Player Matchup

Nu Wa
Nu Wa
BAKED AZ SHAGGY
Nu Wa
Level 109
God Stats
2W - 2L
1,802 SR
Queue Stats
161W - 189L
1,355 Elo+
Solo
King Arthur
King Arthur
Pastrami-Mami-X
King Arthur
Level 130
God Stats
2W - 3L
1,500 SR
Queue Stats
384W - 425L
1,432 Elo+
Party 1
Poseidon
Poseidon
eligo0718
Poseidon
Level 118
God Stats
0W - 1L
1,424 SR
Queue Stats
43W - 63L
1,320 Elo+
Party 1
Tyr
Tyr
oORastaPasta1118
Tyr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 116L
1,386 Elo+
Party 1
Apollo
Apollo
octavia1232
Apollo
Level 147
God Stats
3W - 5L
1,270 SR
Queue Stats
196W - 224L
1,425 Elo+
Party 1
Team Averages
Level 117
1,499 SR
1,384 Elo+

VS

Team Averages
Level 107
1,496 SR
1,503 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AuricAsrai
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,401 Elo+
Party 2
Ymir
Ymir
MrArtistJsrf
Ymir
Level 100
God Stats
1W - 1L
1,424 SR
Queue Stats
84W - 66L
1,432 Elo+
Solo
Khepri
Khepri
XDCat16
Khepri
Level 122
God Stats
4W - 3L
1,559 SR
Queue Stats
71W - 52L
1,562 Elo+
Party 2
Vulcan
Vulcan
portalstaff1078
Vulcan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 49L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
7,039
640
8,745
9,965
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Pastrami-Mami-X
King Arthur
11
1 / 4 / 3
6,894
627
3,596
12,602
12,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
eligo0718
Poseidon
15
2 / 4 / 2
8,368
761
12,702
9,969
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 4
7,036
640
4,449
17,296
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
13
3 / 5 / 1
7,719
702
6,074
10,979
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
0 / 1 / 14
7,654
696
3,222
2,328
910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
AuricAsrai
Chiron
15
5 / 4 / 11
8,477
771
14,488
10,673
4,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 0 / 12
8,487
772
6,026
9,582
6,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
XDCat16
Khepri
14
2 / 1 / 15
8,516
774
4,817
11,779
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
12 / 0 / 8
9,756
887
20,164
6,406
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
6
Kills
21
21
Deaths
6
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
1
14
7
W
Chiron
AuricAsrai
Chiron
5
4
11
2.63
L
0
5
5
0.5
W
2
0
12
8
L
King Arthur
Pastrami-Mami-X
King Arthur
1
4
3
0.63
W
Khepri
XDCat16
Khepri
2
1
15
9.5
L
Poseidon
eligo0718
Poseidon
2
4
2
0.75
L
0
3
4
0.67
L
Apollo
3
5
1
0.7
W
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,566
Damage
48,717
60,811
Taken
40,768
38,893
Mitigated
22,737
24,427
Healing
23,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,222
568
1,736
1,018
2,328
910
0
1,064
1,106
0
14,137
W
Chiron
AuricAsrai
Chiron
14,488
5,764
1,765
3,883
10,673
4,414
830
4,769
5,299
0
28,378
L
8,745
2,115
1,647
1,550
9,965
4,347
234
6,012
3,953
18,246
0
W
6,026
665
2,271
2,924
9,582
6,512
526
5,635
3,273
13,319
0
L
King Arthur
Pastrami-Mami-X
King Arthur
3,596
673
2,229
2,268
12,602
12,745
135
5,697
6,905
0
6,442
W
Khepri
XDCat16
Khepri
4,817
188
1,779
5,409
11,779
8,188
577
5,083
5,936
8,719
0
L
Poseidon
eligo0718
Poseidon
12,702
1,158
900
3,496
9,969
4,050
402
5,389
4,580
29,426
0
L
4,449
963
744
6,216
17,296
13,231
115
7,296
10,000
60
7,640
L
Apollo
6,074
2,168
2,136
3,241
10,979
4,520
370
6,613
4,366
0
14,220
W
20,164
5,313
903
1,490
6,406
2,713
869
3,065
2,906
36,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,056
Gold Earned
42,890
98
Minions Killed
112
0
Camps Cleared
0
976,344
Distance Traveled
962,253
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,654
696
22
2
0
130,563
0
W
Chiron
8,477
771
23
2
0
177,023
2
L
Nu Wa
7,039
640
19
2
0
165,760
0
W
Ymir
8,487
772
5
0
0
219,406
1
L
King Arthur
6,894
627
8
1
0
197,576
0
W
Khepri
8,516
774
5
0
0
201,811
2
L
Poseidon
8,368
761
50
5
0
190,753
0
L
Tyr
7,036
640
7
1
0
219,552
0
L
Apollo
7,719
702
14
1
0
202,703
1
W
Vulcan
9,756
887
57
5
0
233,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role