Player Matchup

Cthulhu
Cthulhu
Masters
Im Only 8 Tho
Cthulhu
Masters
Level 158
God Stats
9W - 4L
2,061 SR
Queue Stats
380W - 201L
2,527 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
Rezyzz v
Hou Yi
Diamond I
Level 114
God Stats
17W - 7L
1,719 SR
Queue Stats
69W - 26L
2,388 MMR
Party 1
Vulcan
Vulcan
Masters
l Xcape l
Vulcan
Masters
Level 160
God Stats
28W - 19L
1,633 SR
Queue Stats
246W - 142L
2,477 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 144
1,804 SR
2,464 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 124
1,847 SR
2,242 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Masters
SexyApollo
Sol
Masters
Level 160
God Stats
47W - 3L
2,085 SR
Queue Stats
924W - 168L
2,528 MMR
Party 2
Achilles
Achilles
Masters
klentil
Achilles
Masters
Level 106
God Stats
6W - 2L
1,956 SR
Queue Stats
331W - 67L
2,698 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 3 / 2
6,890
626
4,889
15,113
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Rezyzz v
Hou Yi
10
2 / 5 / 1
7,324
666
6,997
10,397
3,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
l Xcape l
Vulcan
10
0 / 4 / 3
6,687
608
9,004
8,766
3,650
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
PersephoneMorgan Le FayTiamatCabrakanAphrodite

VS

Bans
GilgameshGuan YuCu ChulainnOdinSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 2 / 8
7,959
724
6,852
12,194
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
8 / 0 / 4
9,151
832
15,730
10,350
3,982
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
klentil
Achilles
11
3 / 2 / 6
7,937
722
7,410
11,843
8,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
2
Kills
12
12
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
8
2.5
L
Cthulhu
0
3
2
0.33
L
Hou Yi
Rezyzz v
Hou Yi
2
5
1
0.5
W
8
0
4
10
W
Achilles
klentil
Achilles
3
2
6
3
L
Vulcan
l Xcape l
Vulcan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,890
Damage
29,992
34,276
Taken
34,387
18,638
Mitigated
19,056
4,744
Healing
16,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,852
1,139
0
6,173
12,194
6,811
432
6,158
6,036
2,595
20,464
L
Cthulhu
4,889
233
274
1,362
15,113
11,378
33
6,838
7,645
16,594
0
L
Hou Yi
Rezyzz v
Hou Yi
6,997
4,004
0
1,824
10,397
3,610
19
6,222
3,871
0
15,663
W
15,730
7,284
0
6,760
10,350
3,982
2,443
5,395
4,955
65,295
0
W
Achilles
klentil
Achilles
7,410
1,265
0
3,716
11,843
8,263
133
3,051
8,490
0
12,332
L
Vulcan
l Xcape l
Vulcan
9,004
4,223
0
1,284
8,766
3,650
60
3,513
4,617
29,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,901
Gold Earned
25,047
103
Minions Killed
139
1
Camps Cleared
8
592,396
Distance Traveled
650,621
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,959
724
42
4
2
230,503
3
L
Cthulhu
6,890
626
19
2
0
211,193
7
L
Hou Yi
7,324
666
29
3
1
178,578
1
W
Sol
9,151
832
92
8
5
187,489
1
W
Achilles
7,937
722
5
0
1
232,629
3
L
Vulcan
6,687
608
55
5
0
202,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role