Player Matchup

Odin
Odin
Jalx
Odin
Level 118
God Stats
3W - 1L
1,842 SR
Queue Stats
118W - 61L
1,752 Elo+
Party 1
Rama
Rama
emkryyy
Rama
Level 145
God Stats
2W - 2L
1,550 SR
Queue Stats
213W - 116L
1,747 Elo+
Party 1
Janus
Janus
sAmuBY
Janus
Level 99
God Stats
11W - 5L
1,517 SR
Queue Stats
253W - 128L
1,740 Elo+
Party 1
Team Averages
Level 121
1,636 SR
1,746 Elo+

VS

Team Averages
Level 87
1,618 SR
1,666 Elo+
Gilgamesh
Gilgamesh
BRADISTO
Gilgamesh
Level 129
God Stats
4W - 5L
1,455 SR
Queue Stats
52W - 46L
1,657 Elo+
Solo
Baron Samedi
Baron Samedi
WeynAmarock
Baron Samedi
Level 99
God Stats
36W - 16L
1,647 SR
Queue Stats
374W - 351L
1,585 Elo+
Solo
Apollo
Apollo
truebtl8
Apollo
Level 32
God Stats
45W - 23L
1,752 SR
Queue Stats
489W - 270L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Jalx
Odin
17
8 / 5 / 14
14,006
737
16,493
27,903
32,233
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
emkryyy
Rama
17
9 / 8 / 11
13,816
727
26,163
23,352
10,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
sAmuBY
Janus
17
9 / 5 / 11
14,163
745
18,656
15,718
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BRADISTO
Gilgamesh
17
8 / 8 / 4
13,747
724
18,763
30,358
46,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
WeynAmarock
Baron Samedi
17
2 / 8 / 14
13,423
706
19,877
20,154
11,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
truebtl8
Apollo
16
8 / 10 / 6
14,058
740
14,105
20,713
7,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
42
26
Kills
18
18
Deaths
26
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BRADISTO
Gilgamesh
8
8
4
1.25
W
Odin
Jalx
Odin
8
5
14
3
L
Baron Samedi
WeynAmarock
Baron Samedi
2
8
14
1.13
W
Rama
emkryyy
Rama
9
8
11
1.81
W
Janus
sAmuBY
Janus
9
5
11
2.9
L
Apollo
truebtl8
Apollo
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,312
Damage
52,745
66,973
Taken
71,225
48,363
Mitigated
66,213
24,840
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BRADISTO
Gilgamesh
18,763
2,720
0
2,181
30,358
46,513
259
10,172
19,007
642
39,723
W
Odin
Jalx
Odin
16,493
3,461
0
10,364
27,903
32,233
341
9,100
18,803
9,072
24,487
L
Baron Samedi
WeynAmarock
Baron Samedi
19,877
579
3,154
5,244
20,154
11,721
364
6,042
13,625
55,796
0
W
Rama
emkryyy
Rama
26,163
21,924
0
9,992
23,352
10,197
1,268
6,391
16,961
0
68,665
W
Janus
sAmuBY
Janus
18,656
344
456
4,028
15,718
5,933
1,268
5,623
10,095
56,276
0
L
Apollo
truebtl8
Apollo
14,105
7,857
0
3,971
20,713
7,979
1,800
5,794
14,444
0
43,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,985
Gold Earned
41,228
182
Minions Killed
181
8
Camps Cleared
7
1,101,416
Distance Traveled
964,946
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,747
724
44
2
1
344,850
2
W
Odin
14,006
737
24
1
3
402,182
5
L
Baron Samedi
13,423
706
78
4
3
317,494
3
W
Rama
13,816
727
67
4
3
312,408
6
W
Janus
14,163
745
91
5
2
386,826
4
L
Apollo
14,058
740
59
3
3
302,602
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role