Player Matchup

Neith
Neith
Lummx
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
SilentAsassin59
Tiamat
Level 14
God Stats
8W - 15L
1,111 SR
Queue Stats
13W - 25L
1,443 Elo+
Party 1
Chaac
Chaac
UnworldlyEric
Chaac
Level 17
God Stats
11W - 12L
1,253 SR
Queue Stats
90W - 96L
1,309 Elo+
Party 1
Ymir
Ymir
Walqish
Ymir
Level 2
God Stats
0W - 2L
1,341 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 3
Loki
Loki
ash0421
Loki
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,718 Elo+
Solo
Team Averages
Level 13
1,341 SR
1,449 Elo+

VS

Team Averages
Level 13
1,578 SR
1,332 Elo+
Nox
Nox
 
Nox
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Fvntasmv
Achilles
Level 18
God Stats
8W - 4L
1,649 SR
Queue Stats
26W - 43L
1,254 Elo+
Party 2
Poseidon
Poseidon
S3CR3T-MFjj
Poseidon
Level 18
God Stats
13W - 11L
1,497 SR
Queue Stats
40W - 52L
1,324 Elo+
Solo
Sobek
Sobek
barojaz
Sobek
Level 9
God Stats
1W - 0L
1,751 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
realllywizards
Thanatos
Level 5
God Stats
3W - 1L
1,494 SR
Queue Stats
27W - 34L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lummx
Neith
8
2 / 5 / 0
7,047
352
1,968
5,023
1,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 6 / 1
9,862
493
11,365
14,852
6,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 5 / 2
9,549
477
13,642
21,610
15,283
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Walqish
Ymir
7
0 / 6 / 2
7,070
354
1,705
8,817
2,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
ash0421
Loki
16
4 / 7 / 0
9,810
491
7,999
18,366
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
12 / 1 / 3
11,522
576
10,094
9,244
3,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Fvntasmv
Achilles
16
2 / 2 / 2
10,071
504
6,122
15,330
17,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
S3CR3T-MFjj
Poseidon
17
4 / 3 / 3
10,850
543
11,607
11,875
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
barojaz
Sobek
14
3 / 4 / 11
9,826
491
5,711
13,325
12,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
16
6 / 2 / 2
10,429
521
6,230
15,782
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
11
Kills
27
29
Deaths
12
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
12
1
3
13.5
W
Achilles
Fvntasmv
Achilles
2
2
2
1.5
L
Neith
Lummx
Neith
2
5
0
0.4
W
Poseidon
S3CR3T-MFjj
Poseidon
4
3
3
1.83
L
3
6
1
0.58
L
2
5
2
0.6
L
Ymir
Walqish
Ymir
0
6
2
0.17
L
Loki
ash0421
Loki
4
7
0
0.57
W
Sobek
barojaz
Sobek
3
4
11
2.13
W
Thanatos
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,679
Damage
39,764
68,668
Taken
65,556
32,183
Mitigated
44,258
17,008
Healing
22,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,094
1,959
0
1,631
9,244
3,285
2,568
2,318
6,854
58,124
0
W
Achilles
Fvntasmv
Achilles
6,122
1,970
0
6,410
15,330
17,798
423
101
15,229
0
46,981
L
Neith
Lummx
Neith
1,968
1,222
0
710
5,023
1,551
1,364
2,714
2,309
0
16,117
W
Poseidon
S3CR3T-MFjj
Poseidon
11,607
1,669
0
3,377
11,875
4,395
1,500
6,113
5,350
55,509
0
L
11,365
1,512
97
2,910
14,852
6,242
734
8,957
5,895
62,299
0
L
13,642
2,374
0
7,203
21,610
15,283
382
6,474
14,168
3,697
53,983
L
Ymir
Walqish
Ymir
1,705
619
0
0
8,817
2,893
200
2,305
6,512
13,422
0
L
Loki
ash0421
Loki
7,999
2,395
0
6,088
18,366
6,214
0
6,962
11,364
0
69,465
W
Sobek
barojaz
Sobek
5,711
486
0
1,987
13,325
12,651
992
4,004
9,177
22,204
0
W
Thanatos
6,230
1,909
0
8,968
15,782
6,129
1,729
1,008
14,742
0
64,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,338
Gold Earned
52,698
378
Minions Killed
430
0
Camps Cleared
0
1,390,117
Distance Traveled
1,802,275
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,522
576
98
5
0
372,738
0
W
Achilles
10,071
504
102
5
0
346,067
2
L
Neith
7,047
352
28
1
0
159,225
4
W
Poseidon
10,850
543
119
6
0
361,932
3
L
Tiamat
9,862
493
131
7
0
312,053
1
L
Chaac
9,549
477
84
4
0
385,740
2
L
Ymir
7,070
354
25
1
0
174,612
3
L
Loki
9,810
491
110
6
0
358,487
0
W
Sobek
9,826
491
28
1
0
339,845
0
W
Thanatos
10,429
521
83
4
0
381,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role