Player Matchup

Mercury
Mercury
BrandonDeLuca
Mercury
Level 108
God Stats
16W - 10L
1,725 SR
Queue Stats
199W - 176L
1,593 Elo+
Party 1
Athena
Athena
Mehtev4S
Athena
Level 158
God Stats
3W - 4L
1,429 SR
Queue Stats
123W - 72L
1,614 Elo+
Party 1
Erlang Shen
Erlang Shen
Metafiz
Erlang Shen
Level 160
God Stats
5W - 2L
1,843 SR
Queue Stats
333W - 264L
1,589 Elo+
Party 1
Sol
Sol
iDabzilla
Sol
Level 17
God Stats
3W - 1L
1,948 SR
Queue Stats
3W - 2L
1,666 Elo+
Party 1
Tiamat
Tiamat
mimpy
Tiamat
Level 38
God Stats
6W - 6L
1,489 SR
Queue Stats
113W - 71L
1,646 Elo+
Party 1
Team Averages
Level 96
1,687 SR
1,622 Elo+

VS

Team Averages
Level 38
1,811 SR
1,672 Elo+
Izanami
Izanami
Awokenbeef
Izanami
Level 29
God Stats
13W - 4L
1,810 SR
Queue Stats
154W - 110L
1,724 Elo+
Party 2
Osiris
Osiris
DRNUT69
Osiris
Level 29
God Stats
4W - 5L
1,654 SR
Queue Stats
162W - 134L
1,637 Elo+
Party 2
Baron Samedi
Baron Samedi
Eloteman626
Baron Samedi
Level 57
God Stats
11W - 3L
1,928 SR
Queue Stats
81W - 73L
1,600 Elo+
Party 2
Merlin
Merlin
LilNatNat
Merlin
Level 25
God Stats
7W - 5L
1,889 SR
Queue Stats
18W - 7L
1,875 Elo+
Party 2
Erlang Shen
Erlang Shen
Vultzin
Erlang Shen
Level 50
God Stats
12W - 6L
1,777 SR
Queue Stats
356W - 349L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
3 / 4 / 7
8,785
488
10,474
14,816
4,635
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
Mehtev4S
Athena
16
5 / 1 / 5
10,367
576
12,334
17,706
17,739
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Metafiz
Erlang Shen
11
3 / 8 / 4
7,605
423
5,544
17,643
16,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 6 / 5
9,980
554
9,055
11,515
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
mimpy
Tiamat
13
2 / 6 / 3
8,055
448
7,932
12,186
6,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Awokenbeef
Izanami
19
15 / 2 / 4
12,916
718
20,523
11,834
6,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
DRNUT69
Osiris
14
4 / 4 / 4
9,537
530
11,297
21,129
13,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Eloteman626
Baron Samedi
14
1 / 3 / 19
10,005
556
8,613
16,438
15,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
LilNatNat
Merlin
13
3 / 5 / 3
8,774
487
8,172
8,939
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Vultzin
Erlang Shen
14
2 / 5 / 7
9,205
511
7,362
13,350
8,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
17
Kills
25
25
Deaths
19
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
Awokenbeef
Izanami
15
2
4
8.5
L
Mercury
3
4
7
1.63
W
Osiris
DRNUT69
Osiris
4
4
4
1.5
W
Baron Samedi
Eloteman626
Baron Samedi
1
3
19
3.5
W
Merlin
LilNatNat
Merlin
3
5
3
0.9
L
Athena
Mehtev4S
Athena
5
1
5
7.5
L
Erlang Shen
Metafiz
Erlang Shen
3
8
4
0.63
W
Erlang Shen
Vultzin
Erlang Shen
2
5
7
1.1
L
4
6
5
1.08
L
Tiamat
mimpy
Tiamat
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,339
Damage
55,967
73,866
Taken
71,690
48,802
Mitigated
45,961
13,688
Healing
25,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Awokenbeef
Izanami
20,523
14,901
0
3,908
11,834
6,015
7,994
3,256
8,338
0
119,009
L
Mercury
10,474
4,855
0
1,326
14,816
4,635
0
2,597
12,219
0
46,458
W
Osiris
DRNUT69
Osiris
11,297
5,420
0
7,779
21,129
13,473
290
12,471
8,407
0
55,882
W
Baron Samedi
Eloteman626
Baron Samedi
8,613
1,507
1,483
4,671
16,438
15,036
683
5,740
10,018
22,462
0
W
Merlin
LilNatNat
Merlin
8,172
503
0
1,954
8,939
3,073
0
3,906
4,616
50,908
0
L
Athena
Mehtev4S
Athena
12,334
2,529
0
3,492
17,706
17,739
348
2,449
15,257
58,804
0
L
Erlang Shen
Metafiz
Erlang Shen
5,544
1,316
0
2,797
17,643
16,539
0
5,628
12,015
0
24,143
W
Erlang Shen
Vultzin
Erlang Shen
7,362
3,257
0
5,285
13,350
8,364
455
3,341
9,820
0
69,408
L
9,055
2,231
0
3,993
11,515
3,614
1,217
1,225
10,290
58,635
0
L
Tiamat
mimpy
Tiamat
7,932
955
173
1,907
12,186
6,275
396
5,221
6,965
36,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
50,437
403
Minions Killed
488
0
Camps Cleared
0
1,714,333
Distance Traveled
1,752,114
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,916
718
202
11
0
335,199
1
L
Mercury
8,785
488
77
4
0
384,024
2
W
Osiris
9,537
530
84
5
0
349,990
0
W
Baron Samedi
10,005
556
21
1
0
348,513
2
W
Merlin
8,774
487
76
4
0
320,617
3
L
Athena
10,367
576
104
6
0
373,625
3
L
Erlang Shen
7,605
423
37
2
0
332,809
14
W
Erlang Shen
9,205
511
105
6
0
397,795
5
L
Sol
9,980
554
99
6
0
315,253
0
L
Tiamat
8,055
448
86
5
0
308,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role