Player Matchup

Merlin
Merlin
JacoolPlay
Merlin
Level 108
God Stats
4W - 7L
1,391 SR
Queue Stats
253W - 242L
1,474 Elo+
Party 2
King Arthur
King Arthur
THEDEMORIST
King Arthur
Level 17
God Stats
31W - 28L
1,714 SR
Queue Stats
162W - 190L
1,523 Elo+
Party 2
Skadi
Skadi
r0nnnn
Skadi
Level 29
God Stats
1W - 0L
1,723 SR
Queue Stats
11W - 18L
1,264 Elo+
Solo
Team Averages
Level 51
1,609 SR
1,420 Elo+

VS

Team Averages
Level 32
1,509 SR
1,500 Elo+
Sol
Sol
D3monicBlafez
Sol
Level 65
God Stats
53W - 37L
1,559 SR
Queue Stats
94W - 111L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
Finssin
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,580 Elo+
Party 1
Bellona
Bellona
Rheaknek
Bellona
Level 28
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JacoolPlay
Merlin
13
6 / 0 / 9
8,778
798
10,727
5,725
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
THEDEMORIST
King Arthur
12
3 / 1 / 11
8,038
731
4,053
11,689
8,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
r0nnnn
Skadi
13
6 / 2 / 9
8,498
773
10,297
8,814
3,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,644
604
8,378
9,162
3,734
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Finssin
Cthulhu
9
0 / 6 / 1
6,171
561
4,101
10,495
8,721
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Rheaknek
Bellona
9
1 / 6 / 0
6,361
578
4,384
10,826
12,124
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
15
Kills
1
3
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Cthulhu
Finssin
Cthulhu
0
6
1
0.08
W
Merlin
JacoolPlay
Merlin
6
0
9
10.5
L
Bellona
Rheaknek
Bellona
1
6
0
0.17
W
King Arthur
THEDEMORIST
King Arthur
3
1
11
8.5
W
Skadi
r0nnnn
Skadi
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,077
Damage
16,863
26,228
Taken
30,483
13,952
Mitigated
24,579
7,047
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,378
2,256
0
2,987
9,162
3,734
0
4,646
4,516
31,084
0
L
Cthulhu
Finssin
Cthulhu
4,101
292
0
129
10,495
8,721
0
3,097
7,398
12,068
0
W
Merlin
JacoolPlay
Merlin
10,727
863
110
1,929
5,725
2,146
962
3,499
2,142
36,220
0
L
Bellona
Rheaknek
Bellona
4,384
601
25
1,148
10,826
12,124
0
3,420
7,406
0
15,746
W
King Arthur
THEDEMORIST
King Arthur
4,053
502
0
3,068
11,689
8,690
288
5,792
5,687
0
17,418
W
Skadi
r0nnnn
Skadi
10,297
6,546
0
1,940
8,814
3,116
1,665
3,412
5,116
0
33,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,314
Gold Earned
19,176
130
Minions Killed
89
6
Camps Cleared
4
618,130
Distance Traveled
501,259
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,644
604
49
4
4
164,264
0
L
Cthulhu
6,171
561
23
2
0
173,418
3
W
Merlin
8,778
798
67
6
5
208,331
1
L
Bellona
6,361
578
17
2
0
163,577
1
W
King Arthur
8,038
731
20
2
1
226,078
4
W
Skadi
8,498
773
43
4
0
183,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role