Player Matchup

Ne Zha
Ne Zha
Quavo on go
Ne Zha
Level 27
God Stats
8W - 14L
1,513 SR
Queue Stats
144W - 133L
1,623 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
azvelint
Morgan Le Fay
Level 28
God Stats
4W - 4L
1,522 SR
Queue Stats
65W - 50L
1,614 Elo+
Solo
Bellona
Bellona
hitsquadonpoint
Bellona
Level 14
God Stats
24W - 10L
1,754 SR
Queue Stats
137W - 122L
1,671 Elo+
Solo
Neith
Neith
tabique_mal
Neith
Level 4
God Stats
2W - 2L
1,776 SR
Queue Stats
3W - 3L
1,836 Elo+
Solo
Sylvanus
Sylvanus
xXVaLaRXx
Sylvanus
Level 23
God Stats
22W - 19L
1,819 SR
Queue Stats
97W - 66L
1,688 Elo+
Solo
Team Averages
Level 19
1,677 SR
1,687 Elo+

VS

Team Averages
Level 13
1,610 SR
1,769 Elo+
Janus
Janus
HissyLyssy6
Janus
Level 16
God Stats
12W - 3L
1,812 SR
Queue Stats
55W - 38L
1,834 Elo+
Party 1
The Morrigan
The Morrigan
JerkSocky
The Morrigan
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 6L
1,817 Elo+
Party 1
Bastet
Bastet
Ord Zyonz
Bastet
Level 18
God Stats
8W - 4L
1,807 SR
Queue Stats
62W - 35L
1,765 Elo+
Party 1
Ymir
Ymir
Yyy32314
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,817 Elo+
Party 1
Apollo
Apollo
clappinem
Apollo
Level 27
God Stats
23W - 19L
1,432 SR
Queue Stats
147W - 112L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 0 / 0
4,029
504
749
3,370
1,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
azvelint
Morgan Le Fay
8
0 / 1 / 3
4,126
516
3,309
3,712
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
5 / 1 / 0
4,845
606
3,704
5,352
2,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 1 / 0
3,027
378
57
525
78
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
xXVaLaRXx
Sylvanus
7
1 / 1 / 4
4,585
573
1,420
5,220
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,552
569
2,331
2,811
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
JerkSocky
The Morrigan
8
1 / 2 / 1
4,894
612
2,609
3,697
1,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Ord Zyonz
Bastet
10
1 / 0 / 0
5,633
704
2,248
3,871
1,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
5
0 / 2 / 0
3,818
477
484
4,312
1,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
clappinem
Apollo
7
1 / 1 / 1
4,486
561
3,553
5,370
1,371
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
4
4
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
The Morrigan
JerkSocky
The Morrigan
1
2
1
0.75
W
Bastet
Ord Zyonz
Bastet
1
0
0
1
L
Ne Zha
0
0
0
0
W
Ymir
0
2
0
0
L
Morgan Le Fay
azvelint
Morgan Le Fay
0
1
3
1.5
W
Apollo
clappinem
Apollo
1
1
1
1.5
L
5
1
0
5
L
0
1
0
0
L
Sylvanus
xXVaLaRXx
Sylvanus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,239
Damage
11,225
18,179
Taken
20,061
8,020
Mitigated
5,634
6,371
Healing
4,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,331
171
0
630
2,811
666
0
998
1,813
22,773
0
W
The Morrigan
JerkSocky
The Morrigan
2,609
525
0
1,086
3,697
1,174
0
600
3,097
15,468
5,694
W
Bastet
Ord Zyonz
Bastet
2,248
470
0
1,749
3,871
1,035
156
0
3,871
0
26,789
L
Ne Zha
749
116
0
1,004
3,370
1,288
0
0
3,370
0
14,241
W
Ymir
484
112
0
0
4,312
1,388
0
2,070
2,242
5,533
0
L
Morgan Le Fay
azvelint
Morgan Le Fay
3,309
330
0
741
3,712
1,140
0
2,386
1,182
22,714
0
W
Apollo
clappinem
Apollo
3,553
2,293
0
1,375
5,370
1,371
27
1,061
4,309
0
18,221
L
3,704
1,240
0
1,694
5,352
2,992
0
1,049
4,257
0
22,869
L
57
57
0
0
525
78
0
0
525
0
840
L
Sylvanus
xXVaLaRXx
Sylvanus
1,420
448
765
2,167
5,220
2,522
0
1,543
3,579
10,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,612
Gold Earned
23,383
131
Minions Killed
211
0
Camps Cleared
0
618,990
Distance Traveled
760,807
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,552
569
53
7
0
146,970
0
W
The Morrigan
4,894
612
44
6
0
150,268
3
W
Bastet
5,633
704
68
9
0
155,049
0
L
Ne Zha
4,029
504
39
5
0
154,401
2
W
Ymir
3,818
477
6
1
0
163,526
0
L
Morgan Le Fay
4,126
516
33
4
0
150,417
0
W
Apollo
4,486
561
40
5
0
144,994
0
L
Bellona
4,845
606
36
5
0
151,971
0
L
Neith
3,027
378
0
0
0
28,886
0
L
Sylvanus
4,585
573
23
3
0
133,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role