Player Matchup

Fenrir
Fenrir
GOULDTHORPE
Fenrir
Level 23
God Stats
24W - 32L
1,428 SR
Queue Stats
189W - 244L
1,413 Elo+
Party 1
Thanatos
Thanatos
Junkie_Joely
Thanatos
Level 12
God Stats
2W - 2L
1,510 SR
Queue Stats
20W - 19L
1,479 Elo+
Party 2
Nox
Nox
PatriotTom76
Nox
Level 17
God Stats
36W - 44L
1,471 SR
Queue Stats
45W - 70L
1,358 Elo+
Party 1
Ares
Ares
oskij
Ares
Level 26
God Stats
3W - 1L
1,672 SR
Queue Stats
168W - 171L
1,486 Elo+
Party 1
Charybdis
Charybdis
x_tiaa_xo
Charybdis
Level 45
God Stats
3W - 3L
1,549 SR
Queue Stats
73W - 60L
1,485 Elo+
Party 2
Team Averages
Level 25
1,526 SR
1,444 Elo+

VS

Team Averages
Level 20
1,396 SR
1,411 Elo+
Artemis
Artemis
BozzFlash
Artemis
Level 15
God Stats
0W - 2L
1,295 SR
Queue Stats
12W - 12L
1,531 Elo+
Solo
Ares
Ares
Lenno-77
Ares
Level 16
God Stats
1W - 3L
1,351 SR
Queue Stats
24W - 32L
1,318 Elo+
Solo
Cthulhu
Cthulhu
hr4bn4z
Cthulhu
Level 27
God Stats
21W - 10L
1,544 SR
Queue Stats
178W - 142L
1,475 Elo+
Solo
Neith
Neith
malinkie-allstar
Neith
Level 17
God Stats
0W - 2L
1,259 SR
Queue Stats
19W - 36L
1,267 Elo+
Solo
Ra
Ra
pinkish_stamen
Ra
Level 26
God Stats
1W - 2L
1,530 SR
Queue Stats
116W - 106L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
14 / 6 / 22
16,124
1,152
31,140
30,143
16,177
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Junkie_Joely
Thanatos
20
5 / 7 / 15
13,422
959
9,164
16,675
7,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 4 / 23
14,074
1,005
19,179
15,860
8,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
oskij
Ares
20
7 / 2 / 27
13,984
999
17,643
16,669
19,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
x_tiaa_xo
Charybdis
20
15 / 5 / 23
16,029
1,145
41,773
16,110
7,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BozzFlash
Artemis
20
5 / 14 / 10
13,648
975
14,019
28,199
13,804
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
19
2 / 11 / 11
12,702
907
8,207
31,214
25,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cthulhu
hr4bn4z
Cthulhu
20
5 / 3 / 12
14,237
1,017
24,202
28,726
24,498
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 11 / 10
11,943
853
9,330
20,656
8,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 6 / 10
16,462
1,176
31,968
16,683
7,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
77
45
Kills
24
24
Deaths
45
110
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Artemis
BozzFlash
Artemis
5
14
10
0.71
W
Fenrir
14
6
22
4.17
W
Thanatos
Junkie_Joely
Thanatos
5
7
15
1.79
L
Ares
2
11
11
0.68
W
4
4
23
3.88
L
Cthulhu
hr4bn4z
Cthulhu
5
3
12
3.67
L
1
11
10
0.55
W
Ares
oskij
Ares
7
2
27
10.25
L
11
6
10
2.67
W
Charybdis
x_tiaa_xo
Charybdis
15
5
23
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,899
Damage
87,726
95,457
Taken
125,478
57,822
Mitigated
79,923
12,955
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BozzFlash
Artemis
14,019
8,249
0
2,220
28,199
13,804
0
5,439
22,760
0
36,655
W
Fenrir
31,140
8,834
0
5,001
30,143
16,177
0
20,087
10,056
0
42,958
W
Thanatos
Junkie_Joely
Thanatos
9,164
2,483
0
4,490
16,675
7,139
0
11,558
5,117
0
28,892
L
Ares
8,207
902
304
374
31,214
25,006
0
8,230
22,984
16,142
0
W
19,179
2,197
0
807
15,860
8,204
0
10,805
5,055
50,127
0
L
Cthulhu
hr4bn4z
Cthulhu
24,202
1,804
288
210
28,726
24,498
0
10,314
18,412
48,004
0
L
9,330
4,381
0
78
20,656
8,821
0
6,796
13,860
0
24,777
W
Ares
oskij
Ares
17,643
1,736
0
0
16,669
19,215
0
10,013
6,656
26,556
0
L
31,968
1,198
4,446
3,157
16,683
7,794
0
6,043
10,640
75,468
0
W
Charybdis
x_tiaa_xo
Charybdis
41,773
22,793
0
2,657
16,110
7,087
0
11,914
4,196
0
73,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,633
Gold Earned
68,992
232
Minions Killed
248
7
Camps Cleared
6
1,250,223
Distance Traveled
1,261,981
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,648
975
52
4
1
199,975
2
W
Fenrir
16,124
1,152
26
2
0
302,443
0
W
Thanatos
13,422
959
40
3
3
229,050
0
L
Ares
12,702
907
13
1
2
279,705
2
W
Nox
14,074
1,005
76
5
3
244,673
0
L
Cthulhu
14,237
1,017
47
3
1
279,346
0
L
Neith
11,943
853
24
2
0
218,696
0
W
Ares
13,984
999
15
1
1
242,717
0
L
Ra
16,462
1,176
112
8
2
284,259
0
W
Charybdis
16,029
1,145
75
5
0
231,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role