Player Matchup

Nemesis
Nemesis
Kylekillem99
Nemesis
Level 69
God Stats
32W - 55L
1,405 SR
Queue Stats
141W - 211L
1,306 Elo+
Solo
Hel
Hel
Last_Shockk
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 72L
1,259 Elo+
Party 2
Gilgamesh
Gilgamesh
maura1022
Gilgamesh
Level 28
God Stats
11W - 11L
1,486 SR
Queue Stats
82W - 109L
1,249 Elo+
Party 2
Team Averages
Level 40
1,463 SR
1,271 Elo+

VS

Team Averages
Level 29
1,487 SR
1,471 Elo+
Baron Samedi
Baron Samedi
BIG_ZEN_
Baron Samedi
Level 48
God Stats
95W - 89L
1,544 SR
Queue Stats
241W - 300L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
IPlayCthulhu
Cthulhu
Level 20
God Stats
39W - 19L
1,703 SR
Queue Stats
46W - 26L
1,627 Elo+
Party 1
Heimdallr
Heimdallr
JayPoseidon7
Heimdallr
Level 19
God Stats
1W - 1L
1,215 SR
Queue Stats
69W - 70L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kylekillem99
Nemesis
7
0 / 2 / 4
6,917
532
1,529
5,193
1,823
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

13
2 / 3 / 3
8,392
646
12,829
14,111
5,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
maura1022
Gilgamesh
11
3 / 3 / 2
7,885
607
7,677
13,946
13,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIG_ZEN_
Baron Samedi
12
4 / 2 / 4
8,975
690
8,244
8,669
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
IPlayCthulhu
Cthulhu
14
3 / 2 / 4
9,864
759
10,796
16,367
16,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
JayPoseidon7
Heimdallr
12
1 / 1 / 5
8,757
674
8,591
8,350
3,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
5
Kills
8
8
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BIG_ZEN_
Baron Samedi
4
2
4
3
W
Cthulhu
IPlayCthulhu
Cthulhu
3
2
4
2.5
W
Heimdallr
JayPoseidon7
Heimdallr
1
1
5
3.5
L
Nemesis
Kylekillem99
Nemesis
0
2
4
1
L
2
3
3
1.17
L
Gilgamesh
maura1022
Gilgamesh
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,035
Damage
27,631
33,250
Taken
33,386
21,186
Mitigated
22,527
11,426
Healing
16,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BIG_ZEN_
Baron Samedi
8,244
820
2,572
3,809
8,669
3,418
869
3,814
4,855
25,200
0
W
Cthulhu
IPlayCthulhu
Cthulhu
10,796
989
169
7,955
16,367
16,008
364
6,609
9,758
37,654
0
W
Heimdallr
JayPoseidon7
Heimdallr
8,591
2,520
0
2,101
8,350
3,101
1,047
3,932
4,418
0
35,427
L
Nemesis
Kylekillem99
Nemesis
1,529
507
0
365
5,193
1,823
0
3,396
1,797
0
6,981
L
12,829
1,367
3,975
6,871
14,111
5,861
0
9,022
5,089
42,741
0
L
Gilgamesh
maura1022
Gilgamesh
7,677
1,334
0
215
13,946
13,502
0
6,888
7,058
0
16,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,194
Gold Earned
27,596
108
Minions Killed
144
6
Camps Cleared
6
641,591
Distance Traveled
755,755
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,975
690
34
3
2
248,315
3
W
Cthulhu
9,864
759
59
5
1
262,306
7
W
Heimdallr
8,757
674
51
4
3
245,134
2
L
Nemesis
6,917
532
13
1
2
109,452
2
L
Hel
8,392
646
82
6
3
241,692
2
L
Gilgamesh
7,885
607
13
1
1
290,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role