Player Matchup

Cerberus
Cerberus
FLUFFYPAWNINJA
Cerberus
Level 16
God Stats
5W - 1L
1,451 SR
Queue Stats
13W - 17L
1,200 Elo+
Party 2
Skadi
Skadi
FrenchFryArcher
Skadi
Level 16
God Stats
12W - 12L
1,451 SR
Queue Stats
18W - 32L
1,233 Elo+
Party 2
Tiamat
Tiamat
SilentAsassin59
Tiamat
Level 14
God Stats
8W - 15L
1,039 SR
Queue Stats
13W - 25L
1,408 Elo+
Party 1
Merlin
Merlin
SirMeliodis7
Merlin
Level 27
God Stats
15W - 15L
1,416 SR
Queue Stats
74W - 92L
1,268 Elo+
Solo
Chaac
Chaac
UnworldlyEric
Chaac
Level 17
God Stats
11W - 12L
1,107 SR
Queue Stats
90W - 96L
1,291 Elo+
Party 1
Team Averages
Level 18
1,293 SR
1,280 Elo+

VS

Team Averages
Level 19
1,381 SR
1,308 Elo+
Nox
Nox
 
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CommanderWeeb
Thor
Level 16
God Stats
1W - 7L
1,206 SR
Queue Stats
30W - 43L
1,192 Elo+
Solo
Neith
Neith
ObeliscoAlfa
Neith
Level 28
God Stats
11W - 19L
1,358 SR
Queue Stats
35W - 45L
1,311 Elo+
Solo
Aphrodite
Aphrodite
UnHappyGamer
Aphrodite
Level 15
God Stats
3W - 6L
1,343 SR
Queue Stats
3W - 9L
1,166 Elo+
Solo
Artemis
Artemis
xAPOSHx
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 7 / 5
9,568
383
5,953
25,214
15,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 10 / 1
10,198
408
6,174
17,140
5,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 5 / 5
11,781
471
11,774
16,690
10,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
19
5 / 4 / 7
12,957
518
21,759
17,087
7,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 2 / 6
13,083
523
19,795
27,444
31,581
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
2
0 / 0 / 0
6,347
254
0
0
0
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 7 / 7
10,114
405
11,996
23,173
16,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
13 / 3 / 6
12,593
504
30,630
20,408
9,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
UnHappyGamer
Aphrodite
17
8 / 4 / 9
12,154
486
14,951
23,563
22,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
xAPOSHx
Artemis
17
3 / 6 / 6
10,736
429
10,821
15,548
5,720
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
54
20
Kills
26
28
Deaths
20
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
L
2
7
7
0.79
W
Cerberus
0
7
5
0.36
W
3
10
1
0.35
L
13
3
6
5.33
W
5
5
5
1.5
W
Merlin
5
4
7
2.13
L
Aphrodite
UnHappyGamer
Aphrodite
8
4
9
3.13
W
7
2
6
5
L
Artemis
xAPOSHx
Artemis
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,455
Damage
68,398
103,575
Taken
82,692
70,853
Mitigated
53,445
30,894
Healing
36,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
L
11,996
3,676
0
1,212
23,173
16,041
0
9,248
13,515
0
42,522
W
Cerberus
5,953
430
0
8,690
25,214
15,838
999
3,854
21,360
26,588
833
W
6,174
3,257
0
3,507
17,140
5,523
2,021
1,693
15,447
0
40,606
L
30,630
12,702
0
6,125
20,408
9,423
4,336
10,884
9,028
0
86,894
W
11,774
859
302
5,338
16,690
10,783
663
1,057
15,633
69,079
0
W
Merlin
21,759
1,581
149
6,019
17,087
7,128
4,711
2,960
14,127
89,966
0
L
Aphrodite
UnHappyGamer
Aphrodite
14,951
4,235
12,036
15,581
23,563
22,261
620
11,308
11,703
56,145
0
W
19,795
3,605
0
6,889
27,444
31,581
2,171
5,387
22,057
10,192
59,242
L
Artemis
xAPOSHx
Artemis
10,821
5,302
0
1,691
15,548
5,720
492
9,329
5,691
0
57,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,587
Gold Earned
51,944
484
Minions Killed
394
0
Camps Cleared
0
2,082,416
Distance Traveled
1,583,773
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,347
254
0
0
0
0
0
L
Thor
10,114
405
77
3
0
397,807
0
W
Cerberus
9,568
383
54
2
0
420,530
0
W
Skadi
10,198
408
59
2
0
381,503
0
L
Neith
12,593
504
119
5
0
401,548
0
W
Tiamat
11,781
471
119
5
0
421,835
0
W
Merlin
12,957
518
143
6
0
417,361
7
L
Aphrodite
12,154
486
90
4
0
406,920
5
W
Chaac
13,083
523
109
4
0
441,187
1
L
Artemis
10,736
429
108
4
0
377,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role