Player Matchup

Bacchus
Bacchus
Barnër
Bacchus
Level 66
God Stats
12W - 20L
1,459 SR
Queue Stats
63W - 86L
1,361 Elo+
Party 1
Medusa
Medusa
Bucefalos
Medusa
Level 29
God Stats
20W - 16L
1,644 SR
Queue Stats
237W - 185L
1,557 Elo+
Party 2
Kukulkan
Kukulkan
DrakenCTM
Kukulkan
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 14L
1,605 Elo+
Party 1
Horus
Horus
Jacare2077
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 52L
1,622 Elo+
Party 2
Chang'e
Chang'e
LightLinkk
Chang'e
Level 25
God Stats
24W - 13L
1,631 SR
Queue Stats
132W - 110L
1,553 Elo+
Party 2
Team Averages
Level 30
1,547 SR
1,539 Elo+

VS

Team Averages
Level 20
1,431 SR
1,552 Elo+
Ao Kuang
Ao Kuang
SkyPixels01
Ao Kuang
Level 48
God Stats
1W - 1L
1,228 SR
Queue Stats
5W - 3L
1,573 Elo+
Party 3
Cthulhu
Cthulhu
TucksonHD
Cthulhu
Level 6
God Stats
1W - 1L
1,507 SR
Queue Stats
1W - 2L
1,645 Elo+
Party 3
Ra
Ra
elpeindeva
Ra
Level 4
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 2L
1,645 Elo+
Party 3
Apollo
Apollo
tetolc
Apollo
Level 22
God Stats
2W - 1L
1,531 SR
Queue Stats
28W - 39L
1,323 Elo+
Solo
Neith
Neith
ʅKAZUYAʅ
Neith
Level 22
God Stats
1W - 4L
1,552 SR
Queue Stats
24W - 18L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Barnër
Bacchus
15
3 / 0 / 8
9,613
565
4,828
8,326
10,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Bucefalos
Medusa
17
10 / 1 / 2
11,403
671
10,343
8,573
3,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
DrakenCTM
Kukulkan
15
7 / 2 / 4
10,088
593
14,055
7,780
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
16
10 / 1 / 5
10,935
643
8,012
11,044
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
LightLinkk
Chang'e
15
1 / 2 / 4
9,670
569
3,676
11,578
8,150
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SkyPixels01
Ao Kuang
6
0 / 5 / 2
5,824
343
300
7,099
1,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
TucksonHD
Cthulhu
9
0 / 8 / 3
6,239
367
2,940
17,103
10,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 13 / 1
8,208
483
7,136
14,338
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
tetolc
Apollo
6
0 / 5 / 1
5,398
318
1,510
7,338
1,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
10
1 / 1 / 1
6,861
404
3,803
6,420
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
31
Kills
4
6
Deaths
32
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Barnër
Bacchus
3
0
8
7
W
Medusa
Bucefalos
Medusa
10
1
2
11
W
Kukulkan
DrakenCTM
Kukulkan
7
2
4
4.5
W
Horus
10
1
5
12.5
W
Chang'e
LightLinkk
Chang'e
1
2
4
1.5
L
Ao Kuang
SkyPixels01
Ao Kuang
0
5
2
0.2
L
Cthulhu
TucksonHD
Cthulhu
0
8
3
0.19
L
3
13
1
0.27
L
Apollo
tetolc
Apollo
0
5
1
0.1
L
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,914
Damage
15,689
47,301
Taken
52,298
30,932
Mitigated
20,296
17,178
Healing
3,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Barnër
Bacchus
4,828
1,049
56
1,453
8,326
10,235
603
2,153
6,173
39,870
5,247
W
Medusa
Bucefalos
Medusa
10,343
5,795
0
3,219
8,573
3,029
4,987
739
6,834
0
97,445
W
Kukulkan
DrakenCTM
Kukulkan
14,055
2,267
102
1,569
7,780
3,357
1,961
3,859
3,921
58,525
0
W
Horus
8,012
3,645
982
3,855
11,044
6,161
1,444
2,361
8,439
0
68,400
W
Chang'e
LightLinkk
Chang'e
3,676
289
1,407
4,535
11,578
8,150
3,157
1,264
10,314
50,419
0
L
Ao Kuang
SkyPixels01
Ao Kuang
300
0
0
727
7,099
1,487
0
1,069
6,000
12,489
0
L
Cthulhu
TucksonHD
Cthulhu
2,940
321
66
0
17,103
10,830
0
7,130
9,839
19,086
0
L
7,136
1,016
447
1,276
14,338
4,332
0
7,175
6,889
42,666
0
L
Apollo
tetolc
Apollo
1,510
451
0
0
7,338
1,656
0
3,755
3,570
0
7,501
L
Neith
3,803
2,117
0
1,389
6,420
1,991
0
2,707
3,701
0
23,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,709
Gold Earned
32,530
532
Minions Killed
176
0
Camps Cleared
0
1,619,982
Distance Traveled
909,729
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,613
565
81
5
0
357,216
3
W
Medusa
11,403
671
146
9
0
314,984
5
W
Kukulkan
10,088
593
87
5
0
276,707
0
W
Horus
10,935
643
115
7
0
374,276
3
W
Chang'e
9,670
569
103
6
0
296,799
3
L
Ao Kuang
5,824
343
31
2
0
137,149
0
L
Cthulhu
6,239
367
17
1
0
234,663
1
L
Ra
8,208
483
65
4
0
251,674
0
L
Apollo
5,398
318
13
1
0
136,588
1
L
Neith
6,861
404
50
3
0
149,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role