Player Matchup

Sylvanus
Sylvanus
D4rkle
Sylvanus
Level 160
God Stats
4W - 2L
1,769 SR
Queue Stats
385W - 178L
1,661 Elo+
Party 2
Yemoja
Yemoja
GabazaN
Yemoja
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
189W - 89L
1,627 Elo+
Party 2
Ares
Ares
Leandrixx
Ares
Level 129
God Stats
6W - 5L
1,581 SR
Queue Stats
283W - 184L
1,586 Elo+
Party 2
Team Averages
Level 146
1,545 SR
1,624 Elo+

VS

Team Averages
Level 70
1,494 SR
1,383 Elo+
Tyr
Tyr
EddRM
Tyr
Level 91
God Stats
1W - 2L
1,482 SR
Queue Stats
118W - 233L
1,391 Elo+
Party 1
Olorun
Olorun
MigueWichardo
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,386 Elo+
Party 1
Anhur
Anhur
joyeriasL
Anhur
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
697W - 1,171L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D4rkle
Sylvanus
11
7 / 4 / 11
8,206
821
10,828
11,718
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
GabazaN
Yemoja
12
3 / 0 / 16
8,187
819
7,471
6,887
6,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
12
15 / 1 / 4
9,211
921
9,930
7,704
6,568
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
EddRM
Tyr
11
4 / 5 / 0
7,737
774
8,727
12,191
5,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 9 / 3
5,998
600
4,664
11,483
3,231
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
joyeriasL
Anhur
7
0 / 11 / 3
6,046
605
1,228
10,333
3,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
25
Kills
4
5
Deaths
25
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
D4rkle
Sylvanus
7
4
11
3.13
L
Tyr
EddRM
Tyr
4
5
0
0.8
W
Yemoja
GabazaN
Yemoja
3
0
16
11
W
Ares
15
1
4
17
L
0
9
3
0.17
L
Anhur
joyeriasL
Anhur
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,229
Damage
14,619
26,309
Taken
34,007
18,818
Mitigated
11,971
6,363
Healing
3,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
D4rkle
Sylvanus
10,828
3,836
1,064
3,471
11,718
5,901
670
2,678
9,040
19,586
3,643
L
Tyr
EddRM
Tyr
8,727
1,624
0
1,547
12,191
5,713
0
9,367
2,824
0
21,422
W
Yemoja
GabazaN
Yemoja
7,471
1,841
1,071
224
6,887
6,349
299
1,236
5,651
21,564
0
W
Ares
9,930
376
0
533
7,704
6,568
0
1,138
6,566
23,975
0
L
4,664
1,697
228
1,396
11,483
3,231
0
9,060
2,423
12,119
0
L
Anhur
joyeriasL
Anhur
1,228
527
0
171
10,333
3,027
0
8,954
1,379
0
6,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,604
Gold Earned
19,781
89
Minions Killed
47
6
Camps Cleared
2
513,510
Distance Traveled
472,338
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,206
821
29
3
3
150,125
0
L
Tyr
7,737
774
23
2
1
183,450
4
W
Yemoja
8,187
819
29
3
0
174,546
0
W
Ares
9,211
921
31
3
3
188,839
3
L
Olorun
5,998
600
16
2
1
152,706
0
L
Anhur
6,046
605
8
1
0
136,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role