Player Matchup

Sun Wukong
Sun Wukong
IMPERATUSOR
Sun Wukong
Level 145
God Stats
5W - 13L
1,307 SR
Queue Stats
526W - 736L
1,387 Elo+
Solo
Chang'e
Chang'e
Rejectednewt
Chang'e
Level 15
God Stats
0W - 1L
1,631 SR
Queue Stats
12W - 18L
1,340 Elo+
Party 1
Jormungandr
Jormungandr
StinkflyULTRA
Jormungandr
Level 8
God Stats
0W - 4L
1,229 SR
Queue Stats
2W - 7L
995 Elo+
Party 1
Team Averages
Level 56
1,389 SR
1,241 Elo+

VS

Team Averages
Level 55
1,499 SR
1,661 Elo+
Fenrir
Fenrir
AavaritiaA
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,900 Elo+
Party 2
Baron Samedi
Baron Samedi
Hunor420
Baron Samedi
Level 73
God Stats
1W - 1L
1,276 SR
Queue Stats
4W - 5L
1,368 Elo+
Solo
Neith
Neith
RyuuTacoBurrito
Neith
Level 67
God Stats
4W - 3L
1,721 SR
Queue Stats
137W - 67L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IMPERATUSOR
Sun Wukong
13
1 / 10 / 9
10,177
636
11,767
22,679
12,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Rejectednewt
Chang'e
13
5 / 9 / 4
11,040
690
11,545
22,075
19,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
StinkflyULTRA
Jormungandr
14
6 / 6 / 2
11,350
709
9,620
21,670
21,077
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AavaritiaA
Fenrir
15
9 / 6 / 12
12,109
757
19,224
18,246
17,220
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Hunor420
Baron Samedi
14
5 / 4 / 14
11,382
711
11,972
16,594
7,948
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 2 / 12
12,629
789
27,191
11,810
4,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
12
Kills
25
25
Deaths
12
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AavaritiaA
Fenrir
9
6
12
2.5
W
Baron Samedi
Hunor420
Baron Samedi
5
4
14
3
L
Sun Wukong
IMPERATUSOR
Sun Wukong
1
10
9
0.55
L
Chang'e
Rejectednewt
Chang'e
5
9
4
0.78
W
11
2
12
8.5
L
Jormungandr
StinkflyULTRA
Jormungandr
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,932
Damage
58,387
66,424
Taken
46,650
52,949
Mitigated
30,061
11,348
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AavaritiaA
Fenrir
19,224
6,757
0
1,954
18,246
17,220
426
7,525
10,721
0
40,465
W
Baron Samedi
Hunor420
Baron Samedi
11,972
1,883
1,303
5,653
16,594
7,948
780
7,947
8,647
31,393
0
L
Sun Wukong
IMPERATUSOR
Sun Wukong
11,767
3,409
0
2,819
22,679
12,048
0
3,932
18,640
0
30,753
L
Chang'e
Rejectednewt
Chang'e
11,545
2,502
1,798
6,331
22,075
19,824
0
3,005
18,731
21,814
0
W
27,191
16,543
0
2,200
11,810
4,893
1,100
6,383
5,427
0
66,919
L
Jormungandr
StinkflyULTRA
Jormungandr
9,620
2,999
0
400
21,670
21,077
0
4,999
16,078
32,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,567
Gold Earned
36,120
110
Minions Killed
157
3
Camps Cleared
9
714,970
Distance Traveled
778,988
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,109
757
40
3
5
268,168
0
W
Baron Samedi
11,382
711
34
2
2
251,342
1
L
Sun Wukong
10,177
636
37
2
3
259,454
2
L
Chang'e
11,040
690
27
2
0
229,409
3
W
Neith
12,629
789
83
5
2
259,478
4
L
Jormungandr
11,350
709
46
3
0
226,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role