Player Matchup

Merlin
Merlin
 
Merlin
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Cocoloco3031
Izanami
Level 17
God Stats
1W - 1L
1,693 SR
Queue Stats
11W - 10L
1,551 Elo+
Party 2
Ymir
Ymir
Rafaelvil
Ymir
Level 26
God Stats
2W - 2L
1,693 SR
Queue Stats
11W - 10L
1,551 Elo+
Party 2
Team Averages
Level 33
1,629 SR
1,534 Elo+

VS

Team Averages
Level 24
1,622 SR
1,487 Elo+
Medusa
Medusa
Ryûkusan
Medusa
Level 24
God Stats
6W - 7L
1,585 SR
Queue Stats
118W - 87L
1,476 Elo+
Party 1
Merlin
Merlin
Testarossa95
Merlin
Level 23
God Stats
36W - 21L
1,606 SR
Queue Stats
109W - 73L
1,474 Elo+
Party 1
Ares
Ares
Zedox93
Ares
Level 25
God Stats
5W - 3L
1,674 SR
Queue Stats
96W - 63L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 8 / 6
10,902
641
16,837
13,192
4,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Cocoloco3031
Izanami
14
3 / 7 / 5
10,965
645
11,075
14,074
5,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
4 / 4 / 4
11,152
656
10,282
22,194
13,015
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ryûkusan
Medusa
15
9 / 3 / 8
12,349
726
13,387
13,002
5,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
16
8 / 4 / 8
12,402
730
18,763
12,601
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Zedox93
Ares
15
2 / 3 / 14
12,122
713
13,456
21,184
25,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
10
Kills
19
19
Deaths
10
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
8
6
0.75
L
Izanami
Cocoloco3031
Izanami
3
7
5
0.79
L
Ymir
4
4
4
1.5
W
Medusa
Ryûkusan
Medusa
9
3
8
4.33
W
Merlin
8
4
8
3
W
Ares
Zedox93
Ares
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,194
Damage
45,606
49,460
Taken
46,787
22,877
Mitigated
35,870
2,943
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,837
1,039
0
250
13,192
4,834
238
9,617
3,575
53,037
0
L
Izanami
Cocoloco3031
Izanami
11,075
7,836
0
2,234
14,074
5,028
2,024
8,968
5,106
0
31,993
L
Ymir
10,282
2,006
0
459
22,194
13,015
0
13,938
8,256
19,629
0
W
Medusa
Ryûkusan
Medusa
13,387
7,446
0
4,539
13,002
5,635
1,840
8,128
4,874
0
35,792
W
Merlin
18,763
736
544
3,670
12,601
5,022
927
7,809
4,792
70,920
0
W
Ares
Zedox93
Ares
13,456
1,005
0
3,432
21,184
25,213
168
11,852
9,332
32,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
36,873
150
Minions Killed
164
8
Camps Cleared
6
851,776
Distance Traveled
868,260
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,902
641
72
4
5
264,068
1
L
Izanami
10,965
645
56
3
1
263,243
1
L
Ymir
11,152
656
22
1
2
324,465
1
W
Medusa
12,349
726
44
3
1
289,682
2
W
Merlin
12,402
730
92
5
4
278,613
0
W
Ares
12,122
713
28
2
1
299,965
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role