Player Matchup

Ra
Ra
Dee561
Ra
Level 122
God Stats
6W - 11L
1,361 SR
Queue Stats
174W - 177L
1,555 Elo+
Party 1
Hercules
Hercules
KIDDANT561
Hercules
Level 141
God Stats
8W - 15L
1,391 SR
Queue Stats
69W - 74L
1,569 Elo+
Party 1
Charybdis
Charybdis
ViridianShadow
Charybdis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,402 Elo+
Solo
Team Averages
Level 125
1,417 SR
1,509 Elo+

VS

Team Averages
Level 86
1,578 SR
1,524 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Rlai92
Gilgamesh
Level 87
God Stats
8W - 7L
1,599 SR
Queue Stats
71W - 57L
1,487 Elo+
Solo
Hades
Hades
fishlocs03
Hades
Level 63
God Stats
21W - 13L
1,636 SR
Queue Stats
26W - 23L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 7 / 4
8,438
649
7,225
10,685
2,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
KIDDANT561
Hercules
12
3 / 5 / 4
9,067
697
7,943
14,766
10,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
ViridianShadow
Charybdis
12
2 / 8 / 4
8,474
652
4,616
10,122
2,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
6 / 3 / 13
9,931
764
8,908
7,331
2,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Rlai92
Gilgamesh
14
9 / 1 / 8
10,217
786
8,941
11,048
9,968
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
15
5 / 3 / 15
10,161
782
12,904
12,327
8,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
7
Kills
20
20
Deaths
7
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
13
4.17
L
Ra
2
7
4
0.57
L
Hercules
KIDDANT561
Hercules
3
5
4
1
W
Gilgamesh
Rlai92
Gilgamesh
9
1
8
13
L
Charybdis
ViridianShadow
Charybdis
2
8
4
0.5
W
Hades
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,784
Damage
30,753
35,573
Taken
30,706
15,914
Mitigated
21,180
8,058
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,908
3,808
0
611
7,331
2,900
1,707
1,933
5,398
0
41,487
L
Ra
7,225
1,029
1,891
1,543
10,685
2,961
0
5,318
5,367
29,480
0
L
Hercules
KIDDANT561
Hercules
7,943
3,076
537
4,087
14,766
10,078
0
3,429
11,337
0
13,490
W
Gilgamesh
Rlai92
Gilgamesh
8,941
1,007
0
3,681
11,048
9,968
383
2,059
8,989
0
24,014
L
Charybdis
ViridianShadow
Charybdis
4,616
1,609
0
0
10,122
2,875
0
4,355
5,767
0
20,599
W
Hades
12,904
329
65
5,108
12,327
8,312
30
3,837
8,490
40,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,979
Gold Earned
30,309
110
Minions Killed
167
3
Camps Cleared
9
672,819
Distance Traveled
760,619
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,931
764
81
6
2
241,242
4
L
Ra
8,438
649
61
5
2
240,613
3
L
Hercules
9,067
697
10
1
1
231,285
1
W
Gilgamesh
10,217
786
25
2
1
270,147
0
L
Charybdis
8,474
652
39
3
0
200,921
6
W
Hades
10,161
782
61
5
6
249,230
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role