Player Matchup

Sylvanus
Sylvanus
QuietSmith
Sylvanus
Level 116
God Stats
3W - 11L
1,436 SR
Queue Stats
25W - 24L
1,613 Elo+
Solo
Danzaburou
Danzaburou
legend2-8
Danzaburou
Level 127
God Stats
1W - 3L
1,212 SR
Queue Stats
31W - 28L
1,587 Elo+
Party 2
Baba Yaga
Baba Yaga
lxl-vOlTaGe
Baba Yaga
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 168L
1,591 Elo+
Party 2
Team Averages
Level 128
1,382 SR
1,597 Elo+

VS

Team Averages
Level 141
1,698 SR
1,600 Elo+
Charybdis
Charybdis
AyooLethal
Charybdis
Level 156
God Stats
1W - 0L
1,865 SR
Queue Stats
15W - 7L
1,574 Elo+
Party 1
Da Ji
Da Ji
ScubaSteve98
Da Ji
Level 106
God Stats
1W - 3L
1,588 SR
Queue Stats
98W - 69L
1,495 Elo+
Party 1
Nox
Nox
xKillStevenDead
Nox
Level 160
God Stats
9W - 2L
1,640 SR
Queue Stats
51W - 24L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
QuietSmith
Sylvanus
15
3 / 8 / 4
13,373
557
12,979
28,032
35,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
legend2-8
Danzaburou
15
1 / 10 / 3
13,051
544
16,404
20,238
9,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
lxl-vOlTaGe
Baba Yaga
18
4 / 6 / 4
15,037
627
29,931
24,118
11,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AyooLethal
Charybdis
19
6 / 2 / 14
15,070
628
19,156
21,244
9,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
6 / 3 / 16
15,545
648
17,587
35,090
33,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 3 / 9
15,846
660
26,704
17,190
8,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
8
Kills
24
24
Deaths
8
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AyooLethal
Charybdis
6
2
14
6.5
L
Sylvanus
QuietSmith
Sylvanus
3
8
4
0.63
W
6
3
16
4.67
L
Danzaburou
legend2-8
Danzaburou
1
10
3
0.25
L
Baba Yaga
lxl-vOlTaGe
Baba Yaga
4
6
4
1
W
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,314
Damage
63,447
72,388
Taken
73,524
56,534
Mitigated
51,728
21,242
Healing
22,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AyooLethal
Charybdis
19,156
10,885
0
8,827
21,244
9,817
2,552
14,514
6,730
0
91,331
L
Sylvanus
QuietSmith
Sylvanus
12,979
2,248
5,400
7,468
28,032
35,609
168
9,867
18,165
19,676
2,011
W
17,587
4,995
495
10,812
35,090
33,746
403
20,527
14,563
0
46,586
L
Danzaburou
legend2-8
Danzaburou
16,404
8,291
1,175
1,662
20,238
9,103
1,191
7,635
12,603
0
51,916
L
Baba Yaga
lxl-vOlTaGe
Baba Yaga
29,931
1,473
0
5,537
24,118
11,822
152
9,378
14,740
84,399
0
W
26,704
1,259
0
2,406
17,190
8,165
407
8,364
8,826
83,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,461
Gold Earned
46,461
223
Minions Killed
303
4
Camps Cleared
16
1,142,020
Distance Traveled
1,297,831
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,070
628
133
6
7
417,016
5
L
Sylvanus
13,373
557
14
1
1
367,324
14
W
Da Ji
15,545
648
47
2
7
438,472
1
L
Danzaburou
13,051
544
92
4
2
352,727
3
L
Baba Yaga
15,037
627
117
5
1
421,969
2
W
Nox
15,846
660
123
5
2
442,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role