Player Matchup

Raijin
Raijin
Ryandash
Raijin
Level 68
God Stats
0W - 1L
1,229 SR
Queue Stats
279W - 236L
1,501 Elo+
Party 1
Artio
Artio
SizzleyNA
Artio
Level 84
God Stats
7W - 7L
1,355 SR
Queue Stats
797W - 504L
1,630 Elo+
Party 1
Neith
Neith
excile2127
Neith
Level 54
God Stats
6W - 2L
1,500 SR
Queue Stats
942W - 563L
1,690 Elo+
Party 1
Team Averages
Level 69
1,361 SR
1,607 Elo+

VS

Team Averages
Level 69
1,556 SR
1,508 Elo+
Zeus
Zeus
DRIX02
Zeus
Level 100
God Stats
11W - 3L
1,704 SR
Queue Stats
175W - 153L
1,657 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NarutoUzumaki601
Tsukuyomi
Level 63
God Stats
13W - 13L
1,465 SR
Queue Stats
33W - 50L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
Sauron129
Sun Wukong
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ryandash
Raijin
9
2 / 4 / 4
6,607
661
4,428
8,735
2,918
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
SizzleyNA
Artio
9
1 / 5 / 4
6,474
647
3,115
12,543
9,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
10
3 / 4 / 3
6,969
697
6,083
10,518
2,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DRIX02
Zeus
14
11 / 1 / 1
9,276
928
19,581
7,768
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
10
2 / 4 / 6
7,259
726
7,142
7,690
2,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Sauron129
Sun Wukong
8
0 / 1 / 4
6,415
642
1,360
4,088
2,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
6
Kills
13
13
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
DRIX02
Zeus
11
1
1
11.5
W
Tsukuyomi
2
4
6
1.25
L
Raijin
Ryandash
Raijin
2
4
4
1
W
Sun Wukong
Sauron129
Sun Wukong
0
1
4
2
L
Artio
SizzleyNA
Artio
1
5
4
0.6
L
Neith
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,626
Damage
28,083
31,796
Taken
19,546
15,426
Mitigated
8,166
4,850
Healing
4,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
DRIX02
Zeus
19,581
1,647
0
2,966
7,768
2,619
1,650
2,038
5,730
50,787
0
W
Tsukuyomi
7,142
1,697
0
214
7,690
2,783
506
3,786
3,904
0
12,550
L
Raijin
Ryandash
Raijin
4,428
463
0
804
8,735
2,918
0
5,759
2,976
17,042
0
W
Sun Wukong
Sauron129
Sun Wukong
1,360
179
0
1,010
4,088
2,764
298
1,996
2,092
0
5,523
L
Artio
SizzleyNA
Artio
3,115
473
105
2,129
12,543
9,554
0
7,784
4,474
13,655
0
L
Neith
6,083
2,585
0
1,812
10,518
2,954
0
6,486
3,951
0
22,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,050
Gold Earned
22,950
95
Minions Killed
106
1
Camps Cleared
5
506,556
Distance Traveled
537,486
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,276
928
87
9
4
188,191
4
W
Tsukuyomi
7,259
726
10
1
0
199,870
2
L
Raijin
6,607
661
24
2
0
152,777
1
W
Sun Wukong
6,415
642
9
1
1
149,425
0
L
Artio
6,474
647
23
2
1
187,231
2
L
Neith
6,969
697
48
5
0
166,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role