Player Matchup

Tiamat
Tiamat
JaGXs22
Tiamat
Level 128
God Stats
0W - 4L
1,216 SR
Queue Stats
29W - 77L
1,247 Elo+
Party 2
Chaac
Chaac
JagXx22
Chaac
Level 69
God Stats
2W - 3L
1,656 SR
Queue Stats
2W - 7L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
danicocs
Kuzenbo
Level 110
God Stats
2W - 9L
1,622 SR
Queue Stats
51W - 134L
1,239 Elo+
Party 2
Rama
Rama
ll-LuChoP_-77
Rama
Level 129
God Stats
7W - 6L
1,583 SR
Queue Stats
50W - 134L
1,230 Elo+
Party 2
Ra
Ra
marcoromero1341
Ra
Level 111
God Stats
4W - 11L
1,270 SR
Queue Stats
44W - 106L
1,247 Elo+
Party 2
Team Averages
Level 109
1,469 SR
1,287 Elo+

VS

Team Averages
Level 106
1,590 SR
1,421 Elo+
Zeus
Zeus
 
Zeus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BornFromOsiris
Loki
Level 119
God Stats
5W - 0L
1,898 SR
Queue Stats
263W - 304L
1,437 Elo+
Party 1
Mulan
Mulan
PanchoCagapalos
Mulan
Level 117
God Stats
9W - 12L
1,515 SR
Queue Stats
38W - 48L
1,439 Elo+
Party 3
Xbalanque
Xbalanque
TookaSoul
Xbalanque
Level 87
God Stats
9W - 8L
1,547 SR
Queue Stats
129W - 151L
1,421 Elo+
Party 1
Tiamat
Tiamat
TwinPanda13
Tiamat
Level 107
God Stats
1W - 3L
1,493 SR
Queue Stats
21W - 41L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JaGXs22
Tiamat
16
1 / 7 / 5
9,972
623
9,486
16,202
9,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
JagXx22
Chaac
18
4 / 8 / 4
11,697
731
11,254
21,515
27,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
danicocs
Kuzenbo
16
1 / 6 / 5
9,778
611
11,527
25,264
32,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 5 / 3
10,012
626
5,500
12,539
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 6 / 4
10,488
656
7,273
11,971
4,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
14 / 3 / 12
14,322
895
25,344
12,292
4,991
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
3 / 1 / 13
11,722
733
11,496
9,438
5,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 1 / 16
12,436
777
10,162
12,577
17,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
TookaSoul
Xbalanque
20
7 / 5 / 11
13,046
815
19,595
12,276
5,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
18
3 / 2 / 14
11,554
722
13,899
12,384
10,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
12
Kills
32
32
Deaths
12
21
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
3
12
6.67
W
3
1
13
9.5
L
Tiamat
JaGXs22
Tiamat
1
7
5
0.5
L
Chaac
JagXx22
Chaac
4
8
4
0.75
W
5
1
16
13
W
Xbalanque
TookaSoul
Xbalanque
7
5
11
2.5
W
Tiamat
3
2
14
5
L
Kuzenbo
danicocs
Kuzenbo
1
6
5
0.58
L
3
5
3
0.9
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,040
Damage
80,496
87,491
Taken
58,967
79,817
Mitigated
43,759
13,356
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
25,344
3,818
0
851
12,292
4,991
366
7,782
4,311
46,899
0
W
11,496
3,472
0
890
9,438
5,523
460
3,446
5,810
0
42,692
L
Tiamat
JaGXs22
Tiamat
9,486
417
0
1,150
16,202
9,953
0
5,664
10,383
31,576
0
L
Chaac
JagXx22
Chaac
11,254
890
0
3,618
21,515
27,932
0
7,884
13,424
1,818
26,141
W
10,162
1,747
0
5,567
12,577
17,595
1,182
4,510
7,959
0
38,877
W
Xbalanque
TookaSoul
Xbalanque
19,595
9,143
0
2,326
12,276
5,130
4,029
7,408
4,838
0
64,938
W
Tiamat
13,899
1,556
342
3,754
12,384
10,520
1,570
6,277
5,807
41,974
0
L
Kuzenbo
danicocs
Kuzenbo
11,527
2,517
0
2,206
25,264
32,131
1
11,224
13,703
24,374
0
L
5,500
3,390
0
2,002
12,539
4,848
0
6,339
6,055
0
17,499
L
7,273
80
2,321
2,059
11,971
4,953
0
7,294
4,575
34,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,947
Gold Earned
63,080
248
Minions Killed
394
5
Camps Cleared
11
1,219,507
Distance Traveled
1,457,007
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,322
895
69
4
5
288,873
1
W
Loki
11,722
733
58
4
0
312,018
0
L
Tiamat
9,972
623
69
4
1
231,974
3
L
Chaac
11,697
731
33
2
1
252,867
0
W
Mulan
12,436
777
73
5
0
298,477
9
W
Xbalanque
13,046
815
119
7
4
261,073
0
W
Tiamat
11,554
722
75
5
2
296,566
2
L
Kuzenbo
9,778
611
29
2
1
283,332
2
L
Rama
10,012
626
30
2
1
186,095
1
L
Ra
10,488
656
87
5
1
265,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role