Player Matchup

Cabrakan
Cabrakan
FearfulFlower28
Cabrakan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MruhBoment
Ymir
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Pdemon69
Cthulhu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Scottzicle
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,822 Elo+
Party 2
Sylvanus
Sylvanus
adontonio
Sylvanus
Level 88
God Stats
4W - 4L
1,432 SR
Queue Stats
170W - 152L
1,545 Elo+
Party 2
Team Averages
Level 19
1,486 SR
1,573 Elo+

VS

Team Averages
Level 26
1,567 SR
1,469 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Aluichi
Artemis
Level 28
God Stats
0W - 1L
1,766 SR
Queue Stats
22W - 15L
1,437 Elo+
Solo
Arachne
Arachne
Emmave13
Arachne
Level 29
God Stats
7W - 8L
1,492 SR
Queue Stats
51W - 53L
1,438 Elo+
Party 1
Bakasura
Bakasura
SoulHunter666QC
Bakasura
Level 29
God Stats
4W - 6L
1,576 SR
Queue Stats
39W - 38L
1,470 Elo+
Party 1
Zeus
Zeus
ZaveBehave
Zeus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
8 / 1 / 16
9,250
1,321
11,650
6,390
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
12 / 1 / 11
9,507
1,358
9,523
6,512
3,588
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Pdemon69
Cthulhu
15
5 / 0 / 21
8,872
1,267
13,163
8,237
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Scottzicle
Olorun
15
5 / 1 / 18
8,381
1,197
8,556
4,710
1,733
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
adontonio
Sylvanus
15
6 / 0 / 18
8,565
1,224
6,381
7,961
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

433

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 1 / 2
7,641
1,092
2,658
3,446
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Aluichi
Artemis
12
0 / 11 / 1
6,698
957
10,848
14,679
4,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Emmave13
Arachne
12
1 / 6 / 1
6,873
982
5,704
11,668
3,992
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
12
1 / 12 / 2
7,058
1,008
4,627
17,326
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 6 / 0
6,423
918
1,689
6,050
2,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
9
36
Kills
3
3
Deaths
36
84
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
2
2
L
Artemis
Aluichi
Artemis
0
11
1
0.05
L
Arachne
Emmave13
Arachne
1
6
1
0.25
W
Cabrakan
8
1
16
16
W
12
1
11
17.5
W
Cthulhu
Pdemon69
Cthulhu
5
0
21
15.5
W
Olorun
Scottzicle
Olorun
5
1
18
14
L
Bakasura
1
12
2
0.17
L
0
6
0
0
W
Sylvanus
adontonio
Sylvanus
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,273
Damage
25,526
33,810
Taken
53,169
18,969
Mitigated
19,208
10,057
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,658
527
957
611
3,446
2,177
0
3,067
285
7,647
0
L
Artemis
Aluichi
Artemis
10,848
3,290
0
291
14,679
4,895
0
13,446
1,003
0
16,646
L
Arachne
Emmave13
Arachne
5,704
4,455
0
812
11,668
3,992
0
9,600
1,772
0
11,886
W
Cabrakan
11,650
2,160
0
961
6,390
4,537
0
942
5,334
31,846
0
W
9,523
3,219
0
465
6,512
3,588
0
815
5,625
18,365
0
W
Cthulhu
Pdemon69
Cthulhu
13,163
947
68
2,271
8,237
4,258
0
1,107
7,028
25,142
0
W
Olorun
Scottzicle
Olorun
8,556
6,638
306
1,508
4,710
1,733
0
195
4,347
18,554
0
L
Bakasura
4,627
2,380
0
506
17,326
5,966
0
15,624
1,224
0
6,288
L
1,689
1,337
0
0
6,050
2,178
0
5,644
238
6,775
0
W
Sylvanus
adontonio
Sylvanus
6,381
2,410
2,200
2,278
7,961
4,853
0
1,288
6,450
10,065
1,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,575
Gold Earned
34,693
145
Minions Killed
47
5
Camps Cleared
4
685,646
Distance Traveled
517,633
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,641
1,092
10
1
0
108,400
0
L
Artemis
6,698
957
15
2
0
101,701
0
L
Arachne
6,873
982
11
2
1
115,853
0
W
Cabrakan
9,250
1,321
60
9
3
136,281
0
W
Ymir
9,507
1,358
19
3
0
127,190
1
W
Cthulhu
8,872
1,267
31
4
0
161,051
0
W
Olorun
8,381
1,197
21
3
1
130,528
0
L
Bakasura
7,058
1,008
5
1
2
119,489
0
L
Zeus
6,423
918
6
1
1
72,190
3
W
Sylvanus
8,565
1,224
14
2
1
130,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role