Player Matchup

Agni
Agni
Flashheart88
Agni
Level 160
God Stats
4W - 0L
1,495 SR
Queue Stats
86W - 53L
1,628 Elo+
Party 1
Anhur
Anhur
SyroV
Anhur
Level 160
God Stats
5W - 2L
1,688 SR
Queue Stats
76W - 37L
1,680 Elo+
Party 1
Cthulhu
Cthulhu
Windliner
Cthulhu
Level 128
God Stats
3W - 0L
1,515 SR
Queue Stats
35W - 13L
1,741 Elo+
Party 1
Team Averages
Level 149
1,566 SR
1,683 Elo+

VS

Team Averages
Level 7
1,351 SR
1,302 Elo+
Thor
Thor
Mafaterch
Thor
Level 4
God Stats
0W - 3L
1,202 SR
Queue Stats
0W - 5L
1,182 Elo+
Party 2
Neith
Neith
Mehoza
Neith
Level 4
God Stats
0W - 3L
1,136 SR
Queue Stats
3W - 10L
1,182 Elo+
Party 2
Fenrir
Fenrir
ViperBoi
Fenrir
Level 13
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 16L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 8
6,153
1,026
6,112
3,931
2,596
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
SyroV
Anhur
11
8 / 0 / 6
6,790
1,132
7,514
3,873
1,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Windliner
Cthulhu
9
4 / 0 / 10
6,191
1,032
3,766
6,296
6,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 5 / 0
4,187
698
1,893
6,362
2,500
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Mehoza
Neith
8
1 / 6 / 0
4,676
779
1,534
6,522
1,802
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ViperBoi
Fenrir
7
0 / 4 / 1
4,396
733
1,368
6,836
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
1
1
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Thor
0
5
0
0
L
Neith
Mehoza
Neith
1
6
0
0.17
W
Anhur
SyroV
Anhur
8
0
6
11
L
Fenrir
ViperBoi
Fenrir
0
4
1
0.13
W
Cthulhu
Windliner
Cthulhu
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,392
Damage
4,795
14,100
Taken
19,720
10,575
Mitigated
6,318
1,622
Healing
1,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,112
822
0
637
3,931
2,596
894
0
3,931
18,563
0
L
Thor
1,893
937
0
0
6,362
2,500
0
3,344
3,018
0
6,192
L
Neith
Mehoza
Neith
1,534
596
0
71
6,522
1,802
0
2,813
3,709
0
5,488
W
Anhur
SyroV
Anhur
7,514
3,882
0
923
3,873
1,529
836
144
3,729
0
25,954
L
Fenrir
ViperBoi
Fenrir
1,368
214
18
1,297
6,836
2,016
0
4,115
2,721
0
2,876
W
Cthulhu
Windliner
Cthulhu
3,766
99
62
0
6,296
6,450
142
0
6,296
5,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,134
Gold Earned
13,259
73
Minions Killed
24
5
Camps Cleared
1
395,689
Distance Traveled
268,687
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,153
1,026
22
4
3
125,904
0
L
Thor
4,187
698
12
2
1
104,112
0
L
Neith
4,676
779
10
2
0
63,369
0
W
Anhur
6,790
1,132
40
7
2
121,737
3
L
Fenrir
4,396
733
2
0
0
101,206
1
W
Cthulhu
6,191
1,032
11
2
0
148,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role