Player Matchup

Tiamat
Tiamat
Eisenhauer66
Tiamat
Level 27
God Stats
7W - 8L
1,450 SR
Queue Stats
100W - 115L
1,484 Elo+
Solo
Fenrir
Fenrir
Kynasaur
Fenrir
Level 17
God Stats
0W - 3L
1,220 SR
Queue Stats
7W - 7L
1,505 Elo+
Party 1
Bellona
Bellona
Lordgrim_15
Bellona
Level 29
God Stats
18W - 15L
1,759 SR
Queue Stats
385W - 403L
1,537 Elo+
Solo
Neith
Neith
LovaticAlex96
Neith
Level 5
God Stats
1W - 3L
1,515 SR
Queue Stats
1W - 3L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
valimarashen
Danzaburou
Level 23
God Stats
34W - 28L
1,396 SR
Queue Stats
251W - 250L
1,500 Elo+
Solo
Team Averages
Level 20
1,468 SR
1,488 Elo+

VS

Team Averages
Level 26
1,513 SR
1,456 Elo+
Susano
Susano
SEVAROG5891
Susano
Level 29
God Stats
22W - 20L
1,450 SR
Queue Stats
115W - 94L
1,489 Elo+
Solo
Artemis
Artemis
dgr78
Artemis
Level 15
God Stats
2W - 0L
1,367 SR
Queue Stats
3W - 2L
1,377 Elo+
Solo
Hercules
Hercules
ferreira9005
Hercules
Level 29
God Stats
3W - 2L
1,525 SR
Queue Stats
64W - 76L
1,508 Elo+
Solo
Sol
Sol
markus1234m
Sol
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
214W - 223L
1,436 Elo+
Solo
Fenrir
Fenrir
mattchosui
Fenrir
Level 26
God Stats
9W - 3L
1,721 SR
Queue Stats
56W - 40L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 5 / 0
8,306
489
6,455
12,719
12,467
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
Kynasaur
Fenrir
12
5 / 8 / 1
8,498
500
10,197
12,591
5,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Lordgrim_15
Bellona
14
0 / 3 / 1
8,564
504
7,932
13,674
12,450
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 0
6,380
375
1,840
5,237
1,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
valimarashen
Danzaburou
15
4 / 1 / 1
9,615
566
7,022
9,071
3,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
5 / 0 / 6
9,052
532
9,250
9,973
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
dgr78
Artemis
14
2 / 3 / 4
8,474
498
3,114
5,579
1,619
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
ferreira9005
Hercules
17
2 / 1 / 1
9,159
539
7,577
13,790
14,612
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 4 / 3
9,326
549
11,244
13,630
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
mattchosui
Fenrir
14
4 / 2 / 9
8,464
498
6,248
10,901
10,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
10
Kills
20
21
Deaths
10
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
0
0.2
L
Fenrir
Kynasaur
Fenrir
5
8
1
0.69
L
Bellona
Lordgrim_15
Bellona
0
3
1
0.17
L
0
4
0
0
W
Susano
5
0
6
8
W
Artemis
dgr78
Artemis
2
3
4
1.33
W
Hercules
ferreira9005
Hercules
2
1
1
2.5
W
7
4
3
2.13
W
Fenrir
mattchosui
Fenrir
4
2
9
4.25
L
Danzaburou
valimarashen
Danzaburou
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,446
Damage
37,433
53,292
Taken
53,873
35,253
Mitigated
34,687
13,932
Healing
19,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,455
1,486
0
3,344
12,719
12,467
786
5,245
7,079
47,248
0
L
Fenrir
Kynasaur
Fenrir
10,197
1,378
0
2,511
12,591
5,659
616
3,801
8,558
0
39,130
L
Bellona
Lordgrim_15
Bellona
7,932
2,483
0
3,016
13,674
12,450
0
832
12,820
0
54,313
L
1,840
871
0
566
5,237
1,358
518
0
5,237
0
17,049
W
Susano
9,250
2,138
0
487
9,973
3,700
666
1,974
7,999
0
56,625
W
Artemis
dgr78
Artemis
3,114
911
0
1,493
5,579
1,619
355
0
5,579
0
37,820
W
Hercules
ferreira9005
Hercules
7,577
2,074
0
7,721
13,790
14,612
256
0
13,790
0
50,026
W
11,244
3,088
0
6,766
13,630
4,182
1,416
2,923
10,707
48,743
0
W
Fenrir
mattchosui
Fenrir
6,248
1,965
0
3,111
10,901
10,574
0
1,558
9,343
0
42,791
L
Danzaburou
valimarashen
Danzaburou
7,022
3,095
0
4,495
9,071
3,319
592
661
8,354
0
65,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,363
Gold Earned
44,475
408
Minions Killed
450
0
Camps Cleared
0
1,362,328
Distance Traveled
1,637,986
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,306
489
91
5
0
272,840
3
L
Fenrir
8,498
500
55
3
0
277,462
0
L
Bellona
8,564
504
123
7
0
330,606
0
L
Neith
6,380
375
32
2
0
162,428
0
W
Susano
9,052
532
110
6
0
380,373
1
W
Artemis
8,474
498
76
4
0
296,670
3
W
Hercules
9,159
539
106
6
0
325,419
5
W
Sol
9,326
549
97
6
0
302,569
3
W
Fenrir
8,464
498
61
4
0
332,955
2
L
Danzaburou
9,615
566
107
6
0
318,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role