Player Matchup

Baron Samedi
Baron Samedi
BIG_ZEN_
Baron Samedi
Level 48
God Stats
95W - 89L
1,553 SR
Queue Stats
241W - 300L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
IPlayCthulhu
Cthulhu
Level 20
God Stats
39W - 19L
1,709 SR
Queue Stats
46W - 26L
1,630 Elo+
Party 1
Serqet
Serqet
JayPoseidon7
Serqet
Level 19
God Stats
0W - 3L
1,419 SR
Queue Stats
69W - 70L
1,373 Elo+
Party 1
Team Averages
Level 29
1,560 SR
1,488 Elo+

VS

Team Averages
Level 46
1,443 SR
1,377 Elo+
Charybdis
Charybdis
DeadliestSteak2
Charybdis
Level 63
God Stats
6W - 2L
1,544 SR
Queue Stats
74W - 68L
1,387 Elo+
Party 2
Ymir
Ymir
YokiJoi
Ymir
Level 28
God Stats
2W - 4L
1,351 SR
Queue Stats
73W - 76L
1,380 Elo+
Party 2
Anubis
Anubis
danny970523
Anubis
Level 47
God Stats
27W - 33L
1,434 SR
Queue Stats
97W - 109L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIG_ZEN_
Baron Samedi
13
5 / 6 / 4
9,937
764
10,797
14,223
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
IPlayCthulhu
Cthulhu
13
4 / 4 / 8
9,956
766
15,385
19,078
18,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
12
5 / 5 / 5
9,763
751
8,090
9,701
2,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeadliestSteak2
Charybdis
12
2 / 4 / 9
8,729
671
8,949
10,873
3,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
YokiJoi
Ymir
14
5 / 4 / 9
9,978
768
10,921
15,022
8,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
15
8 / 6 / 7
10,452
804
16,524
15,853
8,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
14
Kills
15
15
Deaths
14
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BIG_ZEN_
Baron Samedi
5
6
4
1.17
W
Charybdis
DeadliestSteak2
Charybdis
2
4
9
1.63
L
Cthulhu
IPlayCthulhu
Cthulhu
4
4
8
2
L
Serqet
5
5
5
1.5
W
Ymir
YokiJoi
Ymir
5
4
9
2.38
W
Anubis
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,272
Damage
36,394
43,002
Taken
41,748
25,935
Mitigated
20,990
11,776
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BIG_ZEN_
Baron Samedi
10,797
945
1,319
3,556
14,223
4,263
266
11,650
2,573
24,015
0
W
Charybdis
DeadliestSteak2
Charybdis
8,949
5,847
0
1,504
10,873
3,869
689
8,192
2,681
0
22,020
L
Cthulhu
IPlayCthulhu
Cthulhu
15,385
677
192
6,709
19,078
18,804
216
10,179
8,899
41,649
0
L
Serqet
8,090
2,097
0
0
9,701
2,868
684
6,251
3,450
0
16,051
W
Ymir
YokiJoi
Ymir
10,921
1,697
703
3,640
15,022
8,165
268
9,141
4,824
24,549
0
W
Anubis
16,524
1,962
54
6,298
15,853
8,956
669
9,722
5,804
45,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,656
Gold Earned
29,159
125
Minions Killed
136
3
Camps Cleared
5
653,274
Distance Traveled
644,048
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,937
764
44
3
0
203,826
1
W
Charybdis
8,729
671
28
2
0
232,301
5
L
Cthulhu
9,956
766
58
4
0
247,872
4
L
Serqet
9,763
751
23
2
3
201,576
1
W
Ymir
9,978
768
35
3
1
234,754
3
W
Anubis
10,452
804
73
6
4
176,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role