Player Matchup

King Arthur
King Arthur
McNuggyFace
King Arthur
Level 121
God Stats
4W - 2L
1,539 SR
Queue Stats
56W - 47L
1,618 Elo+
Party 3
Erlang Shen
Erlang Shen
SkylerWins
Erlang Shen
Level 126
God Stats
1W - 0L
1,341 SR
Queue Stats
34W - 20L
1,574 Elo+
Party 3
Agni
Agni
TerrosMortis
Agni
Level 122
God Stats
2W - 1L
1,322 SR
Queue Stats
239W - 224L
1,625 Elo+
Party 2
Hachiman
Hachiman
Xedgeninja808
Hachiman
Level 160
God Stats
9W - 9L
1,448 SR
Queue Stats
292W - 270L
1,585 Elo+
Party 2
Cabrakan
Cabrakan
boataholicinatx
Cabrakan
Level 129
God Stats
2W - 2L
1,207 SR
Queue Stats
163W - 171L
1,549 Elo+
Party 3
Team Averages
Level 132
1,371 SR
1,590 Elo+

VS

Team Averages
Level 107
1,476 SR
1,582 Elo+
Hercules
Hercules
LiickMyDonq
Hercules
Level 89
God Stats
2W - 7L
1,465 SR
Queue Stats
306W - 280L
1,576 Elo+
Party 1
Charybdis
Charybdis
Pari Jay
Charybdis
Level 106
God Stats
6W - 3L
1,560 SR
Queue Stats
300W - 219L
1,563 Elo+
Party 4
Ra
Ra
WiggSplitta-
Ra
Level 119
God Stats
25W - 22L
1,459 SR
Queue Stats
744W - 672L
1,546 Elo+
Party 1
Da Ji
Da Ji
imtoxicdontmsgme
Da Ji
Level 111
God Stats
9W - 18L
1,396 SR
Queue Stats
417W - 356L
1,574 Elo+
Party 1
Kumbhakarna
Kumbhakarna
smvckers
Kumbhakarna
Level 109
God Stats
3W - 3L
1,499 SR
Queue Stats
367W - 269L
1,651 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
McNuggyFace
King Arthur
20
8 / 3 / 1
13,366
668
11,787
13,816
12,606
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
SkylerWins
Erlang Shen
17
2 / 5 / 6
10,991
550
4,528
11,853
8,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 1 / 7
11,435
572
11,992
7,593
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Xedgeninja808
Hachiman
17
4 / 1 / 5
11,177
559
7,157
10,412
3,664
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
16
2 / 4 / 10
10,744
537
7,914
12,223
13,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LiickMyDonq
Hercules
7
3 / 1 / 0
7,036
352
2,817
5,935
2,559
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Pari Jay
Charybdis
13
2 / 6 / 4
8,329
416
6,019
13,451
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 2
9,033
452
6,001
9,513
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 5 / 1
9,001
450
4,371
11,418
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
smvckers
Kumbhakarna
12
3 / 6 / 4
8,478
424
3,915
17,684
16,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
22
Kills
14
14
Deaths
22
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
LiickMyDonq
Hercules
3
1
0
3
W
King Arthur
McNuggyFace
King Arthur
8
3
1
2.83
L
Charybdis
Pari Jay
Charybdis
2
6
4
0.67
W
Erlang Shen
SkylerWins
Erlang Shen
2
5
6
1
W
6
1
7
9.5
L
3
4
2
1
W
Hachiman
Xedgeninja808
Hachiman
4
1
5
6.5
W
Cabrakan
2
4
10
1.75
L
3
5
1
0.7
L
Kumbhakarna
smvckers
Kumbhakarna
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,378
Damage
23,123
55,897
Taken
58,001
41,066
Mitigated
33,162
14,881
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
LiickMyDonq
Hercules
2,817
1,442
0
2,101
5,935
2,559
0
1,859
4,025
0
12,774
W
King Arthur
McNuggyFace
King Arthur
11,787
1,685
0
3,428
13,816
12,606
1,467
2,953
10,863
0
99,126
L
Charybdis
Pari Jay
Charybdis
6,019
2,596
0
2,821
13,451
4,634
279
6,210
7,033
0
45,741
W
Erlang Shen
SkylerWins
Erlang Shen
4,528
1,963
0
2,677
11,853
8,281
2,055
2,413
9,440
0
67,523
W
11,992
579
0
3,017
7,593
2,854
3,686
1,228
6,365
68,319
0
L
6,001
500
403
2,168
9,513
3,475
0
3,890
5,492
46,631
0
W
Hachiman
Xedgeninja808
Hachiman
7,157
2,588
0
5,009
10,412
3,664
5,631
1,245
9,167
0
79,550
W
Cabrakan
7,914
769
0
750
12,223
13,661
807
2,232
9,991
55,012
0
L
4,371
955
0
1,306
11,418
5,549
0
1,418
9,952
0
43,612
L
Kumbhakarna
smvckers
Kumbhakarna
3,915
446
0
1,513
17,684
16,945
130
5,853
11,593
16,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,713
Gold Earned
41,877
618
Minions Killed
334
0
Camps Cleared
0
1,867,212
Distance Traveled
1,351,534
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,036
352
32
2
0
101,846
1
W
King Arthur
13,366
668
195
10
0
395,979
1
L
Charybdis
8,329
416
101
5
0
281,449
3
W
Erlang Shen
10,991
550
113
6
0
384,005
5
W
Agni
11,435
572
118
6
0
384,421
0
L
Ra
9,033
452
100
5
0
312,884
5
W
Hachiman
11,177
559
115
6
0
373,868
9
W
Cabrakan
10,744
537
77
4
0
328,939
6
L
Da Ji
9,001
450
89
4
0
332,844
0
L
Kumbhakarna
8,478
424
12
1
0
322,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role