Player Matchup

Horus
Horus
CommanderAgidius
Horus
Level 129
God Stats
0W - 3L
1,299 SR
Queue Stats
19W - 27L
1,471 Elo+
Party 2
Scylla
Scylla
LEONKA11
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,413 Elo+
Party 2
Baba Yaga
Baba Yaga
alexpapa1
Baba Yaga
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,502 Elo+
Party 2
Ymir
Ymir
autocorgaera
Ymir
Level 95
God Stats
8W - 5L
1,477 SR
Queue Stats
307W - 317L
1,510 Elo+
Solo
Ullr
Ullr
zeka2001
Ullr
Level 143
God Stats
0W - 1L
1,714 SR
Queue Stats
20W - 31L
1,469 Elo+
Party 2
Team Averages
Level 122
1,498 SR
1,473 Elo+

VS

Team Averages
Level 92
1,544 SR
1,480 Elo+
Fenrir
Fenrir
Hanuman04
Fenrir
Level 151
God Stats
1W - 0L
1,775 SR
Queue Stats
50W - 49L
1,445 Elo+
Party 3
Nu Wa
Nu Wa
Omkar21
Nu Wa
Level 125
God Stats
33W - 42L
1,494 SR
Queue Stats
432W - 441L
1,443 Elo+
Party 3
Cu Chulainn
Cu Chulainn
mmmklkol2036
Cu Chulainn
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,548 Elo+
Party 1
Ra
Ra
yoshiken2036
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,548 Elo+
Party 1
Charybdis
Charybdis
ßutters
Charybdis
Level 97
God Stats
1W - 2L
1,453 SR
Queue Stats
249W - 259L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
8,707
415
8,084
17,534
17,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
LEONKA11
Scylla
13
3 / 8 / 2
8,826
420
14,410
16,063
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baba Yaga
alexpapa1
Baba Yaga
15
7 / 2 / 2
9,906
472
20,785
15,682
7,540
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
6 / 7 / 5
10,045
478
8,489
21,740
10,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
14
4 / 7 / 9
9,581
456
11,200
18,439
7,253
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hanuman04
Fenrir
18
4 / 5 / 7
11,227
535
8,214
15,560
11,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Omkar21
Nu Wa
20
8 / 1 / 8
12,695
605
19,353
12,252
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
mmmklkol2036
Cu Chulainn
13
1 / 5 / 7
9,223
439
9,112
22,035
14,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 6 / 13
10,433
497
10,519
17,759
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
ßutters
Charybdis
20
14 / 5 / 4
12,860
612
25,671
16,368
5,760
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
68
22
Kills
29
29
Deaths
22
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Fenrir
Hanuman04
Fenrir
4
5
7
1.5
L
Scylla
LEONKA11
Scylla
3
8
2
0.5
W
Nu Wa
Omkar21
Nu Wa
8
1
8
12
L
Baba Yaga
alexpapa1
Baba Yaga
7
2
2
4
L
6
7
5
1.21
W
Cu Chulainn
mmmklkol2036
Cu Chulainn
1
5
7
0.9
W
2
6
13
1.42
L
Ullr
4
7
9
1.21
W
Charybdis
ßutters
Charybdis
14
5
4
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,968
Damage
72,869
89,458
Taken
83,974
47,973
Mitigated
44,024
18,547
Healing
21,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,084
3,398
1,071
3,000
17,534
17,593
198
5,316
11,921
1,069
23,786
W
Fenrir
Hanuman04
Fenrir
8,214
2,483
0
3,160
15,560
11,671
48
7,079
8,387
0
61,823
L
Scylla
LEONKA11
Scylla
14,410
1,199
0
3,710
16,063
5,290
872
7,285
8,292
49,819
0
W
Nu Wa
Omkar21
Nu Wa
19,353
3,425
0
3,857
12,252
4,480
1,100
6,815
5,307
97,253
0
L
Baba Yaga
alexpapa1
Baba Yaga
20,785
1,559
0
6,822
15,682
7,540
138
6,551
8,112
59,043
0
L
8,489
728
0
340
21,740
10,297
0
6,005
15,477
53,126
0
W
Cu Chulainn
mmmklkol2036
Cu Chulainn
9,112
1,401
0
5,958
22,035
14,272
320
17,290
4,745
5,300
25,659
W
10,519
1,446
2,894
5,201
17,759
7,841
2,130
7,963
9,602
38,348
0
L
Ullr
11,200
5,329
0
3,604
18,439
7,253
818
6,306
11,904
0
47,670
W
Charybdis
ßutters
Charybdis
25,671
18,297
0
351
16,368
5,760
1,894
4,810
11,432
0
111,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,065
Gold Earned
56,438
376
Minions Killed
494
0
Camps Cleared
0
1,743,145
Distance Traveled
1,959,462
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,707
415
26
1
0
298,152
3
W
Fenrir
11,227
535
92
4
0
423,573
3
L
Scylla
8,826
420
99
5
0
357,328
1
W
Nu Wa
12,695
605
151
7
0
413,677
7
L
Baba Yaga
9,906
472
93
4
0
422,889
2
L
Ymir
10,045
478
85
4
0
324,442
2
W
Cu Chulainn
9,223
439
43
2
0
412,012
0
W
Ra
10,433
497
60
3
0
374,075
5
L
Ullr
9,581
456
73
3
0
340,334
1
W
Charybdis
12,860
612
148
7
0
336,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role