Player Matchup

Fenrir
Fenrir
AvaGrace8705
Fenrir
Level 2
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2
Heimdallr
Heimdallr
Cherrypop-per
Heimdallr
Level 21
God Stats
10W - 6L
1,746 SR
Queue Stats
18W - 19L
1,196 Elo+
Solo
Bellona
Bellona
MonkeydHank
Bellona
Level 4
God Stats
0W - 4L
1,084 SR
Queue Stats
0W - 4L
1,208 Elo+
Solo
Nemesis
Nemesis
Shadow wolfs595
Nemesis
Level 4
God Stats
0W - 3L
1,264 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2
Medusa
Medusa
Yankze
Medusa
Level 13
God Stats
33W - 37L
1,211 SR
Queue Stats
46W - 57L
1,179 Elo+
Solo
Team Averages
Level 9
1,314 SR
1,206 Elo+

VS

Team Averages
Level 13
1,479 SR
1,307 Elo+
Skadi
Skadi
Kairi DIT
Skadi
Level 9
God Stats
2W - 4L
1,425 SR
Queue Stats
40W - 75L
1,147 Elo+
Party 3
Nu Wa
Nu Wa
LONE SURVIVER14
Nu Wa
Level 17
God Stats
25W - 23L
1,471 SR
Queue Stats
111W - 102L
1,425 Elo+
Party 1
Tiamat
Tiamat
SpikedFlower955
Tiamat
Level 27
God Stats
8W - 2L
1,500 SR
Queue Stats
31W - 18L
1,519 Elo+
Solo
Loki
Loki
XehanortXIII246
Loki
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
24W - 54L
1,113 Elo+
Party 3
Ymir
Ymir
YourUsualBadger
Ymir
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 5L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 4 / 6
9,134
913
1,964
9,409
5,596
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
Cherrypop-per
Heimdallr
17
2 / 3 / 8
10,361
1,036
17,344
19,409
5,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
MonkeydHank
Bellona
16
1 / 10 / 7
9,673
967
2,435
20,793
9,602
15
1 / 9 / 5
9,023
902
2,916
17,555
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
Yankze
Medusa
16
7 / 13 / 3
10,693
1,069
16,782
22,162
6,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kairi DIT
Skadi
17
3 / 7 / 21
10,255
1,026
7,480
10,469
4,218
Mace

Mace

+10
Physical Power

19
20 / 0 / 15
14,363
1,436
23,665
5,809
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 0 / 27
12,399
1,240
22,560
8,944
6,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 6 / 15
10,972
1,097
10,122
9,749
4,238
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 0 / 26
11,006
1,101
15,189
12,494
15,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
143
13
Kills
39
39
Deaths
13
29
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
6
1.25
L
Heimdallr
Cherrypop-per
Heimdallr
2
3
8
2
W
Skadi
Kairi DIT
Skadi
3
7
21
1.93
W
20
0
15
27.5
L
Bellona
MonkeydHank
Bellona
1
10
7
0.45
L
1
9
5
0.39
W
8
0
27
21.5
W
6
6
15
2.25
L
Medusa
Yankze
Medusa
7
13
3
0.65
W
2
0
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,441
Damage
79,016
89,328
Taken
47,465
32,088
Mitigated
32,976
5,269
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,964
875
0
25
9,409
5,596
0
4,838
4,571
0
6,280
L
Heimdallr
Cherrypop-per
Heimdallr
17,344
8,646
0
2,327
19,409
5,528
0
14,485
4,924
0
69,682
W
Skadi
Kairi DIT
Skadi
7,480
3,478
0
0
10,469
4,218
0
0
10,469
0
11,992
W
23,665
12,644
0
409
5,809
2,465
0
0
5,809
41,973
0
L
Bellona
MonkeydHank
Bellona
2,435
845
0
442
20,793
9,602
0
15,088
5,705
0
12,601
L
2,916
700
0
641
17,555
4,908
0
11,868
5,687
0
13,478
W
22,560
2,884
0
3,196
8,944
6,735
0
0
8,944
55,889
0
W
10,122
4,691
0
0
9,749
4,238
0
0
9,749
0
20,362
L
Medusa
Yankze
Medusa
16,782
6,896
0
1,834
22,162
6,454
0
15,135
7,027
0
43,274
W
15,189
2,037
0
0
12,494
15,320
0
0
12,494
28,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,884
Gold Earned
58,995
218
Minions Killed
191
2
Camps Cleared
1
727,996
Distance Traveled
975,772
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,134
913
4
0
1
142,370
0
L
Heimdallr
10,361
1,036
109
11
1
161,862
0
W
Skadi
10,255
1,026
8
1
0
131,916
0
W
Nu Wa
14,363
1,436
56
6
0
190,162
0
L
Bellona
9,673
967
30
3
0
147,697
0
L
Nemesis
9,023
902
20
2
0
134,212
1
W
Tiamat
12,399
1,240
60
6
0
222,600
1
W
Loki
10,972
1,097
28
3
0
201,181
0
L
Medusa
10,693
1,069
55
6
0
141,855
0
W
Ymir
11,006
1,101
39
4
1
229,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role