Player Matchup

Vamana
Vamana
 
Vamana
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BeefxDerky
Janus
Level 127
God Stats
5W - 6L
1,540 SR
Queue Stats
349W - 326L
1,508 Elo+
Party 2
Medusa
Medusa
HadesOfUwU
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,601 Elo+
Party 1
Sun Wukong
Sun Wukong
P0LISHmilitiaxx
Sun Wukong
Level 149
God Stats
2W - 4L
1,534 SR
Queue Stats
279W - 269L
1,587 Elo+
Party 2
Nu Wa
Nu Wa
XxJustJaceXx
Nu Wa
Level 127
God Stats
3W - 3L
1,714 SR
Queue Stats
210W - 186L
1,541 Elo+
Party 2
Team Averages
Level 112
1,557 SR
1,547 Elo+

VS

Team Averages
Level 64
1,592 SR
1,554 Elo+
Cerberus
Cerberus
GroundhogNo1
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 262L
1,617 Elo+
Solo
King Arthur
King Arthur
J_Skittles21
King Arthur
Level 149
God Stats
3W - 3L
1,470 SR
Queue Stats
220W - 234L
1,404 Elo+
Solo
Medusa
Medusa
NothingIsInstant
Medusa
Level 15
God Stats
1W - 0L
1,829 SR
Queue Stats
22W - 11L
1,565 Elo+
Party 3
Eset
Eset
Sheepsonabeach
Eset
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 30L
1,624 Elo+
Party 3
Cernunnos
Cernunnos
thefinalchance
Cernunnos
Level 19
God Stats
6W - 4L
1,659 SR
Queue Stats
116W - 133L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
4 / 3 / 9
11,448
763
19,315
22,869
31,298
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
17
2 / 6 / 11
10,127
675
16,813
11,068
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
HadesOfUwU
Medusa
17
4 / 8 / 7
10,961
731
17,912
17,835
8,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
P0LISHmilitiaxx
Sun Wukong
16
2 / 6 / 10
10,488
699
8,581
23,624
24,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 7 / 8
10,692
713
14,229
12,746
5,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GroundhogNo1
Cerberus
18
2 / 4 / 27
11,695
780
12,305
25,692
31,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
J_Skittles21
King Arthur
18
4 / 7 / 20
10,885
726
9,689
24,539
19,696
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 2 / 20
11,751
783
20,156
14,298
8,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
12 / 2 / 13
12,563
838
19,158
12,134
6,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
thefinalchance
Cernunnos
19
6 / 3 / 18
11,481
765
17,782
15,015
7,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
128
18
Kills
30
30
Deaths
18
45
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
4
3
9
2.83
L
Janus
2
6
11
1.25
W
Cerberus
GroundhogNo1
Cerberus
2
4
27
3.88
L
Medusa
HadesOfUwU
Medusa
4
8
7
0.94
W
King Arthur
J_Skittles21
King Arthur
4
7
20
2
W
6
2
20
8
L
Sun Wukong
P0LISHmilitiaxx
Sun Wukong
2
6
10
1.17
W
12
2
13
9.25
L
6
7
8
1.43
W
Cernunnos
thefinalchance
Cernunnos
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,850
Damage
79,090
88,142
Taken
91,678
74,912
Mitigated
74,205
22,701
Healing
28,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
19,315
7,920
1,662
9,185
22,869
31,298
105
6,391
16,478
4,974
38,434
L
Janus
16,813
706
250
745
11,068
4,978
477
4,047
7,021
23,605
0
W
Cerberus
GroundhogNo1
Cerberus
12,305
620
2,106
7,076
25,692
31,886
326
11,112
14,188
19,620
0
L
Medusa
HadesOfUwU
Medusa
17,912
7,520
765
2,154
17,835
8,762
1,450
8,166
9,669
0
33,456
W
King Arthur
J_Skittles21
King Arthur
9,689
856
278
1,963
24,539
19,696
321
8,139
16,122
0
25,117
W
20,156
6,920
1,922
3,118
14,298
8,949
2,936
3,993
10,115
0
51,521
L
Sun Wukong
P0LISHmilitiaxx
Sun Wukong
8,581
1,048
1,829
3,603
23,624
24,688
679
6,083
17,541
0
18,062
W
19,158
155
4,124
2,082
12,134
6,108
439
4,043
8,031
35,067
0
L
14,229
2,980
1,187
1,321
12,746
5,186
1,081
6,776
5,970
24,620
0
W
Cernunnos
thefinalchance
Cernunnos
17,782
8,040
2,829
2,791
15,015
7,566
1,800
4,907
9,922
0
44,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,716
Gold Earned
58,375
152
Minions Killed
209
0
Camps Cleared
0
1,302,027
Distance Traveled
1,376,850
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,448
763
48
3
0
281,374
0
L
Janus
10,127
675
22
1
0
267,964
0
W
Cerberus
11,695
780
28
2
0
255,587
0
L
Medusa
10,961
731
31
2
0
225,345
2
W
King Arthur
10,885
726
24
2
0
251,326
4
W
Medusa
11,751
783
67
4
0
294,960
4
L
Sun Wukong
10,488
699
23
2
0
275,215
0
W
Eset
12,563
838
32
2
0
316,514
0
L
Nu Wa
10,692
713
28
2
0
252,129
1
W
Cernunnos
11,481
765
58
4
0
258,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role