,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role