Player Matchup

Heimdallr
Heimdallr
HatakeKakashi58
Heimdallr
Level 13
God Stats
0W - 1L
1,328 SR
Queue Stats
5W - 8L
1,322 Elo+
Party 2
Da Ji
Da Ji
NAPAS93RUSSIA
Da Ji
Level 24
God Stats
0W - 2L
1,295 SR
Queue Stats
17W - 15L
1,345 Elo+
Solo
Olorun
Olorun
SquadHelper69
Olorun
Level 15
God Stats
2W - 2L
1,375 SR
Queue Stats
4W - 7L
1,316 Elo+
Party 2
Cerberus
Cerberus
gabrieltiger2
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,331 Elo+
Solo
Ah Puch
Ah Puch
iJuanFox
Ah Puch
Level 10
God Stats
3W - 4L
1,482 SR
Queue Stats
4W - 6L
1,272 Elo+
Solo
Team Averages
Level 18
1,396 SR
1,317 Elo+

VS

Team Averages
Level 26
1,703 SR
1,554 Elo+
Hel
Hel
J0kerAce-1
Hel
Level 24
God Stats
10W - 4L
1,933 SR
Queue Stats
23W - 9L
1,849 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NephiIimGaming
Tsukuyomi
Level 26
God Stats
4W - 4L
1,531 SR
Queue Stats
7W - 7L
1,441 Elo+
Party 1
Cupid
Cupid
NeverGiveUpPlz
Cupid
Level 26
God Stats
25W - 13L
1,637 SR
Queue Stats
46W - 26L
1,548 Elo+
Party 1
Merlin
Merlin
WolfysAss
Merlin
Level 29
God Stats
12W - 5L
1,766 SR
Queue Stats
18W - 11L
1,544 Elo+
Party 1
Yemoja
Yemoja
ezyfrag
Yemoja
Level 27
God Stats
8W - 4L
1,648 SR
Queue Stats
147W - 174L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HatakeKakashi58
Heimdallr
17
2 / 12 / 9
11,066
1,006
16,208
20,467
7,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 12 / 4
10,985
999
6,714
17,542
7,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 17 / 9
9,612
874
7,074
22,994
8,357
Cerberus
gabrieltiger2
Cerberus
16
1 / 6 / 10
10,326
939
12,052
31,506
18,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
iJuanFox
Ah Puch
17
7 / 8 / 6
12,916
1,174
29,207
17,704
6,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 21
13,500
1,227
22,901
14,269
6,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
NephiIimGaming
Tsukuyomi
19
13 / 4 / 18
12,655
1,150
18,920
16,928
6,273
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
13 / 5 / 21
13,682
1,244
31,232
17,119
6,679
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
WolfysAss
Merlin
19
16 / 2 / 11
13,068
1,188
25,842
14,711
6,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ezyfrag
Yemoja
19
1 / 1 / 27
11,523
1,048
5,955
14,484
14,988
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
153
14
Kills
55
55
Deaths
14
38
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
HatakeKakashi58
Heimdallr
2
12
9
0.54
W
12
2
21
11.25
L
4
12
4
0.5
W
Tsukuyomi
NephiIimGaming
Tsukuyomi
13
4
18
5.5
W
13
5
21
4.7
L
0
17
9
0.26
W
Merlin
WolfysAss
Merlin
16
2
11
10.75
W
Yemoja
ezyfrag
Yemoja
1
1
27
14.5
L
Cerberus
gabrieltiger2
Cerberus
1
6
10
1
L
Ah Puch
iJuanFox
Ah Puch
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,255
Damage
104,850
110,213
Taken
77,511
48,234
Mitigated
39,950
9,871
Healing
21,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
HatakeKakashi58
Heimdallr
16,208
5,603
0
1,037
20,467
7,895
0
13,030
7,437
0
31,327
W
22,901
646
4,516
5,750
14,269
6,005
0
8,527
5,742
29,766
0
L
6,714
1,484
0
40
17,542
7,278
0
10,478
7,064
0
13,931
W
Tsukuyomi
NephiIimGaming
Tsukuyomi
18,920
5,161
0
2,720
16,928
6,273
0
10,099
6,829
0
26,992
W
31,232
21,507
0
2,950
17,119
6,679
0
11,619
5,500
0
55,418
L
7,074
3,457
204
356
22,994
8,357
0
12,330
10,664
12,605
0
W
Merlin
WolfysAss
Merlin
25,842
1,557
0
1,904
14,711
6,005
0
8,881
5,830
48,048
0
W
Yemoja
ezyfrag
Yemoja
5,955
1,774
3,330
380
14,484
14,988
0
9,207
5,277
17,194
0
L
Cerberus
gabrieltiger2
Cerberus
12,052
1,691
80
5,537
31,506
18,202
0
10,014
21,492
23,153
0
L
Ah Puch
iJuanFox
Ah Puch
29,207
3,420
0
2,617
17,704
6,502
0
8,846
8,858
63,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,905
Gold Earned
64,428
181
Minions Killed
165
0
Camps Cleared
6
946,461
Distance Traveled
1,141,688
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,066
1,006
28
3
0
192,349
0
W
Hel
13,500
1,227
21
2
1
225,437
0
L
Da Ji
10,985
999
24
2
0
185,063
1
W
Tsukuyomi
12,655
1,150
16
1
0
242,427
0
W
Cupid
13,682
1,244
57
5
3
237,284
0
L
Olorun
9,612
874
7
1
0
183,157
0
W
Merlin
13,068
1,188
48
4
2
203,598
0
W
Yemoja
11,523
1,048
23
2
0
232,942
1
L
Cerberus
10,326
939
43
4
0
188,701
0
L
Ah Puch
12,916
1,174
79
7
0
197,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role