Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
KingSpike906
King Arthur
Level 129
God Stats
3W - 8L
1,282 SR
Queue Stats
125W - 106L
1,567 Elo+
Party 1
Discordia
Discordia
babyfeet12
Discordia
Level 117
God Stats
1W - 0L
1,774 SR
Queue Stats
5W - 3L
1,712 Elo+
Party 1
Hel
Hel
leesiha
Hel
Level 124
God Stats
2W - 0L
1,772 SR
Queue Stats
20W - 27L
1,352 Elo+
Party 3
Bastet
Bastet
xRestlessWarrior
Bastet
Level 105
God Stats
7W - 5L
1,572 SR
Queue Stats
30W - 29L
1,412 Elo+
Party 1
Team Averages
Level 126
1,580 SR
1,509 Elo+

VS

Team Averages
Level 111
1,459 SR
1,427 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DimitriDash
Jormungandr
Level 101
God Stats
9W - 24L
1,455 SR
Queue Stats
76W - 108L
1,318 Elo+
Party 4
Bellona
Bellona
TheCatMerchant
Bellona
Level 66
God Stats
12W - 9L
1,654 SR
Queue Stats
136W - 167L
1,337 Elo+
Party 4
Cupid
Cupid
YuhimthatB
Cupid
Level 107
God Stats
6W - 8L
1,497 SR
Queue Stats
410W - 455L
1,486 Elo+
Solo
Poseidon
Poseidon
llADFll
Poseidon
Level 120
God Stats
1W - 2L
1,191 SR
Queue Stats
61W - 58L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 0 / 14
10,018
668
7,748
11,352
9,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
KingSpike906
King Arthur
20
14 / 0 / 8
13,464
898
22,626
15,221
14,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
babyfeet12
Discordia
19
5 / 2 / 10
11,286
752
14,308
8,166
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
16
1 / 0 / 12
9,457
630
4,351
7,178
4,109
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 10
9,911
661
8,903
9,217
3,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 6 / 2
8,456
564
5,153
11,259
4,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
DimitriDash
Jormungandr
14
0 / 5 / 1
8,089
539
13,604
14,931
12,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 5 / 1
9,025
602
6,365
19,217
17,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
17
1 / 4 / 0
9,570
638
10,080
13,834
5,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
llADFll
Poseidon
15
0 / 5 / 2
8,414
561
6,543
8,945
3,389
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
8
25
Kills
2
3
Deaths
25
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
14
9
L
Tiamat
 
Tiamat
0
6
2
0.17
L
Jormungandr
DimitriDash
Jormungandr
0
5
1
0.1
W
King Arthur
KingSpike906
King Arthur
14
0
8
18
L
1
5
1
0.3
L
Cupid
1
4
0
0.25
W
Discordia
babyfeet12
Discordia
5
2
10
5
W
Hel
1
0
12
7
L
Poseidon
llADFll
Poseidon
0
5
2
0.2
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,936
Damage
41,745
51,134
Taken
68,186
34,571
Mitigated
43,494
24,902
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,748
181
5,488
6,219
11,352
9,062
1,165
6,664
4,688
29,266
0
L
Tiamat
 
Tiamat
5,153
435
0
1,246
11,259
4,455
0
4,191
7,068
26,425
0
L
Jormungandr
DimitriDash
Jormungandr
13,604
4,168
0
1,286
14,931
12,832
0
7,409
7,522
35,519
0
W
King Arthur
KingSpike906
King Arthur
22,626
2,862
0
3,229
15,221
14,675
497
6,854
8,367
0
58,909
L
6,365
657
0
2,558
19,217
17,660
0
7,925
11,292
0
18,331
L
Cupid
10,080
5,048
199
2,761
13,834
5,158
0
4,898
8,936
0
43,990
W
Discordia
babyfeet12
Discordia
14,308
615
83
1,605
8,166
3,257
552
4,390
3,540
51,092
0
W
Hel
4,351
527
5,364
2,783
7,178
4,109
1,061
4,298
2,880
21,052
0
L
Poseidon
llADFll
Poseidon
6,543
529
0
250
8,945
3,389
0
2,694
6,251
33,458
0
W
8,903
1,684
0
131
9,217
3,468
0
3,317
5,900
0
21,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,136
Gold Earned
43,554
340
Minions Killed
309
8
Camps Cleared
6
1,493,559
Distance Traveled
1,157,502
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,018
668
62
4
2
291,870
2
L
Tiamat
8,456
564
58
4
0
235,131
2
L
Jormungandr
8,089
539
55
4
1
245,978
4
W
King Arthur
13,464
898
97
6
5
309,729
3
L
Bellona
9,025
602
39
3
3
219,756
0
L
Cupid
9,570
638
103
7
2
233,268
7
W
Discordia
11,286
752
94
6
0
293,861
2
W
Hel
9,457
630
58
4
1
287,697
0
L
Poseidon
8,414
561
54
4
0
223,369
2
W
Bastet
9,911
661
29
2
0
310,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role