Player Matchup

Cthulhu
Cthulhu
ALMXGHTYSPXDER
Cthulhu
Level 108
God Stats
27W - 28L
1,611 SR
Queue Stats
348W - 346L
1,490 Elo+
Party 2
Charybdis
Charybdis
ApexGamer17
Charybdis
Level 89
God Stats
1W - 1L
1,301 SR
Queue Stats
151W - 130L
1,606 Elo+
Party 1
Baba Yaga
Baba Yaga
Dischargeking
Baba Yaga
Level 142
God Stats
7W - 6L
1,476 SR
Queue Stats
578W - 585L
1,513 Elo+
Party 2
Ymir
Ymir
edesrochers19
Ymir
Level 102
God Stats
23W - 27L
1,566 SR
Queue Stats
216W - 200L
1,556 Elo+
Party 1
Osiris
Osiris
itsnotblaine
Osiris
Level 67
God Stats
4W - 4L
1,572 SR
Queue Stats
223W - 208L
1,484 Elo+
Party 1
Team Averages
Level 102
1,505 SR
1,530 Elo+

VS

Team Averages
Level 113
1,553 SR
1,538 Elo+
Artio
Artio
DreamzAngels
Artio
Level 126
God Stats
18W - 15L
1,489 SR
Queue Stats
460W - 459L
1,458 Elo+
Party 3
Scylla
Scylla
Icazious69
Scylla
Level 108
God Stats
0W - 1L
1,285 SR
Queue Stats
81W - 74L
1,612 Elo+
Party 4
Danzaburou
Danzaburou
MediocreJack
Danzaburou
Level 120
God Stats
6W - 5L
1,536 SR
Queue Stats
219W - 197L
1,508 Elo+
Party 3
Charybdis
Charybdis
Screwup26
Charybdis
Level 127
God Stats
3W - 3L
1,841 SR
Queue Stats
144W - 152L
1,529 Elo+
Party 4
Amaterasu
Amaterasu
Synxil
Amaterasu
Level 84
God Stats
1W - 3L
1,613 SR
Queue Stats
266W - 204L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 6
9,855
616
11,292
10,809
7,839
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
ApexGamer17
Charybdis
15
1 / 1 / 2
8,612
538
2,649
5,361
1,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Dischargeking
Baba Yaga
15
5 / 0 / 8
9,354
585
10,626
8,797
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 11
7,940
496
3,900
9,884
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
16
9 / 2 / 6
9,772
611
11,991
8,333
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,438
402
5,351
19,079
12,126
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Icazious69
Scylla
12
1 / 4 / 2
7,717
482
8,596
9,360
3,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MediocreJack
Danzaburou
16
1 / 0 / 0
9,938
621
3,777
6,859
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charybdis
Screwup26
Charybdis
13
2 / 6 / 0
7,794
487
3,521
11,714
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Synxil
Amaterasu
12
0 / 5 / 0
7,387
462
4,123
13,537
7,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
23
Kills
4
4
Deaths
23
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Charybdis
ApexGamer17
Charybdis
1
1
2
2
W
Baba Yaga
Dischargeking
Baba Yaga
5
0
8
9
L
0
8
1
0.06
L
Scylla
Icazious69
Scylla
1
4
2
0.5
L
Danzaburou
MediocreJack
Danzaburou
1
0
0
1
L
Charybdis
Screwup26
Charybdis
2
6
0
0.33
L
Amaterasu
Synxil
Amaterasu
0
5
0
0
W
0
1
11
5.5
W
Osiris
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,458
Damage
25,368
43,184
Taken
60,549
28,069
Mitigated
29,438
14,746
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,292
2,444
0
4,445
10,809
7,839
0
3,114
7,695
44,503
0
W
Charybdis
ApexGamer17
Charybdis
2,649
1,931
0
2,369
5,361
1,464
0
419
4,942
0
60,081
W
Baba Yaga
Dischargeking
Baba Yaga
10,626
1,217
0
3,061
8,797
3,641
511
4,864
3,933
66,996
0
L
5,351
832
104
3,130
19,079
12,126
0
6,779
12,300
31,335
0
L
Scylla
Icazious69
Scylla
8,596
1,818
0
2,398
9,360
3,480
0
6,283
3,077
47,811
0
L
Danzaburou
MediocreJack
Danzaburou
3,777
978
0
4,357
6,859
2,271
0
69
6,790
0
79,515
L
Charybdis
Screwup26
Charybdis
3,521
1,308
0
657
11,714
3,637
0
4,484
7,230
0
43,939
L
Amaterasu
Synxil
Amaterasu
4,123
1,900
0
4,900
13,537
7,924
512
8,272
5,265
0
43,150
W
3,900
590
325
1,736
9,884
8,297
0
4,554
5,330
31,734
0
W
Osiris
11,991
5,869
0
2,810
8,333
6,828
0
2,545
5,788
0
78,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
39,274
485
Minions Killed
472
0
Camps Cleared
0
1,579,900
Distance Traveled
1,392,193
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,855
616
98
6
0
342,196
2
W
Charybdis
8,612
538
116
7
0
298,531
5
W
Baba Yaga
9,354
585
125
8
0
307,900
6
L
Artio
6,438
402
51
3
0
262,448
6
L
Scylla
7,717
482
96
6
0
259,179
3
L
Danzaburou
9,938
621
153
10
0
314,356
0
L
Charybdis
7,794
487
86
5
0
272,765
1
L
Amaterasu
7,387
462
86
5
0
283,445
1
W
Ymir
7,940
496
32
2
0
291,770
6
W
Osiris
9,772
611
114
7
0
339,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role