Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BlazingSwords007
Scylla
Level 139
God Stats
2W - 0L
1,802 SR
Queue Stats
162W - 181L
1,471 Elo+
Solo
Baba Yaga
Baba Yaga
Dÿlòñ
Baba Yaga
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 157L
1,575 Elo+
Solo
Fenrir
Fenrir
Gladomarik
Fenrir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,513 Elo+
Solo
Team Averages
Level 116
1,560 SR
1,512 Elo+

VS

Team Averages
Level 118
1,512 SR
1,453 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IlIIlllIIllv
Nu Wa
Level 158
God Stats
1W - 1L
1,460 SR
Queue Stats
89W - 93L
1,488 Elo+
Solo
Ares
Ares
YahirSandoval10
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 167L
1,478 Elo+
Solo
Tyr
Tyr
celiceo15
Tyr
Level 90
God Stats
2W - 3L
1,601 SR
Queue Stats
73W - 90L
1,493 Elo+
Solo
Raijin
Raijin
jumpsry
Raijin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 1 / 5
5,656
1,131
2,892
4,642
1,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
 
The Morrigan
10
2 / 0 / 5
5,602
1,120
3,141
1,831
473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 8
5,433
1,087
3,319
3,028
807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Dÿlòñ
Baba Yaga
11
1 / 1 / 4
5,833
1,167
1,933
3,631
1,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Gladomarik
Fenrir
8
3 / 3 / 1
5,541
1,108
1,428
3,589
1,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 1 / 2
4,908
982
1,049
3,116
2,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 2 / 4
5,590
1,118
3,994
3,667
1,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,208
242
0
99
31
11
1 / 3 / 4
5,251
1,050
2,774
4,539
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
jumpsry
Raijin
10
1 / 3 / 2
4,886
977
4,373
3,336
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
9
Kills
4
5
Deaths
9
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
5
5.5
W
The Morrigan
 
The Morrigan
2
0
5
4.5
L
Sun Wukong
 
Sun Wukong
1
1
2
2
W
0
0
8
4
W
Baba Yaga
Dÿlòñ
Baba Yaga
1
1
4
3
W
Fenrir
Gladomarik
Fenrir
3
3
1
1.17
L
1
2
4
1.5
L
0
0
0
0
L
1
3
4
1
L
Raijin
jumpsry
Raijin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,713
Damage
12,190
16,721
Taken
14,757
5,529
Mitigated
9,228
8,078
Healing
2,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,892
986
738
1,809
4,642
1,634
434
1,966
2,608
0
6,462
W
The Morrigan
 
The Morrigan
3,141
397
327
705
1,831
473
216
1,310
478
7,393
0
L
Sun Wukong
 
Sun Wukong
1,049
72
130
440
3,116
2,527
0
2,357
759
0
4,740
W
3,319
743
1,085
1,158
3,028
807
264
1,708
1,210
10,689
0
W
Baba Yaga
Dÿlòñ
Baba Yaga
1,933
194
298
1,539
3,631
1,246
108
1,567
1,806
11,683
0
W
Fenrir
Gladomarik
Fenrir
1,428
309
164
255
3,589
1,369
308
1,434
1,996
0
2,515
L
3,994
631
0
810
3,667
1,266
0
2,211
1,456
13,273
0
L
0
0
0
0
99
31
0
99
0
0
0
L
2,774
49
0
527
4,539
4,294
0
2,277
2,262
0
8,286
L
Raijin
jumpsry
Raijin
4,373
693
233
301
3,336
1,110
0
1,675
1,661
6,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
21,843
63
Minions Killed
44
0
Camps Cleared
0
533,745
Distance Traveled
336,850
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,656
1,131
7
1
0
109,609
1
W
The Morrigan
5,602
1,120
10
2
0
104,496
0
L
Sun Wukong
4,908
982
5
1
0
60,372
0
W
Scylla
5,433
1,087
17
3
0
106,344
2
W
Baba Yaga
5,833
1,167
26
5
0
109,589
1
W
Fenrir
5,541
1,108
3
1
0
103,707
0
L
Nu Wa
5,590
1,118
23
5
0
99,768
0
L
Ares
1,208
242
0
0
0
0
0
L
Tyr
5,251
1,050
13
3
0
95,778
2
L
Raijin
4,886
977
3
1
0
80,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role