Player Matchup

Gilgamesh
Gilgamesh
BlueMinotaur1
Gilgamesh
Level 66
God Stats
7W - 3L
1,825 SR
Queue Stats
246W - 228L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
MikeyMizzle123
Kukulkan
Level 87
God Stats
1W - 3L
1,635 SR
Queue Stats
125W - 131L
1,507 Elo+
Party 3
Erlang Shen
Erlang Shen
SP_AG3
Erlang Shen
Level 147
God Stats
10W - 4L
1,629 SR
Queue Stats
487W - 389L
1,661 Elo+
Party 3
Heimdallr
Heimdallr
StopReadinAnPlay
Heimdallr
Level 22
God Stats
15W - 16L
1,583 SR
Queue Stats
235W - 163L
1,626 Elo+
Party 3
Cabrakan
Cabrakan
TheTruJakester
Cabrakan
Level 47
God Stats
9W - 16L
1,540 SR
Queue Stats
312W - 297L
1,554 Elo+
Party 2
Team Averages
Level 74
1,643 SR
1,584 Elo+

VS

Team Averages
Level 96
1,645 SR
1,592 Elo+
Mercury
Mercury
BrandonDeLuca
Mercury
Level 108
God Stats
16W - 10L
1,709 SR
Queue Stats
199W - 176L
1,582 Elo+
Party 1
Janus
Janus
Mehtev4S
Janus
Level 158
God Stats
8W - 6L
1,487 SR
Queue Stats
123W - 72L
1,604 Elo+
Party 1
Horus
Horus
Metafiz
Horus
Level 160
God Stats
4W - 2L
1,282 SR
Queue Stats
333W - 264L
1,578 Elo+
Party 1
Sol
Sol
iDabzilla
Sol
Level 17
God Stats
3W - 1L
1,903 SR
Queue Stats
3W - 2L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
mimpy
Jormungandr
Level 38
God Stats
1W - 0L
1,846 SR
Queue Stats
113W - 71L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueMinotaur1
Gilgamesh
9
0 / 2 / 0
5,116
512
1,223
4,913
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Kukulkan
9
0 / 2 / 0
5,270
527
1,885
2,582
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SP_AG3
Erlang Shen
11
0 / 1 / 0
6,166
617
4,505
4,858
2,027
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
10
2 / 3 / 0
5,567
557
3,955
6,683
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
7
0 / 3 / 2
4,829
483
1,145
6,921
2,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
7 / 0 / 3
6,561
656
4,236
5,099
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Mehtev4S
Janus
11
3 / 0 / 5
6,469
647
2,913
2,386
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Metafiz
Horus
8
1 / 0 / 4
4,645
465
2,754
5,240
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 4
4,684
468
3,806
4,901
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
mimpy
Jormungandr
9
0 / 0 / 0
4,453
445
2,087
6,549
3,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
11
11
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlueMinotaur1
Gilgamesh
0
2
0
0
W
Mercury
7
0
3
8.5
W
Janus
Mehtev4S
Janus
3
0
5
5.5
W
Horus
Metafiz
Horus
1
0
4
3
L
Kukulkan
0
2
0
0
L
Erlang Shen
SP_AG3
Erlang Shen
0
1
0
0
L
Heimdallr
2
3
0
0.67
L
Cabrakan
0
3
2
0.33
W
0
2
4
1
W
Jormungandr
mimpy
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,713
Damage
15,796
25,957
Taken
24,175
9,473
Mitigated
9,956
6,953
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlueMinotaur1
Gilgamesh
1,223
448
0
1,001
4,913
2,043
0
538
4,231
0
27,605
W
Mercury
4,236
2,537
0
627
5,099
1,465
0
332
4,767
0
31,181
W
Janus
Mehtev4S
Janus
2,913
187
0
1,016
2,386
620
0
657
1,729
36,977
0
W
Horus
Metafiz
Horus
2,754
1,109
188
1,698
5,240
3,405
0
1,742
3,498
0
12,472
L
Kukulkan
1,885
72
0
457
2,582
734
112
688
1,771
31,422
0
L
Erlang Shen
SP_AG3
Erlang Shen
4,505
1,948
0
2,379
4,858
2,027
0
2,148
2,365
6,167
29,210
L
Heimdallr
3,955
1,952
0
1,872
6,683
1,943
389
1,744
4,861
0
32,490
L
Cabrakan
1,145
237
239
1,005
6,921
2,726
0
3,132
3,543
10,669
0
W
3,806
1,682
0
1,701
4,901
963
0
299
4,602
24,163
0
W
Jormungandr
mimpy
Jormungandr
2,087
730
0
443
6,549
3,503
0
472
6,077
19,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,948
Gold Earned
26,812
304
Minions Killed
258
0
Camps Cleared
0
924,602
Distance Traveled
1,019,402
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,116
512
61
6
0
202,360
0
W
Mercury
6,561
656
62
6
0
256,060
1
W
Janus
6,469
647
93
9
0
206,328
2
W
Horus
4,645
465
28
3
0
182,675
1
L
Kukulkan
5,270
527
67
7
0
198,689
2
L
Erlang Shen
6,166
617
88
9
0
191,580
2
L
Heimdallr
5,567
557
66
7
0
160,873
2
L
Cabrakan
4,829
483
22
2
0
171,100
3
W
Sol
4,684
468
38
4
0
211,596
1
W
Jormungandr
4,453
445
37
4
0
162,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role