Player Matchup

Heimdallr
Heimdallr
Project17-
Heimdallr
Level 29
God Stats
3W - 3L
1,650 SR
Queue Stats
30W - 41L
1,298 Elo+
Party 1
Cerberus
Cerberus
burtonlatture853
Cerberus
Level 60
God Stats
4W - 12L
1,178 SR
Queue Stats
108W - 168L
1,265 Elo+
Party 1
Izanami
Izanami
frank-Fiero
Izanami
Level 7
God Stats
0W - 3L
1,069 SR
Queue Stats
2W - 20L
1,089 Elo+
Solo
Team Averages
Level 32
1,299 SR
1,218 Elo+

VS

Team Averages
Level 18
1,479 SR
1,248 Elo+
Charybdis
Charybdis
GreenBeanSheen
Charybdis
Level 8
God Stats
1W - 0L
1,723 SR
Queue Stats
1W - 3L
1,206 Elo+
Party 2
Yemoja
Yemoja
PharoahBeets
Yemoja
Level 26
God Stats
15W - 21L
1,314 SR
Queue Stats
53W - 96L
1,216 Elo+
Party 2
Discordia
Discordia
Sk1tzFitz
Discordia
Level 21
God Stats
7W - 7L
1,399 SR
Queue Stats
24W - 24L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Project17-
Heimdallr
15
3 / 7 / 6
11,252
625
9,510
16,520
6,881
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 4 / 6
12,119
673
10,920
24,489
24,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
frank-Fiero
Izanami
13
3 / 5 / 5
11,033
613
9,535
17,238
6,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GreenBeanSheen
Charybdis
17
6 / 4 / 10
12,526
696
18,807
14,703
5,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
15
1 / 3 / 13
10,955
609
8,474
11,340
4,547
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Sk1tzFitz
Discordia
16
8 / 3 / 6
12,380
688
20,534
14,489
6,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
10
Kills
15
16
Deaths
10
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
GreenBeanSheen
Charybdis
6
4
10
2.75
W
Yemoja
1
3
13
2.5
L
Heimdallr
Project17-
Heimdallr
3
7
6
0.86
W
Discordia
Sk1tzFitz
Discordia
8
3
6
3.67
L
4
4
6
1.75
L
Izanami
frank-Fiero
Izanami
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,965
Damage
47,815
58,247
Taken
40,532
37,849
Mitigated
15,993
11,533
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
GreenBeanSheen
Charybdis
18,807
10,253
0
364
14,703
5,195
1,433
4,082
10,621
0
76,739
W
Yemoja
8,474
1,326
4,654
3,044
11,340
4,547
402
2,538
8,802
23,945
0
L
Heimdallr
Project17-
Heimdallr
9,510
6,098
1,282
2,036
16,520
6,881
1,474
8,900
6,954
0
39,691
W
Discordia
Sk1tzFitz
Discordia
20,534
2,156
1,032
5,673
14,489
6,251
551
4,697
9,792
53,143
0
L
10,920
305
206
6,826
24,489
24,663
104
10,253
13,284
22,320
0
L
Izanami
frank-Fiero
Izanami
9,535
4,669
0
1,183
17,238
6,305
1,598
7,679
8,812
0
35,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,404
Gold Earned
35,861
174
Minions Killed
199
2
Camps Cleared
9
890,448
Distance Traveled
974,968
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,526
696
91
5
8
294,147
5
W
Yemoja
10,955
609
28
2
0
322,054
4
L
Heimdallr
11,252
625
75
4
0
274,500
0
W
Discordia
12,380
688
80
4
1
358,767
4
L
Cerberus
12,119
673
34
2
1
326,272
0
L
Izanami
11,033
613
65
4
1
289,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role