Player Matchup

Cthulhu
Cthulhu
Brayken
Cthulhu
Level 76
God Stats
3W - 3L
1,549 SR
Queue Stats
30W - 39L
1,349 Elo+
Party 1
Loki
Loki
SametReis
Loki
Level 159
God Stats
37W - 27L
1,571 SR
Queue Stats
209W - 190L
1,538 Elo+
Party 2
Tyr
Tyr
Treenator
Tyr
Level 77
God Stats
2W - 1L
1,704 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
ZerefBlackMage_
Chang'e
Level 57
God Stats
21W - 25L
1,449 SR
Queue Stats
29W - 48L
1,341 Elo+
Party 1
Ah Puch
Ah Puch
İBLİS
Ah Puch
Level 146
God Stats
12W - 7L
1,479 SR
Queue Stats
231W - 229L
1,480 Elo+
Party 2
Team Averages
Level 103
1,550 SR
1,442 Elo+

VS

Team Averages
Level 104
1,418 SR
1,375 Elo+
Merlin
Merlin
DeViLRaNgEr
Merlin
Level 117
God Stats
1W - 1L
1,716 SR
Queue Stats
45W - 43L
1,458 Elo+
Party 3
Persephone
Persephone
EdgeofSummer
Persephone
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,165 Elo+
Party 3
Kuzenbo
Kuzenbo
Thay46Lua
Kuzenbo
Level 84
God Stats
1W - 2L
1,389 SR
Queue Stats
139W - 173L
1,512 Elo+
Solo
Nemesis
Nemesis
lion1619
Nemesis
Level 86
God Stats
1W - 3L
1,334 SR
Queue Stats
1W - 6L
1,231 Elo+
Party 3
Jing Wei
Jing Wei
ugurugi93
Jing Wei
Level 148
God Stats
0W - 4L
1,153 SR
Queue Stats
192W - 218L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brayken
Cthulhu
16
4 / 3 / 7
9,371
781
8,692
14,506
12,886
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
19
19 / 1 / 3
13,196
1,100
22,002
10,840
5,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 1 / 8
8,344
695
6,306
12,948
8,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
0 / 4 / 4
7,697
641
4,623
12,201
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
İBLİS
Ah Puch
17
3 / 0 / 9
10,168
847
17,705
9,471
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 7 / 3
7,877
656
10,739
9,919
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
EdgeofSummer
Persephone
13
0 / 7 / 5
7,473
623
6,948
10,515
3,064
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Thay46Lua
Kuzenbo
15
4 / 2 / 5
9,004
750
5,576
15,331
17,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
lion1619
Nemesis
13
0 / 6 / 5
7,401
617
7,543
19,186
7,039
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
ugurugi93
Jing Wei
16
3 / 3 / 3
9,057
755
12,549
12,207
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
26
Kills
9
9
Deaths
25
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Brayken
Cthulhu
4
3
7
2.5
L
Merlin
2
7
3
0.5
L
Persephone
EdgeofSummer
Persephone
0
7
5
0.36
W
Loki
19
1
3
20.5
L
Kuzenbo
Thay46Lua
Kuzenbo
4
2
5
3.25
W
0
1
8
4
W
0
4
4
0.5
L
Nemesis
lion1619
Nemesis
0
6
5
0.42
L
Jing Wei
ugurugi93
Jing Wei
3
3
3
1.5
W
Ah Puch
İBLİS
Ah Puch
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,328
Damage
43,355
59,966
Taken
67,158
36,267
Mitigated
35,407
20,596
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Brayken
Cthulhu
8,692
235
1,198
2,093
14,506
12,886
117
5,285
8,909
33,947
0
L
Merlin
10,739
1,269
0
0
9,919
3,278
0
3,928
5,903
29,365
0
L
Persephone
EdgeofSummer
Persephone
6,948
1,166
0
443
10,515
3,064
0
3,852
6,534
17,726
0
W
Loki
22,002
9,064
0
2,046
10,840
5,336
0
3,292
7,530
0
57,007
L
Kuzenbo
Thay46Lua
Kuzenbo
5,576
2,211
0
2,830
15,331
17,494
0
8,708
6,363
15,963
0
W
6,306
885
0
4,023
12,948
8,973
163
4,436
8,276
0
12,231
W
4,623
740
3,995
4,827
12,201
5,406
705
5,705
6,174
16,541
0
L
Nemesis
lion1619
Nemesis
7,543
1,929
0
4,678
19,186
7,039
0
8,039
10,719
0
16,889
L
Jing Wei
ugurugi93
Jing Wei
12,549
9,742
0
1,738
12,207
4,532
0
5,690
6,360
0
37,984
W
Ah Puch
İBLİS
Ah Puch
17,705
1,178
0
2,414
9,471
3,666
459
3,769
5,598
44,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,776
Gold Earned
40,812
274
Minions Killed
220
9
Camps Cleared
4
1,206,344
Distance Traveled
1,037,805
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,371
781
66
6
0
231,094
0
L
Merlin
7,877
656
56
5
2
179,227
2
L
Persephone
7,473
623
37
3
0
185,413
0
W
Loki
13,196
1,100
77
6
6
266,978
1
L
Kuzenbo
9,004
750
17
1
0
223,280
1
W
Tyr
8,344
695
12
1
1
252,289
0
W
Chang'e
7,697
641
34
3
0
221,977
0
L
Nemesis
7,401
617
24
2
0
232,316
4
L
Jing Wei
9,057
755
86
7
2
217,569
0
W
Ah Puch
10,168
847
85
7
2
234,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role