Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Fwom
Ah Puch
Level 122
God Stats
83W - 65L
1,628 SR
Queue Stats
612W - 583L
1,596 Elo+
Party 1
Kukulkan
Kukulkan
Kyle47
Kukulkan
Level 107
God Stats
4W - 3L
1,742 SR
Queue Stats
127W - 136L
1,611 Elo+
Party 1
Geb
Geb
RtShadowsRip
Geb
Level 89
God Stats
27W - 28L
1,524 SR
Queue Stats
578W - 561L
1,561 Elo+
Solo
Charybdis
Charybdis
echoscene
Charybdis
Level 64
God Stats
2W - 0L
1,744 SR
Queue Stats
254W - 257L
1,585 Elo+
Party 1
Team Averages
Level 108
1,628 SR
1,571 Elo+

VS

Team Averages
Level 143
1,584 SR
1,568 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
CosmiChampionxX
Odin
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 128L
1,632 Elo+
Party 2
Charybdis
Charybdis
DoujinOverlord
Charybdis
Level 160
God Stats
1W - 2L
1,528 SR
Queue Stats
408W - 376L
1,613 Elo+
Solo
Gilgamesh
Gilgamesh
Hunτer
Gilgamesh
Level 155
God Stats
12W - 6L
1,893 SR
Queue Stats
130W - 126L
1,636 Elo+
Party 2
Bastet
Bastet
sporex3vg
Bastet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
6 / 3 / 3
9,816
577
9,684
15,338
7,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Fwom
Ah Puch
18
4 / 0 / 5
11,090
652
15,084
9,018
8,057
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Kyle47
Kukulkan
15
2 / 3 / 5
9,163
539
6,629
8,850
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 1 / 9
8,222
484
3,654
10,664
6,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
echoscene
Charybdis
13
1 / 4 / 2
7,910
465
3,538
8,827
2,340
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 3 / 2
8,104
477
11,632
14,729
11,123
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 0
7,418
436
2,580
10,420
6,915
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
DoujinOverlord
Charybdis
16
3 / 2 / 2
9,462
557
9,125
9,395
3,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Hunτer
Gilgamesh
12
1 / 2 / 4
7,593
447
6,153
11,892
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
sporex3vg
Bastet
14
4 / 4 / 2
8,312
489
7,088
12,263
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
10
11
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
3
3
2.5
L
Zhong Kui
 
Zhong Kui
1
3
2
0.67
L
1
4
0
0.25
L
Charybdis
DoujinOverlord
Charybdis
3
2
2
2
W
Ah Puch
Fwom
Ah Puch
4
0
5
6.5
L
Gilgamesh
Hunτer
Gilgamesh
1
2
4
1.5
W
Kukulkan
Kyle47
Kukulkan
2
3
5
1.5
W
2
1
9
6.5
W
Charybdis
echoscene
Charybdis
1
4
2
0.5
L
Bastet
sporex3vg
Bastet
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,589
Damage
36,578
52,697
Taken
58,699
27,389
Mitigated
34,396
17,119
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,684
7,468
0
4,987
15,338
7,033
25
2,722
12,616
0
59,042
L
Zhong Kui
 
Zhong Kui
11,632
1,863
0
4,954
14,729
11,123
0
6,953
6,489
60,229
0
L
2,580
690
0
1,562
10,420
6,915
0
7,161
3,259
0
35,800
L
Charybdis
DoujinOverlord
Charybdis
9,125
4,364
0
877
9,395
3,174
0
2,054
7,131
0
74,751
W
Ah Puch
Fwom
Ah Puch
15,084
1,014
0
6,244
9,018
8,057
410
1,334
7,497
80,635
0
L
Gilgamesh
Hunτer
Gilgamesh
6,153
1,371
0
1,865
11,892
9,062
0
4,777
6,720
1,134
29,630
W
Kukulkan
Kyle47
Kukulkan
6,629
539
0
1,831
8,850
3,210
180
4,864
3,986
70,706
0
W
3,654
788
0
1,738
10,664
6,749
240
2,568
8,096
15,287
0
W
Charybdis
echoscene
Charybdis
3,538
1,783
0
2,319
8,827
2,340
676
254
8,573
0
38,467
L
Bastet
sporex3vg
Bastet
7,088
2,320
0
874
12,263
4,122
0
4,246
7,500
0
54,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,201
Gold Earned
40,889
516
Minions Killed
494
0
Camps Cleared
0
1,722,581
Distance Traveled
1,598,108
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,816
577
120
7
0
363,029
2
L
Zhong Kui
8,104
477
113
7
0
292,323
3
L
Odin
7,418
436
94
6
0
315,384
1
L
Charybdis
9,462
557
142
8
0
295,999
4
W
Ah Puch
11,090
652
173
10
0
342,420
6
L
Gilgamesh
7,593
447
41
2
0
341,580
6
W
Kukulkan
9,163
539
138
8
0
332,944
1
W
Geb
8,222
484
14
1
0
374,136
7
W
Charybdis
7,910
465
71
4
0
310,052
2
L
Bastet
8,312
489
104
6
0
352,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role