Player Matchup

Osiris
Osiris
AbsolutehZero
Osiris
Level 105
God Stats
2W - 4L
1,445 SR
Queue Stats
216W - 245L
1,492 Elo+
Solo
Nu Wa
Nu Wa
DiZzY SkILLz
Nu Wa
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,483 Elo+
Party 1
Charybdis
Charybdis
IRuss The BAWSE
Charybdis
Level 48
God Stats
4W - 6L
1,509 SR
Queue Stats
13W - 19L
1,468 Elo+
Party 1
Team Averages
Level 62
1,485 SR
1,481 Elo+

VS

Team Averages
Level 104
1,641 SR
1,539 Elo+
Danzaburou
Danzaburou
Fosket
Danzaburou
Level 122
God Stats
13W - 3L
1,718 SR
Queue Stats
63W - 58L
1,594 Elo+
Party 2
Chaac
Chaac
Machida Chan
Chaac
Level 106
God Stats
19W - 6L
1,705 SR
Queue Stats
43W - 54L
1,538 Elo+
Party 2
Anubis
Anubis
PnM LOBCITY
Anubis
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 46L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
7,251
659
6,113
15,442
13,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 5 / 2
8,662
787
6,755
8,078
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
IRuss The BAWSE
Charybdis
11
1 / 4 / 3
7,227
657
5,117
8,126
2,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fosket
Danzaburou
13
7 / 1 / 7
9,384
853
11,827
8,985
3,128
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 1 / 6
9,514
865
7,296
12,768
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Anubis
12
3 / 3 / 9
8,474
770
7,940
8,138
3,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
15
15
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
3
5
2
0.8
W
Danzaburou
Fosket
Danzaburou
7
1
7
10.5
L
Charybdis
IRuss The BAWSE
Charybdis
1
4
3
0.63
W
5
1
6
8
W
Anubis
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,985
Damage
27,063
31,646
Taken
29,891
17,364
Mitigated
17,363
3,552
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,113
1,502
190
2,526
15,442
13,366
0
4,798
10,644
0
19,670
L
6,755
2,673
0
261
8,078
1,992
0
2,127
5,951
21,489
0
W
Danzaburou
Fosket
Danzaburou
11,827
4,677
0
3,475
8,985
3,128
1,425
2,393
6,592
0
48,328
L
Charybdis
IRuss The BAWSE
Charybdis
5,117
3,208
0
575
8,126
2,006
0
1,785
6,341
0
19,776
W
7,296
1,221
628
5,717
12,768
10,906
541
2,704
10,064
0
25,906
W
Anubis
7,940
454
0
2,902
8,138
3,329
767
1,968
6,170
34,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,140
Gold Earned
27,372
96
Minions Killed
159
3
Camps Cleared
7
553,257
Distance Traveled
620,653
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,251
659
22
2
1
198,263
1
L
Nu Wa
8,662
787
35
3
2
164,738
4
W
Danzaburou
9,384
853
66
6
4
193,930
1
L
Charybdis
7,227
657
39
4
0
190,256
1
W
Chaac
9,514
865
37
3
1
231,938
1
W
Anubis
8,474
770
56
5
2
194,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role