Player Matchup

Loki
Loki
Krextive I
Loki
Level 118
God Stats
2W - 1L
1,520 SR
Queue Stats
802W - 620L
1,639 Elo+
Party 1
Achilles
Achilles
Krextive IV
Achilles
Level 66
God Stats
9W - 8L
1,532 SR
Queue Stats
62W - 64L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
daybedd
Jormungandr
Level 119
God Stats
4W - 0L
1,633 SR
Queue Stats
237W - 161L
1,641 Elo+
Party 1
Team Averages
Level 101
1,562 SR
1,581 Elo+

VS

Team Averages
Level 90
1,553 SR
1,415 Elo+
Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ariesLoading2_
Guan Yu
Level 31
God Stats
1W - 2L
1,456 SR
Queue Stats
34W - 64L
1,283 Elo+
Solo
Neith
Neith
joksanjr
Neith
Level 85
God Stats
2W - 1L
1,702 SR
Queue Stats
58W - 55L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
8,355
643
9,789
10,377
4,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Krextive IV
Achilles
12
4 / 1 / 5
8,401
646
7,305
9,362
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
daybedd
Jormungandr
13
2 / 3 / 6
8,364
643
8,509
12,454
5,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
4 / 1 / 2
8,862
682
14,082
9,428
3,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 6 / 3
6,929
533
2,473
11,786
7,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
joksanjr
Neith
12
2 / 2 / 4
8,231
633
7,671
8,355
6,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
6
6
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
1
2
5
W
3
2
5
2.75
W
Achilles
Krextive IV
Achilles
4
1
5
6.5
L
0
6
3
0.25
W
Jormungandr
daybedd
Jormungandr
2
3
6
1.67
L
Neith
joksanjr
Neith
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,603
Damage
24,226
32,193
Taken
29,569
18,355
Mitigated
17,555
9,167
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,082
679
0
2,784
9,428
3,531
0
2,916
5,617
50,083
0
W
9,789
2,225
0
1,871
10,377
4,227
0
4,495
5,594
0
36,822
W
Achilles
Krextive IV
Achilles
7,305
1,630
477
2,163
9,362
8,440
43
4,339
4,553
0
11,676
L
2,473
424
842
1,248
11,786
7,989
0
3,411
7,525
0
4,661
W
Jormungandr
daybedd
Jormungandr
8,509
1,148
507
4,149
12,454
5,688
0
5,906
6,057
36,584
0
L
Neith
joksanjr
Neith
7,671
2,507
0
2,466
8,355
6,035
0
2,594
4,950
0
21,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,120
Gold Earned
24,022
141
Minions Killed
131
8
Camps Cleared
3
710,127
Distance Traveled
667,051
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,862
682
85
7
1
256,571
5
W
Loki
8,355
643
59
5
6
248,869
3
W
Achilles
8,401
646
24
2
1
247,524
1
L
Guan Yu
6,929
533
1
0
0
181,536
1
W
Jormungandr
8,364
643
58
4
1
213,734
2
L
Neith
8,231
633
45
3
2
228,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role